The game series are commonly known in English as The Legend of Sword and Fairy/Chinese Paladin and Xuan-Yuan Sword. There aren't English or in fact any non-Chinese versions of the games (except 仙剑奇侠传 (1) which was released in Japanese for SEGA Saturn. There was also an English translation project for the remake of 仙剑奇侠传, 新仙剑奇侠传, that died after some progress). Having them in other languages than Chinese, such as English, would be awesome, since it would introduce the works to a broader audience.
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Mainstream stuff in one country is weird in others.
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You mean the The Pirates of the Burning Sea?
I would like to see a game in the same, pirate setting as you, but single player-only action RPG... Similar to Sea Dogs 1 and 2. Hopefully the Raven's Cry will be that game.
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I think there used to be an old MMORPG simply called Pirates Online, there was also Pirates of the Carribean Online, both of which were... good-ish. And then there was Puzzle Pirates, from your description I think that's exactly what you're looking for.
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No, you get Left 4 Dead with Gordon Freeman, The Dragonborn, Bill, and (Some Unique Character to the new series of mash-up games.) All with their own special weapons and abilities. You'd be going up against Aliens, Necromancers and Biologists (As the MAIN Antagonists, obviously you'd be mostly fighting Undead.) . . . Wow, someone should really get on this thing, we've got something good going here.
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You should look up "Skywind." They're trying to remake Morrowind in the modern Skyrim engine. Some people will love it, others will hate it, I just can't wait to play it. The original Morrowind is damn near unplayable on PC.
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This looks nice and i'll definitely give it a try :). But the real thing I miss, apart from the uniqueness of the Morrowinds world, is the freedom this game offered. Levitaion spells, jumping across half of the map with a jump spell, constant, real challenge, awsome rare loot and big blocks of well-written text. I couldn't believe they just threw it all out the window when disigning the next TES. My only hope lies in Kickstarter now.
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Yeah, that won't be included. Basically, Morrowind was broken and a lot of people had fun with that. But Skyrim is much more complex, and if you introduce a system where the game can be broken, well, it would probably just lead to more bugs, I'm guessing (I don't know for sure).
The books would probably be included. Fast travel negates the purpose of jumping across the map, though not the fun. For levitation... well you can get the mod "Gifts of the Outsider" and use Blink like in Dishonored. Basically, teleport maybe 20 feet. I wish the distance was a little greater, but it's okay how it is. And you can get through a grating if an arrow can, so there's that.
You're right, Morrowind and Skyrim have different spirits. I don't think Skyrind will strip the soul out of the game, but it won't be the same. One thing I think they are trying to keep is the extra armor pieces. The people making it love Morrowind for the same reasons you and others do, so I'm sure they'll do what they can.
Is there a specific Kickstarter you have in mind, or did you just mean you hope someone will come along and kickstart an Action RPG like Morrowind? If it's the former I'd like to know about it.
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Nope, sadly, there is no kickstarter project close to Morrowind I know about, I was just daydreaming :) Thanks for the tips, you're very helpful!
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as long as it wasn't butfucked for "always connected" (which make modding damn near impossible) and no Console port.
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That would be awesome. Although, quite honestly, I'm glad Bethesda didn't end up getting the rights to it because they would have killed the series. I'd rather it end in greatness than continue in mediocrity.
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True that. I know, that many ideas and design assets will be (re)used in Survarium, since the developers decided, an MMO would be "the next logical step" (iirc the original words from one of the interviews) rather than a single player story based game, yet it would've been amazing to see a sequel in the zone. Thinking of the possibilities with modern engines. An MMO is persistent after all, no goal or definite story ending.
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Four word : Shepard Wasn't Fully Dead.
Y'know, at least Shepard had a BODY for them to work on. If I recall correctly, they rebuilt some parts of Shepard, making him/her essentially a cyborg, or whatever a half robot/human is.
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Nintendo vs. Capcom vs. Sega vs. Konami vs. Treasure vs. Valve vs. Sony vs. Rare vs. Atari vs. Namco vs. SNK vs. Level 5 vs. Natsume vs. Apogee plus an Elephant.
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But does Mugen have an elephant? I DON'T THINK SO!
How will I get my fix of elephants beating up Dopefish, Pacman and a Battletoad without THIS?!?!
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Mercenary Force 2! And put it on PC and make it a WHOLE lot bigger!
For those who don't know: Mercenary Force is an action game on the Game Boy
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I was gonna say that! :,D
I'm so glad someone else has my brain...
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So SPORE the way it was originally going to be done?
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There is a game called Real Life.
Pro:
-Graphic is awesome
-Physics engine is unmatched
-Multiple jobs to choose from
-Eat, drink and energy
-Adultery (huehuehue)
Cons
-Gameplay sucks!
-Intro lasts for 18 years
-Face customization is totally random (really expensive if you want to change your face)
-Gender is random
-PvP is not allowed (except in some areas)
Or you can always mod Skyrim.
-remove the dragons
-Remove shouts
-Hunger, thirst and sleep mod
-Other mods that you might need.
You can disregard the first part that I said about Real Life. Carry on.
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I... almost went to look it up, I feel stupid now.
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+1 to zoo tycoon and a new roller coaster will be good too.
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·Metal Gear Online 3
·Xtreme-G 5 Next Generation (how i missed those this generation :( )
·Street of Rage 3D
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In the original Disciples and Disciples II there was no movement grid at all. The strategy involved choosing who to attack, defending, maybe waiting within a turn with a unit before striking with it, retreating, or using the various abilities that units had. Oh and the leader could use various potions, talismans, or such objects in battle instead of an attack. I think a proper sequel should keep it that way. There are many aspects that can be improved within all the mechanics that the game offered, and it's not hard to imagine what those would be if you are a fan of the series.
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Another Burnout game but with the classic crash mode and more things ,as burnout 2, that would be great
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Yeah, I thought that Paradise was a little bit too open world, it didn't feel like a ridiculous slot racer when you had to keep checking the mini-map.
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A (futuristic) Mars Simulation/sci-fi simulation game where you manage everything, from the start where you send probes, landers, and rovers to gather data, to building a Mars base/colony, to terraforming and eventually grow plants and stuff (Venus would work too, or even some random planet). Could even be grander in scale, like you manage this process with many planets, and search for potential planets in different star systems, etc.
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well, Fragile Allegiance fits almost all of that!
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Tell me what game you would like to create/be created.
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