Family share maybe ? I think playtime and achievements are saved
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I've heard achievements stay from free weekends too.
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Let me show you some magic then.
This is a purchase I made 5 minutes before writing this: http://i.imgur.com/Kp14IlQ.png
This is my play time in one of the games with a date when I posted a review on it: http://i.imgur.com/P77X3Cq.png
And this is without family share.
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I had these games part of the Unreal pack. I realised that I'll never play the other three, so I had them removed, but I already played UT '99 and UT2k4 previously, and also reviewed them. Since all stats remain (hidden) even if you remove a game, by buying them again, now separately, just made these stats visible on my profile again.
So the answer is: you can have month-old stats from a game you seemingly don't even have either by having it removed since then (which also includes free weekends) or with family share. The account who played knows the difference, but viewed from the outside, it cannot be determined.
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Maybe you folks can help me figure this out.
So one of my giveaways (won't tell which) ended in a classic case of regifting. I sent the Steam gift, it ended up sitting in their inventory and eventually disappeared from there but wasn't added to their library. I reported the winner, they got suspended, I blacklisted them and that was that.
Now out of curiosity I checked their Steam profile again and I noticed they indeed have the game now. Okay, I thought, maybe they wanted to fix that for sgtools checks and such. Then I looked at their achievements and the unlock dates on them. According to the dates, they have gained achievements over several months, all from way before they won my giveaway, like over a year ago.
They certainly didn't have the game when they won the giveaway, so can those achievement unlock dates be manipulated somehow?
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