It would be best IMO if we could create GA even for games that were once free and they would, for example, just give 0 points. Just like bundled games having "reduced price", these would have 100% price reduction. If there is a restriction, people will try to pass it. And it is still legit to give away a key for game that was once free, right? What else would you do with it? So I think those games should just have some warning that they don't give you points (as well as bundled games possibly having info about points reduced), and maybe add an ability to options to hide all these games for people afraid of being flooded.. That way, I can't see any disadvantage and it would help reducing fake giveaways. Once you have a spare key for a game that was once free, you could either trade it, sell it, give it away or let it collect dust. And apart from reasonable trading deals, giving away is indeed the best one.

THIS "IDEA" WAS APPARENTLY (AND RIGHTFULLY SO) SUGGESTED MANY TIMES BEFORE, SO I'M NOT HERE TO TAKE ANY CREDIT.

Edit: As somebody pointed, they shouldn't probably be counted towards "gifts send" to reduce the motivation further. Although bundled games are with their "not discounted" value AFAIK. Also, restricting ticket creation for "rerolls" or whatever could help.

The only real problem I encountered so far is the unnecessary load. But considering there would be no rewards = little to no motivation of milking the keys, every user would probably give a maximum of 1 spare key after some giveaway.

AT THE VERY LEAST, THESE BANS COULD BE TIME-LIMITED and after a few months, games would be listed again.

8 years ago*

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Not listed games should give 0 points instead

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Yes, of course
No, of course not

im sorry im no expert but if you have a game that was once free
and if it also doesnt go on your gift send count
and doesnt give you cv boost
and also all this
why not just give the key on a discusion and it ends there
why should we put another 1203213 support tickets on them :P

8 years ago
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Because you perhaps want to create a giveaway where people can enter, it runs for certain amount of time and then random winner is chosen.. Those things like gift count and no support were just additional for it to make less problems. I never used support, so idk how it exactly works, but rerolls could be just automated, so that if you already have a copy of certain game you just won, clicking reroll would automatically chose another winner except for cases where you would be the only one left. then it could write error or return the key back to creator..

8 years ago
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8 years ago
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