Most AAA-games cost 80-100$ where I live (On disk, cheaper digital). I don't really worry about it though since Christmas is rather soon (For me at least), and I have all the games I need for the moment . Think they had access to the L4D maps but they had to pay for each campaign, good job Microsoft, unless I'm wrong, too lazy to check now :P
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I don't know why in my mind I thought that the fabled HL3 or any other long-awaited valve games wouldn't cost le money. But how much do you think HL3 is going to be when it comes out? I'm kind of worried about valve pricing it ridiculously high.
I was worried about 39.99 at first, but that doesn't sound nearly as ridiculous as 49.99, or 59.99. Sheesh. At the same time, they make so much goddamn money, I don't really get why they couldn't just price it at 29.99 or between that and 34.99.
I also wonder how good L4D3 is going to be and how much money that's going to cost. After the stellar L4D2 cast, I don't really know how the new crew's gonna top that or be on-par even. I hope that game doesn't cost too much either, but I don't really imagine it having a good player base in the beginning though. Because L4D2 has so much mod community lovin' it's gonna take awhile for L4D3 to really get kickin' and have the L4D2 players transfer. I really hope they don't dump the L4D1 maps until and if there's a l4D4, because there'd be so many maps to play on and you'll have a map for every mood and they'll take way longer to become tasteless in your mouth. At least it'd be rad to have numerous amounts of maps to play on that aren't mods.
I don't know if xbox players had access to l4d1 maps on l4d2, but that'd be really cool for them. They'd have so much access to content they can't get on pc. Since they don't have mods or anything, at least they can play a bunch of maps nonetheless.
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