Isn't the devs of KSP 2 different from the guys that did KSP1? Makes me really weary
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In regard to the sequel, Take-Two did an interesting thing there. First they contracted studio Star Theory to develop KSP2. Then they wanted to buy that studio, but as the owners didn't want to sell, Take-Two simply cancelled the contract and pulled staff over:
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"Hello everyone!
Today we wear our party helmets to celebrate the 10th anniversary of the first publicly released version of Kerbal Space Program, as well as the launch of our most ambitious free update ever! Kerbal Space Program 1.12: On Final Approach is the last major update of what became one of the most influential space flight simulators ever, but it also marks the beginning of a new chapter in the Kerbal universe. Looking forward to the future, but proud of what KSP has achieved, we want to give players our most sincere thanks. The support youβve given us throughout all these years has helped to excite and inspire us to bring you the ultimate KSP experience before KSP2 hits the shelves next year.
Kerbal Space Program 1.12: On Final Approach is packed with a great deal of content including a brand new βSlimβ suit inspired by the feats of the private aerospace sector industry, on-demand disconnecting struts, and rotating docking port collars, just to name a few. This update also includes many new requested features & quality of life additions to improve the user experience of KSP, such as a huge revamp to craft and game save loading menu-system, a large amount of wheel and landing leg improvements, and much more! Rejoice and explore the Kerbal universe once more... you might even encounter some of the new easter eggs and unlockable launch sites scattered around the solar system. Are you ready?"
https://store.steampowered.com/news/app/220200/view/3005571940021534579
https://store.steampowered.com/app/220200/Kerbal_Space_Program/
https://store.steampowered.com/app/954850/Kerbal_Space_Program_2/
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