"Further updates will depend on future sales of the game"
Awww that's so kind of them
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This is why early release games suck on steam. Let them goto Desura and fail there before getting people to pay good money for a BETA game or one that will never be finished.
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Perhaps Steam users shouldn't blindly purchase anything and everything just because it's on Steam or at least read the FAQ so they know what they're potentially getting into?
The Early Access FAQ clearly states "You should be aware that some teams will be unable to 'finish' their game. So you should only buy an Early Access game if you are excited about playing it in its current state."
There is really no need to bring Desura into this.
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It was changed around June 2014. It used to state "If the release date is known, it will be listed on the store page for the game, in the upper right corner under the game's branding image." before it was changed to what I quoted above.
It seemed to imply that the games would eventually be released, but never explicitly stated it.
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Unless some governing body with authority over the product explicitly states that the product you are buying, which is still effectively in ALPHA phase, is going to be completed, anyone that gives the dev money in anyway, shape or form, should not expect to receive a completed product.
Its why "early access" and greenlight are such big cesspools of scame-ware and shuffle-ware, and why I hold no pity for all of those that piss and moan about their incomplete product that they so proudly proclaimed to support.
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And now people who can't read yell for a refund...how typical.
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My biggest gripe is always in offering up discounts on the game before launch, when you were originally a crowdfunded project. This just means that in a value-for-money perspective, the people who allowed you to begin your project are in fact losing out. Then of course you get people like me, who backed through steam by buying early-access, only to find later discounts dropping the price lower and lower, all while the game was way from finished.
It just feels disheartening, and jades people against the idea of supporting projects through Early Access, Kickstarter or Indiegogo.
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Then you have me, who gets the uber $40 pack in a bundle for a couple of dollars.
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since Double fine did this and get away unharmed, everyone is going to do it now...
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What do you mean by unharmed? DF is a high-profile company and it was a high-profile failure. They're gonna be the guys to not trust with crowd-funding from now on. Broken Age was already a goddamn disaster.
If devs wanted to commit PR suicide and scam their supporters, they could've done it all along. When you buy Early Access, you accept that the devs can legally take the money and run at any moment.
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Mind to elaborate a bit on being the same as the Spacebase debacle?
Key points in Spacebase IMO are that they suddenly cut a lot of features and will release the game a lot sooner than planned.
I haven't followed Starforge at all, but from a casual glance at it the version progression seems fine (0.8 into 0.9 into 1.0). There's also some tidbits of release preparations earlier last month, so doesn't seem to be suprising.
Apart from that, the game apparently sucks and is not what people had hoped for. But hey, that's the risk when you get into EA (loving that abbreviation for Early Access btw ^^). Devs seem to have realized that this game is beyond their skill of fixing and are backing out. 95% negative reviews should be enough of a warning not to get in on it for anybody...
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They didn't "cut a lot of features". They decided it wasn't cost effective to continue adding features to the game. None of the things that were "cut" were guaranteed to ever be added.
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It doesn't help that some people jump into such things without considering the the fact they're playing an incomplete game as Early Access is a fancy way of saying "Alpha/Beta"
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Well, you might as well start crying for real, cause i fear Starbound will be the next.
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Games a joke as it stands right now for those that want to know, calling this finished or 1.0 is a sad joke.
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I just gave the 1.0 a try, and it's not so much finished as given up on from the looks of it. I accept partial responsibility for buying early access, but the trailers they've released have been....misleading to put it mildly. Between this and Spacebase, I hope people learn to be a bit more cautious about buying early access games, I know I will be in future.
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Yeah, that is why i stopped buying unfinished games a long time ago, quoting TB "why buy unfinished games when you have plenty of good ones for cheap and finished"
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That's what you get for buying early access games. Between bundles and discounts you have already thousands of valid games available right now, you don't need to buy alpha versions that may or may not be completed in the future.
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People buying Early Access games, as well as supporting crowdfunding campaigns, help niche projects and/or new developers get made when they otherwise would not.
If you want more of the same, and a gradual decline in quality, continue waiting for things to be 75% or more off or bundled. If you care about the quality, rather than the quantity, of your games then you'll support the developers and publishers that are daring to create these products.
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There's no correlation between quality and crowdfunded projects, so your post doesn't make any sense. You can support developers and publishers AFTER they actually release a full game by either buying the game full price, dlcs or getting multiple copies to give away. There's plenty of opportunities to support developers without blindly throwing money at random projects without any proof of quality whatsoever.
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Faced with trends like deep digital discounts, bundling, and the on-going threat of piracy developers will increasingly choose to cut corners wherever possible while making only the safest, surest selling products.
I did not suggest that people "throw money at random projects". There's a big difference between selectively investing in certain projects that are personally appealing and look viable (both because of a team's experience and what one knows about the capabilities of current tech) and "throwing money" around.
As I said before, if people cease to Kickstart some of the most niche products, or don't back them during Early Access, there's a good chance they will not be seen at all.
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Am I the only one who wants to buy Starbase DF9 now?
Starforge was from the beginning something which sounded too ambitious for such small team. Also it never sounded interesting to me, so I guess that they can't count on me to buy it. And still I think there is a place for Early Access on Steam. Just now the buyers will be much more careful when buying one - which is also a good thing.
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I still want Spacebase, but I've always been willing to wait until its a product I want to own and play. I'm still optimistic that Spacebase v1.0 will end up being decent, and that the users will mod it into something awesome. Despite the lackluster sales of the alpha version of Spacebase, I still think there's a big market for this type of game. People just don't want to buy it until its actually done.
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People keep buying games that are not done? When will they learn?
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I agree that people should be more careful about what they buy and yes we have that "be aware it could be a scam" disclaimer, but that doesn't make it right anyway.
If there are no consequences everybody will start to do it now.
At least i want these guys flagged and banned from every future crowfunding/early accesses.
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People don't read the print on things, an extension of that 'good old not reading the manual' mentality.
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Oh, these guys were the best from the very beginning.
They launched on Steam in the first batch of Too Early Access titles (he, he) when the whole thing was introduced in March 2013 (greenlit in December 2012). StarForge started with videos that showed what they want to implement someday, not what the current build actually had. They didn't mention it anywhere in the store page and it was corrected just in second half of April after many pissed off buyers. I think it may have been on of rare ocasions refunds were actually issued on Steam.
Then they barely did anything for a year, minor updates if any, features getting sacked along the way... suddenly, development skyrocketed. At least in terms of released versions. They went from v0.5 to 0.9 in what, like four months? Not that it changed much. Somewhere in between they fired 1/3 of team working on it and then wrapped things up for unannounced release.
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clicky
Missing features and unfinished game. :(
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