launch stuff always had problems, even your precious nvidia/ati card can stop working as soon as you get home
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yeah it has nothing to do with rushing the console or anything like that....
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People always defend stuff that fails on day one claiming it always happens. It is pretty rare to hear about handhelds failing on day one. Then again the PSP is the only handheld to ever make the mistake of using an optical drive. Go back to before consoles were using them and you didn't hear about all this nonsense happening with them either.
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Yeah and if people didn't switch to disks, gaming would be with a lot higher prices XD. Burning a disk is a lot cheaper than selling a flash drive (especially 10 years ago). And no, downloading was not an option, because even now there are countries with shit internet (not 3rd world countries, i'm talking about countries like Spain).
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Several problems there. 1 is that commercial discs aren't burned. 2 Nobody ever (to the best of my knowledge) tried releasing a system that ran games from flash drives. 3. Not only did some stuff keep using ROM carts (Primarily Nintendo) Sony even decided that ROM carts were in fact a much better way of doing things and switched away from using optical drives for handhelds. Guess what? The price of the games didn't go up.
The companies making memory keep doing research. They keep increasing density so they can sell the same amount of storage for less and less and make new storage that holds more in the same physical space for the same cost. Why do you think at this point you can buy a 32GB MicroSD the size of your fingernail for less than a newly released movie?
If you go back and look at most of the games released on optical discs for the first few years they were available most of the space was completely wasted. They had to find ways to fill the discs to justify using them. We ended up with discs that were over 90% cutscenes and uncompressed music and voiceovers with very little of the space being used for AN ACTUAL GAME YOU COULD PLAY. It was so bad for awhile that they were just flat out calling them Full Motion Video Games. It was a terrible time for gaming. I'm dead serious. I saw games with less than 10 MB of actuall game and yet they managed to fill the rest of a 650MB disc.
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Can you site any sources that can backup your claim that 0% of ANY handheld released had to be replaced do to hardware or software failure?
1-5% failure is normal for most products much more so with todays electronics that grow ever more complicated and sensitive.
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People burning a disc to send to somebody? Somebody installing Windows because it is one of the only operating systems that doesn't want to let itself be installed from a USB drive or SD card? People who actually buy 3D movies since nobody wants to release them in a legal downloadable or streaming format?
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The last 5 Windows installs I performed were from a USB drive.
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which version? It used to check to make sure it wasn't on writeable storage before it would install unless it was an OEM version installed from a hard drive.
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XP and 7, use WinToFlash to set up the drive and it's easy.
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Your nickname is "hackerx31337", yet you seriously tihnk you can't install Windows from anything other than optical media xD :D
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Your nickname is "hackerx31337", yet you seriously think you can't install Windows from anything other than optical media xD :D
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Broadband prices in the USA are a joke. I pay Β£20 (around $32) for a 30Mb connection (the lowest they offer), Β£60 if I wanted 100mb but 30mb does me just fine for the time being. Other places in Europe have even cheaper offers for higher bandwidth and at a lesser cost than what I pay for 30mb.
Cable companies aren't helping in the usa either. Its kinda fucked over there.
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thats all Foxconn can do, this is what you get for exploiting some poor students instead of producing the consoles at own factories.
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We wont know how bad it is until they release numbers. If it's under 5% of consoles i think it's normal. I mean come on how do you expect someone to make millions of electronic devices without one or two bad batches ? XD The PS4 has some bad ones too. I just want to say i'm not defending any console and i'm a PC gamer only (no fanboying here XD). The internet can always blow up things more than they actually are. XD
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How about actually testing them instead of just sending them all out the door and letting the customers find out which ones are broken? It is called quality control and it is what respectable companies are supposed to do.
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No company is checking 1 million stuff before they send it - they just pick few random examples and if those work right, then all are right.
No medicine company does that (and later we hear about broken glass instead of pills), no car company does that (Toyota had really big problem with their air bags) - and those are things that can kill you...
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In the late 90's, I worked for Nokia. We checked every single phone multiple times before it was boxed, repairs done in house before it was shipped...
This is seems like some basic mechanical problems with the drives that could have been tested for. They probably just did a firmware check and some internal checks to see if the drive responded to commands before it'd console ID was flashed to it.
But, even if Microsoft did test every drive as it exited their manufacturing facilities, there is a good reason why we don't have slot loading cd/dvd drives on laptops and in computers. The failure rate is stupid on them.
I have to say, I'm surprised to see both Microsoft and Sony using them. I understand them wanting the console to look next gen, bit it's only going to serve as a problem zone for the life of the consoles.
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You know how much it would cost to test every.. single.. fucking.. console/electronic item? Even if you just turn the fucking things on, it would take MONTHS and you would STILL have these issues cropping up but now your 400-500 dollar item costs 50 bucks more for no reason.
1-5% failure is normal for any product. These items are not only covered to be replaced at the local/store level for 30 days, but also by sony/MS themselves for a year I think. At the present time, I saw Sony report a 1% failure rate, which is low as low can get for a 1st gen electronic item.
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There is a HIGHLY relevant article. A 35 dollar SBC and EVERY SINGLE ONE OF THEM is tested before leaving the factory. 4,000 built a day with a fail rate of less than 1 per day failing and those get yanked without being shipped. This is also relevant for two more reasons. One is that all this is happening at a Sony owned factory. The second VERY important point is that this factory is in England instead of China.
Gee, imagine that. When a company actually cares about quality they make sure defective products don't get shipped. A fail rate of 0.025% OR LESS.
This is what happens when they care. Products come off the line, get attached to a test rig, and if they fail they go in the reject bin.
But go on. Try to convince us how a company building computers that sell for 35 dollars can afford to test their products before shipping them while paying decent wages and yet somehow systems being sold for 500 dollars can't afford to do the same thing while paying Chinese workers a fourth as much money or even less.
Intel and AMD wouldn't even dare consider shipping their products without testing them at the end of the line. Fail rates on their stuff would be 30 to 40% if they weren't testing and rejecting the bad ones.
You can never completely account for products that will test good but fail after a short period because of a defective component. You can never completely eliminate products being damaged during shipping. No matter how good you pack it somewhere along the line that box/crate is getting handled by some guy who really doesn't care and just wants to finish making his deliveries for the day. You can't design a product that will never ever break.
Companies most certainly can (and in at least some cases do) test their stuff before shipping it to customers.
Test rigs cost less than bad press.
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Pretty much this. They are selling a box of just-OK PC parts for $400-500, manufacture them as cheaply as possible with the cheapest labor they can find, and they still skimp out on quality control/testing.
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That sucks. Hope those people will get their consoles replaced. That feel when your electronic is broken and not working fine.
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And I'm just looking here, putting together the specs for my new pc.
...
Oh well, optical drives are entirely useless for certain users and it's been discussed before; a lot of people still need them. There's pros and cons to everything, and it'd be equally awful if both vendors just had failing hard drives instead. Or, well, there's enough faulty things in modern technology that could just break.
I don't have a physical copy of a single game I own on Steam, I believe.
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Retailers likely still don't believe that anyone played Skyrim on PC. After all, they hardly sold any copies, right?
For PC gamers, retail is nearly dead. They don't have the reaction time required to compete with online sales, and in the case of franchise retailers, the autonomy necessary to issue any such reactionary sale.
A side effect is that retailers who ignore digital distribution, or still think they're a minority, do not see enough of the market to realize how their old business model is going they way of Blockbuster Video in the face of Netflix.
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It is not even a reaction time. As retailers refuse to lower prices for certain console games for years or inflate the prices for older ones, cheaper to produce PC games never had the same profit margins.
They needed the extra space for the disposable sports games bins that people become OCD over each year and trade for the cosmetic yearly update.
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Xbone's "quality" disc drives :p
1982 technology and these goof balls still can't get it right. Have M$ never heard of quality control or perhaps they just don't give a shit.
I'll stay in my ivory tower, thanks
Edit: PS4 Launch Problems
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