I noticed that I sometimes get discouraged from acquiring a mediocre game if it has many unachievable achievements. This way I recently resigned from getting Orion Prelude or Toy Soldiers. If a game is of a low/medium quality I get the missing fun/satisfaction from getting all/most of the achievements. What about you?

9 years ago*

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Deadlight Tales Of Glory (Finish the Nightmare mode) . It`s not impossible but it is super hard . 0.6% players have it

9 years ago
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Maybe 0.6% are SAM players :))

9 years ago
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i don't even bother getting them. just enjoying the game

9 years ago
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I don't care about achievements, they're just something i passively get as i play a game. They're just a cheap way for developers to add "replay value" even in cases where it's too boring/linear for most to actually want to play it again for the game itself. It's also very smart because it plays on people's OCD/completionist nature and apparently they've become a factor that some judge games by these days. I'v seen quite of threads on steam, in time, of people saying they won't buy x game because it has too few or no achievements at all.

9 years ago
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According to Steam, half the people owning games never finish them. Maybe a third don't ever play them. Achievements are small time.

9 years ago
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What about Guns of Icarus? I checked the game's achievements a couple of weeks back and the whole playerbase has only unlocked around 50% of the achievements. Lol!

9 years ago
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Unachievable from the Stanley parable, impossible to get in a legit way

9 years ago
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Dungeons of Dredmor has an achievement for a discontinued skill. Still not stopping people from playing it.

9 years ago
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so what about with Lifeless Planet where on your first playthrough you have to beat it in under 4 hours and not die, unless you ruined the whole game for yourself and watched a guide, or you just happen to be that good. After your first playthrough it's literally impossible.

9 years ago
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I've heard the developer say that he agrees they're kind of unreasonable and is planning on tweaking them.

That being said, a quick workaround is to apparently delete your profile/savegames and start over again.

9 years ago
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I think it depends. If it's a newish game and the dev has a good track record for fixing issues, I'd still buy. If the game has been out for over a year and achievements reported as broken soon after release then no.

Achievement issues actually can say a lot about how much a dev cares about supporting their game because achievements can actually very easily be fixed via removing them if they don't have the ability to fix the programming for some reason. Removing an achievement takes no time, so that means the dev isn't willing to even spend a couple of minutes to satisfy the players who do like to be able to complete a game fully. So how are they going to handle it if you can't run the game or have some problem with the game? More than likely not at all. That's why I'll avoid. But if the dev is responsive and tends to fix issues, I'll give it a shot.

9 years ago
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Removing all achievements would be a start.

9 years ago
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Achievements have never influenced my decision when buying a game. As someone else mentioned, the trading cards have a bigger impact on my decision than the achievements. The only time I even bother going for the achievements is if I already really enjoy the game, and I want to get more playtime out of it. Thomas was Alone, Hotline Miami, Beat Hazard (pre-latest DLC).

I do agree with the fact that some achievements are too grindy though, Universe Sandbox has one for like a year of gameplay or something equally ridiculous.

9 years ago
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Hi.
For me, to end achievements in a game, it adds challenge additional in a very good game.
Furthermore, some achievements is very difficult has to realize, and when we arrive there it brings a certain satisfaction.
Now it's true, a game as "Orion" with more than 200 achievements or still for "Team Fortress 2" where it has more than 500, I find it abused, and discouraging.

9 years ago
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More than 500? I beg your pardon

9 years ago
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Yes, sorry for my bad English, I meant almost 500.

Edit: wtf 1306 achievements in my steam account it's show 477.

9 years ago
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Deleted

This comment was deleted 5 years ago.

9 years ago
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I like achievements, it makes me feel like having more of a game, because I'm exploring the game more, but yes unachievable achievements ^^ are annoying... I wanted to complete all achievements for Lili: Child of Geos, but at least one of them doesn't work and for the other one you have to replay a lot of the game, so I didn't want to do that, when I already knew the other one's not working. Also I'd love achievements for some games that don't have them.

9 years ago
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What cant you get in Toy Soldiers? I had the GfWL version and 100% it quite a while back.

9 years ago
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The achievements I really hate are the ones that come with DLC, so if you're someone who values having 100%, you have to buy the DLC. Also, I've seen a game or two recently have achievements for Early Access buyers only, and that's fucking bullshit. Scummy.

9 years ago
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I used to hate achievement, but since I registered at playfire, I love to get them now *the money of course lol

9 years ago
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^^ THIS!
To the point I don't even play the games I have until I have a "play for the first time" to win 10 cents :P

9 years ago
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I completely ignore any achievements. I can see why some people are interested in them and so that they can compete with friends or other players but this is absolutely irrelevant to me. As far as my games go, they do not need any at all, I won't mind. :)

9 years ago
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I hate the idea of Achievements actually, it feel like "Hey our games sorta boring, do this, might be fun" or its "LOL ACHIEVEMENT,YOU OPENED THE GAME".

Only people that did it semi right was Killing Floor devs, and only the ones that unlocked skins.

9 years ago
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