RosimInc's Nonogram Café


Announcement - Puzzle Creator

Hello everyone, to mark the end of this year of nonograms, I have decided to make my creation code public so that anyone may generate their own nonograms!
It's really easy to use and will just require you to install or download Processing, more info available on the page.

RosimInc's Nonogram Cafe on GitHub


Weekly Puzzles

The links below contain everything you need to access the giveaways I made.

Week Puzzle link (level req.) Giveaway prize End date
The café is closed

Bonus Puzzles

More puzzles!
Here are the generous contributions of fellow SteamGifts members :)

Contributor Puzzle link (level req.) Giveaway prize End date
Reserved

Want to contribute and have a nonogram giveaway of your own? Instructions in the Join the fun! section.


Notes

* Region restriction: None at the moment
** Filled squares: Any square already marked as being black or white is an additional clue to remove the ambiguity of two possible solutions.
*** Decoder issues: It's been reported that puzzle 43 has trouble being decoded by the ZXing Decoder and the phone decoders. If this happens to you, try with a phone app (moving the phone further back from the screen), or zoom out the code before uploading it to the decoder.


Hints

Hint 1 : You might want to know how Nonograms work
Hint 2 : You might want to know how to decode QR codes (I personally recommend phone apps)
Hint 3 : You might want to use a graphical tool like MS Paint / Paintbrush / GIMP


Feedback

Feedback and ideas are most welcome! ~

4 years ago*

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Thank you a lot for making giveaways in nonograms (really love them), bump!

3 years ago
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Week 20 added - Distrust: Polar Survival

Bit more than a day left to complete the two Week 16 puzzles!

3 years ago
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Week 21 added - Arcade Mayhem Juanito

Under 6 hours left for the Week 17 puzzle!

3 years ago
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Bump! Thank you for another nice nonogram and all those giveaways!

3 years ago
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It's a pleasure, glad you're enjoying them :D
Plenty more on the way! ~

3 years ago
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Week 22 added - Ellipsis

Under 2 days left for the Week 18 puzzle!

3 years ago
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Bump

3 years ago
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Elliptic bump!

3 years ago
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bump!

3 years ago
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This thread is buried, it needs a bump!

3 years ago
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Week 23 added - Toy Odyssey: The Lost and Found

Under 12 hours left for the Week 19 puzzle!

3 years ago
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Solved the new one. Have my thanks and a bump!

3 years ago
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Week 24 added - Spectrum

About a day left for the Week 20 puzzle!

3 years ago
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Spectral bump!

3 years ago
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Bump!

3 years ago
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my brain is melting xD

3 years ago
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I might suggest eating ice cream, it's good in all situations really ;)

3 years ago
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Nice cool nonograms :)

3 years ago
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Bump!

3 years ago
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Bumf

3 years ago
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Solved, thanks!

3 years ago
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Hello guys, I need your opinion on something about the puzzle's visual design.

One of the problems right now with using Paint/Photoshop to solve these nonograms is that it is hard to undo a mistake using the Fill tool.
If I mark two neighboring cells the same color, but then later on realize that one of them needs to be changed, I can't use the Fill tool to undo it, as it would also undo all the other contiguous cells.
Like in this example, as soon as I realize the cell (marked in red) is wrong and I try to set it to white, everything next to it becomes white.

So here's a solution I'm proposing.

I can add an outline to the cells in the solving grid
Here's how that looks in action.
It makes the solving process easier (even though accidentally clicking on the outline can be frustrating) but once in the QR code it looks weird (but also quite cool).
Here's one you can try out to see how it feels (No giveaway)

I personally don't need such a change because any decision to mark a cell black or white comes from logical deduction, but not all people solve this way and others have a more hands-on, trial-and-error approach, and I don't want to leave them out.

What do you guys think?
Should I make this new change permanent?
Are your QR code reader apps able to decipher the code despite the outlines?
Does it make the solving process easier? Harder?
Does it make the final result look satisfying?

I'd love to hear your thoughts :)

3 years ago
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If it is still readable by a QR reader and more tolerable of mistakes, then why not? So it would be a nice improvement.
Personally I don't need it either, 'cause if I make a mistake then redoing whole puzzle from start is easier than trying to find and fix that mistake

3 years ago*
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Cool stuff indeed! :)

Yep, just tried it and it's still readable by the website I normally use, so I'm all for the change.

3 years ago
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Had no issues solving both an actual puzzle and the demo, using gimp!
Also, bump!

3 years ago
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I just Ctrl+Z when i make a mistake.
You could add it as an alternative version maybe.
Zxing decodes anything you throw in it anyway :)

3 years ago
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I never had any problems before, but if it's still readable, then it's a nice change :D
Also it looks nice

3 years ago
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I don't care
just use what you like and isn't too much work for you

3 years ago
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Hello everyone, I have to go to bed early as I'll be visiting my parents this weekend (at last!) so I won't have time to put the Week 25 puzzle before Monday.

Thanks to all by the way for the feedback, I will be activating the outlines in my next puzzles, and do let me know if you feel it should go back to how it was.

Two days remaining to the Week 21 puzzle!

3 years ago
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Bump!
Phew, that was quite tough, thanks for the nice puzzles!

3 years ago
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I love nonograms!

3 years ago
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Thanks, here's a bump :)

3 years ago
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Bump

3 years ago
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