It would be fantastic to have the ability to include extra copies in active giveaways or those that have recently ended - possibly extending this functionality for up to a week after the giveaway has ended.

Sometimes, users end up with additional game copies while a giveaway is in progress and might want to include these extra copies in the same giveaway. Having this feature would eliminate the need to create another giveaway for the same game.

3 months ago

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Would you like this feature?

View Results
Yes, please allow adding additional copies for BOTH ongoing and recently ended giveaways!
Yes, please allow adding additional copies for ONLY ongoing giveaways!
Yes, please allow adding additional copies for ONLY recently ended giveaways!
No!

I would be in for adding it to ongoing... but after it ends likely would have technical reasons not to do so(ie someone enters yours, doesn't win, but wins in a later one... they are still an entrant of yours... could cause double wins)

3 months ago
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I think you might be right. It could possibly cause some unexpected issues if you add extra copies after the GA ended.

3 months ago
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Why complicate? It's very easy to just create a new GA.

3 months ago
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Yes, you could just create another giveaway, but why bother if you could just add another key to the existing giveaway? Why would it be complicated to have the feature to add extra keys for giveaways?

3 months ago
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it would be a nice gesture, especially when there's a long train and not enough points.

3 months ago
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no thanks

3 months ago
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So you don't need or want this feature, but would you be against it if it were to be added?

3 months ago
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no if I had more keys i'd just make a new giveaway and since I don't even enter giveaways why should I care

3 months ago
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There are already mechanisms in place to combat padding CV in small group giveaways. This would complicate them even more and I seen enough high levels with majority of giveaways with ~10ish entries.

No thank you.

3 months ago
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I guesss in ongoing it make sense to add extra keys, but for ended not. Also it isn't needed as you can just create new giveaway

3 months ago
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Sometimes, users end up with additional game copies while a giveaway is in progress and might want to include these extra copies in the same giveaway.

yet still there are people who make multiple identical GAs in a row like same start and end time, level req, same game ofc, same desc etc f%$k knows why (guess making multiple copies GA is so difficult they can't figure it out). Let's make an enforceable rule on putting all your keys in a single GA first and then think about adding copies to running GAs (at least then there'd be a reason to do so). And I see no point in necroing ended GAs with additional keys. why, just why?

EDIT: a little afterthought - we have no way of editing created GAs. not even ones that are planned to start in the future. If anything we should think of this first as there might be instances where some parameters need changing yet still our only option is to raise a ticket to support to delete it and create a new one...

3 months ago*
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I agree, I would rather have the option to change/delete planned giveaways without losing a slot. And maybe even giveaways that don't have any entries yet.

3 months ago
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Doing this would cause an issue with another thing users came up with.

I haven't done it myself but apparently if you have multiple keys for a complete product (eg base game + season pass, etc), when you create the giveaway, you don't put any Humble Link or Steam Key, and when the giveaway ends (for 1 winner), you can insert multiple keys (base game + season pass) and the 1 winner will receive all the keys.

3 months ago
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and why would someone do this?

3 months ago
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Sorry, wasn't I clear?

I mean if there is a package that contains a game plus all DLC (like a season pass) that can be given away on SG but the bundle you got it from has separate keys (one for the base game and one for the season pass which contains all DLC) ... so essentially the exact same thing the package on SG says. You can't put keys down as SG will think you are giving away 2 copies. So instead the creator waits till the giveaway is over and a winner is chosen, then pastes the 2 keys into SG, these then get sent to the winner who activate both keys and gets the complete package that was promised.

If this still isn't clear someone else will have to explain it, my poor little autistic brain can only word it "autistically", and even then this is 3rd hand information, this is what I have been told people do, I haven't done it myself.

3 months ago
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I don't like this because it screws up figuring out if you want to hide a giveaway because you have a low chance to get it. Suddenly after you hide it or even after it ends people who entered it have a bigger chance. That's not right.

3 months ago
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I have never hidden giveaways because of chance, just if it was a really garbage game, seems unnecessary work. It takes half a second to see if something has too many entries and not enough copies.

3 months ago
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  1. You haven't.

  2. Seems like unnecessary work for me to check a game more than once just in case the giver decided suddenly to add more copies. Should I check every 5 minutes?

3 months ago
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you can hide an individual giveaway? I thought you could only hide the game itself and all the giveaways of the same game

3 months ago
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maybe he uses some script or something, yes you can only hide games not individual giveaways

3 months ago
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probably extension/addon like Enhanced SteamGifts & SteamTrades (ESGST) to filter giveaways by chance maybe...(for example, it can filter out entered giveaways by default, you can create custom filters also)

3 months ago*
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I am using ESGST to do that, yes.

3 months ago
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Have you considered setting up filters in ESGST based on winning probability? That's what I do. I have several probably-based filters for public giveaways and a separate one that shows all group/whitelist giveaways. Works pretty well for me.

3 months ago
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Yeah, maybe I'll do that, thanks!
(I still think this suggestion shouldn't happen though.)

3 months ago
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