I was about to buy the hair pack DLC because playing with wimminz' hair is sometimes as much fun as playing with their boobs, but then I had to stop. While I genuinely do like the Sakura games because they wholeheartedly embrace the cheese I don't know if I can actually support this. This variety of "game" bothers me. The dumbing down of games in general does, but this crosses that same line as a mobile RPG game I recently saw that plays itself. How much do we need rewards shovel fed to us with little to no effort?
Someone convince me I'm wrong and I'll pitch in some DLC.
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Eh, you are pretty much right. This is art assets with constantly rising numbers.
I just did this because a ****ing foil popped up sold and I had $2. :P
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it has to be bad that I saw it was all happy cause cat girls clicking cat girls =^-^=
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What is fnaf? It was mentioned a time or two in the other thread as well.
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Those clicker games... They are breeding like rabbits...
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Holy shit, they're asking $0.99 for single still image overlays for a paper doll figure.
Bad Rats gives more value for money.
So no. As tempting as it is to turn this into a mass giveaway for shits & giggles, that's just asking too much.
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Why ?
It's an ongoign fad so people are bound to look, and it requires little to no effort to slap one of these games together - especially if you're re-using assets from prior games like these guys. It's more a way of advertising the brand name than anything else.
Add DLC to re-sell some more of those re-used assets and you might even make some money from it.
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These clicker games are starting to remind me of mobile app development: an original game comes out utilizing a new game mechanic and then everyone, repeat EVERYONE, has to make a game using that style and the market is flooded with terrible clones.
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For the Sakura Clicker game
A gift for one of you
I'm almost hoping you guys turn this into some kind of mass giveaway. Then I'm thinking how wrong that would be. :P
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