Just thought about it, but wont SGv2 will be basically bundle bonanza on public. Because when people doing public want to give away something decent they set CV requirements and call it a day... now there will be no Contributor giveaways, so many potentially will stop doing them.
Just a food for thought, since i myself dont do that many public GA so it does not concern me personally that much.

[edit] Seeing as this topic evolved more apropriate topic name would be "Are gifters allowed to exclude people from their giveaways". Never thought someone would take offence in group/private giveaways :/

9 years ago*

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SGv2: It's all about groups.

9 years ago
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Well, that's a given. Not ALL about groups, but groups will become significantly more important, I think.

9 years ago
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gotta clique it up, yay internet

9 years ago
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I'm not going to join any groups, and there will still be plenty of pubs, puzzles, forum giveaways, etc. It's not as if groups are going to completely dominate SG.

9 years ago
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I wouldn't call it's gonna be all about groups. I'd say it's gonna be much more about activity - but not necessary a groups only. And it's a good thing as it encourages more activity inside of community which is always a good thing. Ofc groups gonna be important - but aren't they already? And why do you think reoval of Contri GAs gonna do anything to puzzles, forum GAs, Forum events, other events (like Trivia for example) etc? If anything we will only see more of them.

9 years ago
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Not to be facetious, but in good clear conscience, you yourself are a member of a large number of exclusive, elder groups and informal circles. This is not a hurdle you will encounter such that a new member will. I can only speak from experience but truly, CV played a large part in encouraging my early giveaways and I don't think anyone can label me as "scummy" or a "booster." I believe myself to be a solid example of someone who came to this site, was originally inspired by CV, became a part of a great community and delivered some solid giveaways to some deserved winners. I learned early on with Lavish Group that "trading" groups are stupid and I agree that forum giveaways and events are excellent avenues for gift giving. I simply would prefer not to have one of our tools removed in the process of adding others.

9 years ago
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Ok doc, sry but I start to feel like it's a bad thing that I'm in groups and I should feel ashamed for it. So few things.

  1. I have not always been member of this groups. Like any other user I joined site as no-name, earned my spot in the sommunity and I see nothing bad in community rewarding personally the ones who they believe deserve it :>

  2. As for such a group elitist - it seems strange that 57% of my GiveAways (302 to be exact) are publicly avaiable ones. Either publics, public groups ones or most of them - puzzle/forum/event GAs.

  3. In my case I started giving away because I liked idea of the puzzles and wanted to make one of my own. You cannot throw all users into one bag.

  4. Never did I label you as a "booster" - yet there is a certain and always growing number of "boosters" in this community. Don't tell me you have never seen anyone like that...

  5. Ofc having more tools for gifting is great - but as far as it gives only pros without cons. And Contri GAs as pointed by multiple staff members multiple time have their coins - mainly generating shitload of extra work for support. For me personally having a little smaller (you still can add CV as support requested rule - requested 1 time only - like BL) diversity and in exchange get a much more responsive support is reason good enough to get rid of the damn thing.

oh and also 6. CV is not the single one motivation that encourage newbies to make GAs. Any newbie who decides to become active will soon enough all the groups, whitelist GAs etc - and it itself can be a good motivation as well. Also I believe that with removal of Contrib GAs we will instead see rise in number and overall quality of the groups, which can only help support even more. Because groups take a big chunk of work away from support - as they deal with members, rules and Gas on their own, so Support doesn't have to.

9 years ago
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oy vey, you know we're fired up when the enumerations begin :P

I think we both have some valid points, and each have suggested "fixes" the other side could do to compensate their loss. I wasn't attempting to "group shame" you as I'm guilty of the same (to an admitted lesser degree :P). I was only sharing how pivotal CV restrictions were in the original inspiration for my own giving, and we obviously started out differently on SG. We'll have to agree to disagree, at least until the results prove either of us wrong. These are simply the paths that led us here, mine happened to begin with CV (and I certainly wouldn't be here today without it).

*An interesting point though, that jatan spelled out earlier, even using a special rule for CV restriction can be problematic as SGv2 features no bundle filter. 20k restricted giveaways on the horizon, perhaps?

9 years ago
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I adressed this one at SGv2 as well, but original topic got closed dure to too big flame ;p all you got to do is to add a little sth to requested "XXX$CV rule" (for non-public GAs - but you can always put them at forums) :> for example: "In order to enter this GA you must have given away games of 30.01$ value as well as at least one non bundle/exploited/free game." :> Voila! Ofc this way it's up to you to check if the winner qualify as well as with any other requested rule - but I personally view it as a good thing. You as a user post at most from few to X-teen GAs at once. Any user can easily review winners and manage them. While support even having 100+ memberw will never able to review all Contri GAs winners. Ofc - it requires a little bit more of work from you as a GA creator, but it also saves a lot more of work from support members.

9 years ago
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I am certainly against more extraneous work for the user, you'll find no argument here ^__^

I find it a shame that staff are against it (regardless of their reasons), but it's also their prerogative to be against more extraneous work for themselves. Just as it's yours to support them for it.

9 years ago
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Holy fuck does that mean I have to like .. talk? And be social? But we all know how shy I am :O
I'll never be added to the whitelist of the cool kids :(

9 years ago
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I'm pretty sure the queen of SG will automagically be permanently added to all whitelists once SGv2 goes live =)

9 years ago
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Maybe I'm ill-informed but I always put some amount of CV on my giveaways just so that I know the winner has enough knowledge of the site to receive the game, add it to their library, and mark as received.

Please don't take that away from public giveaways.

9 years ago
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I will miss those "Why my CV no pass $30" posts or $30.01 troll/rage. :-p

9 years ago
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I will miss being called an idiot by people who don't bother to read the FAQ.

9 years ago
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I'm sure Support won't miss them thou ;p

9 years ago
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Don't worry: They will be replaced by "what group can I join to win non-bundle games" and a veritable tsunami of the already popular "why do I never win" threads by simpletons who don't understand that the probability of getting a win from entering 100 giveaways with 6,000+ entries is significantly less than 1.

9 years ago
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We're also getting estimated wins back, so there will sure to be tons of threads asking "why haven't I won 2 giveaways like my estimated wins says?"

9 years ago
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Why I'm not on a whitelist!

9 years ago
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I think CV should be replaced by CA(Cat Amount), the amount of cat photos you have posted in the past on the Steamgifts forums.

9 years ago
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Then Sleepy for president? ;p

9 years ago
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Vice maybe, I wanna be president :-(!

9 years ago
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you had your shot and you blew it ;p

9 years ago
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PShhh 2016 I will be president, just watch!

9 years ago
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Didn't somebody else blow it for her? ¬_¬

9 years ago
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I don't trust cats... they live in boxes

9 years ago
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Best suggestion so far

9 years ago
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Oh dear, does this count? It's the only one I had. :(

9 years ago
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Creepyyyy

9 years ago
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not creepy - AWESOME!!!

9 years ago
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Crawesome?

9 years ago
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There were good public GAs before CV. There are good public GA's now without CV. And if anything CV is what encouraged exploiting ultra-cheap deals.

9 years ago
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Eh, I don't personally mind having the option of cv giveaways. With the addition of blacklists, there is no credible benefit to exploiting at a significant level. Any such exploiter, like a few that most of us are well aware of, would be immediately blacklisted and not see those giveaways to begin with. I would imagine the workload on the staff evens out as well, since the number of dumb topics about cv to the staff balances out with the number of reroll requests from those that choose to get a cv rule approved by the staff. I'd rather have greater flexibility than the other way around.

9 years ago
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+1 Exactly. More options instead of more-options-minus-one-of-the-current-options.

9 years ago
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bit offtopic but I assume I came a bit overboard with what I said for which I would like to apologise

As you can see, I deleted all the problematic posts I made as well

9 years ago
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It's fine, you recognized your mistake. Some people have strong opinions and when voicing those, accidentally offend or come off as rude.

9 years ago
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At the risk of sounding pretty selfish, I personally only started giving away non-bundles to get to the 30.01 CV publics. I started with 2 dlcs. Only after that did I find the forums, and began to enjoy givings things to this community.

I haven't done a public giveaway in about 3 months, and my private ones usually have a CV requirement, because I'd like the game I'm giving away to go to someone who's here for more than just free games. I wouldn't write support to have a rule on every one of my giveaways, because I usually don't think about giveaways for a week. I definitely wouldn't compile a whitelist, because I'm lazy, I would no doubt miss someone, and maintaining a list of everyone I see browse the forums with an "acceptable" CV would involve an enormous amount of work and time. The only option left is groups, but that would feel wrong to me, as I would never see those people that are just starting out on the forums, like I did.

9 years ago
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to add a bit to this whole subject of deleted messages: I did removed the original comments, it wasnt by an admin.

I had not intention of censoring anything, just to remove the offensive props

I got a bit offboard as I mentioned, and yes, I shouldnt had. Didnt meant to be a douchebag, if it helps my situation even a bit

All I ask is: dont ride on this more than necessary if possible.

9 years ago
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Water under the bridge

9 years ago
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Hasn't public giveaways always been bundle bonaza for a long time?

9 years ago
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^this this this this

Since bundle games are allowed the majority of public giveaways were bundle games and the only reason they were allowed was because people tried to give them away, either because they didnt know better or because they "cheated", and support couldnt handle all the stuff

It absolutely doesnt matter if you have CV or not, bundle games will always be the majorty of pubs. If one wants to give away non bundles he will still do it, with or without CV.

The only difference now will be that those giveaways that were used for major CV pushes will decrease... and some people now won't give their bundle games anymore cause they don't profit from it. I can live with that, most cases those were just point wasters anyway.

9 years ago
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I think the solution to the CV issues is to just value all bundle games as 0.00-1.00 what ever the community votes on as a fair CV value maybe 0.10-0.25 CV then add that and all other CV values to the games list where you initially make your giveaway that way everyone can see that the CV value they are getting 0-100 for their giveaway up front

I feel this would solve the this will solve the CV questions and complaints

Think this is possible am I way off on this thought could it be done?

9 years ago
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The problem is there is too little support members. And whole bundle list is being managed only by one of them - Shobo. Removal of CV lets whole support focus on other issues, while adding additional restrictions to current system will only increase load pof work on support and generally mean even slower support replies whatsoever.

9 years ago
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My idea does not add any new restrictions it just provides more clarity which should result in fewer questions like "Why is my CV value such and such" or "I didn't know that was bundled" etc.

But from what you are telling me is that the real solution to this problem is to bring on more support members I am in support of this if it is a viable option

9 years ago
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With that logic then non bundle games should only get the lowest price they have ever been on sale for. Given that stuff like indie royal costs about $5 for 5-7 games that is about $0.80-$1 per game and a $10 game on 90% sale only costs $1 so what is the difference.

Steam has constant sales and in summer/winter sales 75-90% off is common. So make it a level playing field such that each game only gets its lowest ever price. lol

I used to give away bundle games that were duplicates, I don't have a lot of spare cash that I can buy games and gift them. So I saw it as a way to offload duplicates in a fair way. CV put a stop to that as it is an unbalanced and commonly exploited. So now I am sat on about 15 keys of duplicate games waiting for the situation to change.

9 years ago
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How does the existence of cv prevent you from creating giveaways for your bundle leftovers? :)

9 years ago
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Taking out your frustrations about Steam Gifts exploited games policy on me shame on you I at least proposed giving you something for your exploited games more than you get now which is what you claim prevents you from giving anything yourself

9 years ago
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just highlighting the imbalance in your proposal. People bitch about bundle games but the rality is that most big sales the games are as cheap as some bundle games. There is little difference now most bundles give you little for $1

9 years ago
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No you are not you are arguing for the full value of exploited games in a proposal that asks that we just give and list values to all games up front during the creation of giveaways to cut down on confusion and complaints thus allowing the support team to handle more important matters but now I see that the complaints will never go away shame

9 years ago
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Something tells me the removal of CV giveaways will decrease the influx of new members and their motivation to give games away.

The site might look like some of the other ones out there, with mostly low-valued bundle games available to see by the newcomers since a lot of 'better' ones will be held in groups exclusive to parts of the community, which to me seem more inaccesible than a current high-cv GA. Not to mention not having a 'magical' counter that shows promise of more and more giveaways being available. I'm not saying it's the right reason to contribute but I think it's a major one that keeps the site going.

Still I'm not the one to make predictions here since I pretty much just stand by and look what the community goes for. It will be interesting to see how steamgifts evolves with all these changes!

9 years ago
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Personally, the CV system is important to the site until a better alternative is found. Sine bundle list no longer exists on SG2, there won't be much motivation to give non bundle games for some people. Plus, using a blacklist for giveaways takes too much effort to weed out leechers

9 years ago
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+1

9 years ago
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So bundle titles will give full cv? Guess it will take much longer to check aplications to groups etc :)

9 years ago
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pretty sure on SG2 they do.

9 years ago
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I'm wondering ... won't application of white and black lists tax the servers even more? I mean, now the system will have to run a check against individual lists for all giveaways, no? I'm not a technical person, so this may be way off base.

9 years ago
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I thought slowdown problems on sg were always due to inefficient code rather than server overloading?

9 years ago
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I don't think it's wise for you to imply that cg codes like a monkey ... even a well-trained one at that.

9 years ago
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I'm pretty sure he admitted that himself :D

9 years ago
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a few extra etries in DEVELOPED DataBase made to grab and implement them directly are nothing compared to shitstorm of Out-Of-Nowhere entries ;p

9 years ago
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Public giveaways are bad for several reasons. This is a pretty good move for everyone except the usual beggars.

9 years ago
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In my humble opinion the current CV systems biggest flaw is that if a game's price is permanently lowered the CV goes down. I think it should stay the same as it was when the giveaway was created.

9 years ago
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Seem everybody forgot this, while CV not important if you are a good member, good contributor of Sg, and able to join good giveaway group. But it the Bar that seperate decent member, and leecher. Find me a good giveway group without CV requirement, it a purpose, it a goal that new & decent member try to aim. I dont' think that remove it is a good idea

Pretty much every good member on SG start from no body, no CV, they giveaway good game, gain decent CV, get a name for themself by active on forum. And get apply to a good group that they will devote to . Without CV, there will be no motivation , there will be thought like this "why i need to do that, i just keep enter those ga, and will end up win some... someday" , i think it a very dangerous thought that iam CERTAIN that will be take root in the mind of new member (because i do EXACTLY like that on gala and gameminer )

You see, in my opinion, CV system is NOT A VERY FAIR SYSTEM, but it is a COMPLETE NECESSARY SYSTEM. You NEED a system to check, to revalue member, it be CV now, maybe we can come up with something better later, but when we still not reach that state yet, i really don't think it a good idea to remove a "member revalue system"

PS: what i say is try to explain my reason in a total utilitarianism way, of course there will be member do giveaway for compassion & selflessness . If what i say is offence someone , please forgive me

9 years ago
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You're getting it wrong - there are no Contributor GAs in SGv2, but CV is still visible in your profile, so any group may use it in their requirement. As for GAs and motivation - you cannot be CERTAIN of anything, as we haven't seen the system working yet. I for one believe that the motivational system will simply shift from big-cv-GAs which can be easily abused by CV boosters towards groups and whitelists, which are pretty much abuse-free - we will surely see a lot more of groups, private forum GAs, with and without special rules, events etc instead of public GAs but is really such a horrible thing? It builds a community - much more than simple scrolling through front page and eventually posting ty without reading description every now and then.

9 years ago
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we will surely see a lot more of groups, private forum GAs, with and without special rules, events etc instead of public GAs but is really such a horrible thing?

Yes, that's the point. Those who oppose the change do not support this particular method of funneling inclusion (at least without the option to place CV restrictions). The 'argument' of, "is it really that bad?" can easily be posed in the opposite direction as well.

9 years ago
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yup, but as stated many times - in group/whitelist/invitational GA cases it's the users themselves who deal with entrants. In CV fraud cases it's support. User dealing with parts of their own SG management lowers the work support has to do, hence improving support reaction time in other areas.

But I feel like I'm repeating myself, as it's the same argument you post to my comments and I give you the same reply all the time ;p

9 years ago
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Yeah, that was kinda what I was saying to you :) there's a fundamental clash on this particular view, and as you say, simply repeating your argument isn't convincing anyone or furthering the discussion. So anecdotal phrases like, "is it so horrible?" only serve to entrench each side in their own view because at that point it's base hurling opinions on deaf ears. This will obviously be the premiere topic for the next beta round.

9 years ago
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While I do not plan on making any public giveaways anytime soon, I do not intend of making my own whitelist. The simple reason is that I do not know all the nice people, but... someone else does. So, I find that multigroup giveaways are really nice way of community building, and with the new option for making group giveaways for several groups at once, new SG will be perfect.

Will whitelist+blacklist+multigroup attribute to less giveaways total? No way!
Will it look like there's less giveaways to the member of a public who's not in any groups/whitelists? Most certainly.

But, that's life.

9 years ago
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No, but it's a possibility of life. This is why we are discussing this in public forum, we have yet to see the changes for the next beta phase.

9 years ago
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Closed 9 years ago by nerka99.