“It’s a thought-provoking story about transience, the rapid pace of change and abhorrent events conspiring against oneself. The developer treated this delicate topic with dignity. We’d like to see more of these kinds of games!”
“Games are made for many reasons. Some exist merely to entertain, others strive to tell a compelling tale and others still try to teach. Gone in November is a game that attempts to do two things at the same time – teach while telling a story.”
Ate Bit
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thanks
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Thanks!!!
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:D
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