I mean, it's a bunch of interactive weeb books, by perhaps one of the most loathed publishers among the English VN fanbase, spread across a number of genres.

Right away, you've got about three reasons people would be immediately turned off - not a fan of Chinese picture books, an ingrained hatred of Sekai Project, or too much trash like Nekopara (I expect someone to blacklist me for that claim).

And honestly, I'm really only a fan of the sci-fi/fantasy genres, and I'm fed up with SP's shit, and I still backed the top tier. And you know what? I might buy a second bundle just to give away a copy of Root Double.

If you've followed visual novels at all, one of the seminal English releases was Ever17. The premise seems simple enough - a handful of young people with stereotypical anime personalities get trapped in an underwater amusement park, with days to survive before oxygen runs out or water pressure crushes the structure. With tensions and emotions running high, it doesn't help that nothing is what it seems initially, and in the end it turns from a bit of a slice-of-life/suspense story to a great sci-fi novel with memorable characters and twists despite a horrific localization job. The next entry in the Infinity franchise, Remember11, is even more mind-bending, and still has a large following despite never properly releasing outside of Japan.

The heads of the series went their separate ways after the company more or less folded, but they both still produced memorable works. Kotaro Uchikoshi went on to create the Zero Escape series, an underground hit sci-fi/horror series starting with 999 on the DS, and for better or for worse, even cancellation couldn't keep the series down thanks to the high demand from the English-speaking market. The Zero Escape series tended to explore a lot of the same themes as the Infinity series

The other lead, Takumi Nakazawa, went on to found his own company, Regista. He'd also direct and publish some other great VNs, such as I/O (a great sci-fi story about the difference between dreams, physical reality, and virtual reality, which was somehow even more of a frustrating mindfuck than Remember11) and Root Double, which in a lot of ways was a throwback to Ever17 - a bunch of people trapped with a matter of hours to live unless they can work together and find an escape, with their connections both to events and each other much more intertwined than they initially seem. I/O only ever received a fan translation, unfortunately, but Sekai Project picked up the expanded edition of Root Double for publication in the west, and even brought on the team from the I/O translation for localization.

Of course, Sekai Project wouldn't have been my first choice for the project, and a lot of people likely feel the same way. Even ignoring the whiny behavior of the higher-ups or questionable choices about what gets kept or cut, they regularly miss release dates and refuse to release timely updates, and they've promised nearly a dozen Vita releases over the last three or four years without actually publishing a single one. In fact, until they partnered with someone else last year, they didn't even have a real plan for developing most of the ports they'd promised. Their first console with a concrete date was supposed to be Rabi-Ribi, in December of last year - the release window was even marked on the official PlayStation blog. Naturally, the game still hasn't been published, and to my knowledge they've yet to offer any updates about its status.

Luckily, Root Double was published with minimal delays, at least on PC. The story's good, and the translation's good. Other than the Vita release slipping past its first two release windows (who could've seen that coming?) there's not a lot to complain about. It's a great sci-fi VN, even if it's not necessarily as strong as its predecessors. But is it worth $12? Of course. Did I give away my Kickstarter Steam key to a friend because I had faith that Regista wouldn't let Sekai Project screw up the Vita release? Unfortunately, yes.

I picked this bundle up because I wanted my own Root Double key, and Nekopara titles aside, I might find something else in here I genuinely enjoy. In the meantime, I already had World End Economica ep01 in my library from a bundle two or three years ago. I'll admit I've never tried it, but it's an opportunity for someone to take my spare key and see if they want to pick up this bundle for further entries into the series: https://www.steamgifts.com/giveaway/9KXX6/world-end-economica-episode01 ended

For now, that's the only giveaway I've got. The Nekopara titles are going up soon (see bottom), so don't blacklist me just yet if you want a stab at them. And if you don't want to throw away $12 on my own recommendation of Root Double, take a look below.

UPDATED: Here's a Root Double giveaway (basic SGTools checks): http://www.sgtools.info/giveaways/afa47ed8-4af1-11e7-91df-fa163ee2f826
The giveaway's open until 4PM eastern time next Tuesday, so you've still got another week to buy the game if you don't win.

UPDATED again: Here's a Nekopara train, for all your catgirl-sex needs, or whatever the hell these games are actually about. Lv1 + Lv4 GAs, ending Sunday afternoon (eastern time).

UPDATE: World End Economica GA is over, but I've got most of a second bundle to give out chunk-by-chunk. Here's Sound of Drop -fall into poison-, which I've also never played.

6/8: Today's giveaway is Japanese School Life, because we needed more tired anime tropes in our lives.

6/9: This time I've got Idol Magical Girl Chiru Chiru Michiru Part 1. I guess it's some sort of spinoff/parody of the Grisaia series? I've never played this or the source material, so I can't tell you what to expect. Only other things I can glean from the Steam reviews are that the price was jacked up and the translation is questionable, so basically a quintessential Sekai Project release.

6 years ago*

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Ever17 was so good. Too bad you can't buy it anywhere nowadays. :S

6 years ago
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Can't speak for the publisher, but both fault:milestone one and World End Economica are really good games (series). It was the most instant buy I've ever grabbed a bundle at. The price for one or two of their sequels alone covers the entire bundle, with 5-10 never before bundled games, excluding NEKOPARA, which despite the lack of content is also one of the most popular Steam series for good reason. I'm sad to hear if the publisher really has that bad of a reputation, but as for the games, I can wholeheartedly recommend their quality. I have no reason to doubt that all the other games are good too, both story- and elsewise, and am looking forward to play all of them.

6 years ago
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Yes! I loved both those games, and I needed WEE vol. 3, so I jumped on this bundle ASAP. No idea about the other games but the $12 value is there on those 2 alone.

6 years ago
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Exactly, I just finished WEE 2 yesterday and was lamenting how long I'd have to wait for a good deal on ep. 3. Turns out I had to wait less than 24 hours. :D

6 years ago
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bump!

6 years ago
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Root Double is a fantastic game. I just 100% it last week myself.

6 years ago
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I'm most intrested in root double but I ended up buying a copy formy self last steam sale and never got time to start it so now I'm kinda dispointed... still going get the bundle cause I don't have anything in it and I might find some of it enjoyable

6 years ago
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Sekai project is a terrible publisher,but the games themselves aren't bad so,eh.

6 years ago
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Huh, and I though that all the drama was caused by the lack of a chart.
I'm still trying to make up my mind about tier 1 cos BTA is way too high, also no Rabi-ribi or Love at First Sight :(

6 years ago
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Played both fault VNs last week (and all 3 WEE a few months ago) and loved them!
Went for tier 3 and am giving away the titles I already have or don't want.

6 years ago
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happy cakeday :)

6 years ago
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Root Double GA is active now.

6 years ago
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It's a pity we had 2 grisaia spin offs but none of the main story. I hope that in a near future we have the 3 games in a bundle. (Maybe it's too much to ask for) Still the bundle it's not bad, I think it is a very good deal.

6 years ago*
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Sekai Project is hated? Can you go into more detail why, I love drama.

6 years ago
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I'd probably be here all day if I had to type out everything, and a lot of it is probably subjective; I'm sure there are detailed writeups about their shit. I detailed some of it above, in that they make promises they have no hopes of fulfilling (especially for Vita games) and let release dates pass without so much as a peep about translation status, etc. I seem to recall at least one incident where one of their founders bitched about how ungrateful the community was and how he never even wanted them to be a VN-focused company in the first place, etc. They also gained a reputation early on for picking up what would make for a cheap translation, rather than anything professional or even passing for fan-translation quality.

6 years ago
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The worst I've heard is hitting a dev with a DMCA takedown for hosting an uncensored patch for the game they developed (on their own site).

6 years ago
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Ah, I forgot about that shit. That's basically what started the CEO's fit about not wanting to get into VNs in the first place. Seems like it was a lot further back than last summer, though. The game that started that mess was KARAKARA, I think, which is in the $1 tier if anyone's interested.

To be clear up front, the guy doing uncensor patches for Sekai Project games had no legal right to be doing so. Depending on the point in time you look from, Sekai Project was cutting adult content from Steam releases and either not making patches available for fear of hurting sales, somehow, or selling them as a separate piece of DLC on other marketplaces, essentially doubling the cost of the game if people wanted to play it uncensored.

Technically, Sekai Project was in the right to file DMCAs against the guy making the free unofficial patches, even though their own business practices were shitty and largely anti-consumer, but as usual (to no one's surprise) they went about it in a completely unprofessional manner.

6 years ago
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Already 9000+ bundles sold and 13 days left. ^^

6 years ago
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42267 atm. ^^

6 years ago
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44939 now and 12 days remaining. ^^

6 years ago
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Bump for I don't really know Sekai Project

6 years ago
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Bump!

6 years ago
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Bump!

6 years ago
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Down with the weeb tyranny. >:(

6 years ago
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bump!

6 years ago
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So I'm blind apparently... I looked at the bundle and through "Highway blossoms" and "Japanese school life" were the $12 tier... Somehow I didn't see the actual tier...

6 years ago
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Bump

6 years ago
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Catgirl? Didn't she have a thing for Batboy?

6 years ago
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bump!

6 years ago
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Bump! :)

6 years ago
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View attached image.
6 years ago
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I always had a weakness for the novels. So thank you for this chance. <3 They just help melt the days away at times when you need too.

6 years ago
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Many thanks! Have a bump!

6 years ago
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