Its mostly a rant thread but ill start:

I recently started playing SAO:Fatal bullet. As expected, the gameplay is really nice and smooth, story in the beginning took a while to do but the gameplay is fun regardless. Then comes the first main quest, the boss is marked as level 11 and normally in any rpg game one would over level to make any fight easier which is exactly what i did(took around 20 minute to level from 1 to 16 and picking up useful guns early game).

What kinda makes it frustrating is that the first boss is not meant to be taken down with the Afasys(your partner) but along with the overpowered SAO universe characters. As a duo i only managed to take down 1/3 of his health as there are no healing sources(Yet if any) other than own team mates which is Afasys atm. Not exactly sure if its a feature thou i avoided using any other characters in the 4 team party soo i don't get power leveled by them potentially ruining the gameplay experience(at level 1 the weakest shown character is atleast level 18-20). Normally in rpg games if you do not use a character in a party their levels will stay the same which you can later just power level to use later. What i noticed is that Fatal bullet makes it soo any and all characters in your 'Friend list' also level up based on your level, by the time i got to level 16 everyone elses levels got over 28 to maximum of 33 which is double my level(their equipment is also adjusted to match their level).

Regardless, better equipment don't show up in store UNLESS you finish the main quests. And again, the first boss is meant to be tackled as a party(they literally make it a rant in the story about how every single character wants to party with the Protagonist as a hint). Soo i did exactly that, i brought LV23 Kureha(the main characters childhood friend) and LV28 Sinon along with Afasys which matches my level and the fight became from interesting to a boss unable to do anything due to being overwhelmed to the point non of the party members even got hit. Mind you this is while picking the lowest level + an average to match. Sinon single handedly takes down half his health on a single hit and im just sitting here dumb funded about how this is a "Feature" and it really puts off having team mates other than Afasys and Kureha if they are going to be that absurd.

Soo steamgifts users, Share some of your stories too.

Whitelist requirement: Level 4 and above, Decent ratio of sent/received(Purged my whitelist recently as i got back into steam gifts, planning to do whitelist/invite only giveaways soon)

3 years ago

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take me on your list

3 years ago
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I am going to give 2 games I played on Playstation. I also platinumed both, so maybe I just grew so hateful of those two that I just couldn't intake how good they actually were. Both are also available on Steam.

  1. Steep. It's a open world winter sports game. You can ski, you can snowboard, you can paraglade, you can even go down Alps on an ice sled. It feels good to go down the mountain at a high speed. It feels good to jump off a ramp and successfully land. Except there is no really point to explore the world or do stuff. You can teleport to any ''event'' in the game. Events are preset courses that you try to complete as fast as possible. Or earn as many points, doing tricks. You compete with friends. All that world, but literally 0 reason and 0 rewards to go out in it. Just complete an event and press ''go back to start''.
  2. Days Gone. It starts good. You are very mobile and you have a motorcycle, so you can go around obstacles. And I guess this mobility was what I didn't like. You have a bike, so why care about zombies? Just speed from town to another. Later on when you could quick travel, even that was no more needed. I guess it's similar to my first rant: open world, but you don't need it because you can just do the next mission right after completing the first one. Make me go to it. Put in some obstacles (they had those and raider camps you saw if you actually did go, which was nice). Going back to Grove Street in San Andreas was nice, no one cried about not being able to instantly start the next mission. Why is this the norm nowadays?
2 years ago
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Closed 1 year ago by Murtida.