Elizabeth story and character development in Infinite itself is weak as f... It's much better at Burial but all in all it's still just good over all, far from comparable to other games and even previous bioshock games. Infinite provides good story and character development of secondary character, while for example BioShock one does both much better for main protagonist.
Comment has been collapsed.
I agree with this. Binfinite's story was weaksauce, at points downright risible. The tale within seemed to be in love with its own complexity at times, too bad it all pretty much fell apart once you peeled back the elaborate veneer of the smoke and mirrors plot. The nonsensical ending with its big reveal was frankly an embarrassment, it was perplexing to witness such a clumsy denouement after all this buildup and anticipation. (This somewhat lengthy analysis explains it pretty well. Spoliers abound, of course).
Burial at Sea had much better combat (stealth worked quite well), but came with its own set of problems, needlessly retconning one of Infinite's nastier characters (Daisy Fitzroy) and her motivations and weaving an overwrought and rather contrived web of narrative bridges with the first Bioshock that were crafted a bit too well for comfort. Seriously, the whole thing felt like it could crumble under the weight of its own sophistication at any moment. Yes, it was cool to revisit Rapture after all these years (Columbia, for all its shininess and pomp, doesn't hold a candle to the genuinely haunting Rapture), but nostalgia only gets you so far.
Maybe I'm being too harsh on Levine here, the guy is an auteur through and through, and we don't get to see many of his ilk and calibre in gaming land. He's crafted something very special indeed with Bioshock, it's just such a shame that the world he created did not get to bow out with the swan song it deserved.
Comment has been collapsed.
It's not even the case of BInfinite being bad, mediocre or simply just good but now awesome. I get that people have different likings, but seriously putting it over BS1 for example story-wise is stupid. BS1 plot-twist is legendary, after all these years people talk about it, refference it, it's listed in all kind of "best plottwist ever" top lists etc, it was perfectly developed, while BInfinite just felt like it needed plottwist so they forced it into yer face. Noone is listing BInfinite on any best of all time lists, while BS1 will be rememered for long long time.
Comment has been collapsed.
We have the benefit of hindsight now, and we've had plenty of time to untangle the various plot shenanigans and take stock of things after the dust has settled. But I distinctly remember when Binfinite was first released, fans and seasoned reviewers (who should have known better) were falling over themselves praising the game to the high heavens. I wonder how many of them were just caught up in the initial excitement. As you said, different strokes for different folks and all that, but one would hope that people defending Infinite do so while being cognisant of how utterly flawed and logically inconsistent its plot really is at its core. Sadly, I get the impression that many were (and still are) essentially blinded by the narrative sleight of hand the game pulled, and bought into the whole fantasy without understanding what it actually meant. The nonsensical ending isn't just weak, it is logically broken and flawed in a manner that can't be just hand-waved away.
Anyway, BS1 remains a classic, and the famous twist is indeed a powerful one. However, the course of events that unfold after the [huge plot spoilers for BIoshock incoming:] big reveal with Ryan and the final confrontation with Fontaine was a bit of a letdown to be honest. The story had lost a lot of steam at this point, and the actual ending wasn't as impactful as it could have been. I think Gunpoint designer and PC Gamer contributor Tom Francis' alternative take on the ending would have been amazing here.
Comment has been collapsed.
I'm still so fucking disappointed that by the time I got around to play Bioshock, I knew the twist. And because I thought the story was all the thing moving it forward, I played it on very easy, so I destroyed the atmosphere as well :( But because of basically playing it way too late and being so angry at myself about it I really don't feel objective enough to take a solid point on it. I liked it and it was a really fun adventure game with okay shooting. (I want a mindwipe about Bioshock, completely ;___; )
Comment has been collapsed.
I played both Bioshock and Infinite, and I personally liked both for the characters/story just as much. They are just very different.
Comment has been collapsed.
I did, and it still ends up much weaker than BS1. BS1 is still discussed over all these years, considered to have one of best delivered plot-twists, not pulled out of arse, but very wells et, people will probably be discussing it and adding it to "best plot twists ever" top lists for even more years to come, while BInfinite was good at best, but not even close to BS1 story-wise ;)
Comment has been collapsed.
I no longer have a group to play it with, but I have to go with Dungeons & Dragons (Non video game variety).
You get some creative people in there with good imaginations and you can have a great time.
Also, 3.5 is best edition.
Comment has been collapsed.
Look, I used to be such a diehard for 3.5. I have soooo many 3.5 books. But man, 5th ed is THE one. It simplifies the dumb stuff from 3.5 and smooths out game time. I absolutely love it. Now I'm able to play 3 games a week!
Comment has been collapsed.
My reason for not liking the 4th and 5th editions are all the weird stuff they added, not because of simplification.
Comment has been collapsed.
4th edition is horrible, but I definitely recommend you give 5th a shot sometime. They really learned from their mistakes and took the best elements of each edition. They even crowd-tested 5th edition for over a year with thousands of real players. As I said, I resisted it for a very long time. But after playing one session of 5th, I snap-bought four of the books-- it's just that good. Also, I still use a lot of my 3.5 books for plot hooks, fluff, character concepts, and lore.
I can always run a 3.5 game if I'm craving that playstyle of tinkering and optimizing within complex rules, but these days I prefer the "fluff" of roleplaying/worldbuilding to the "crunch" of min/max bits.
Comment has been collapsed.
If I ever get a chance of playing 5th, I'll have to try.
I'm not sure if I'll ever be able to give up Min Maxing in a complex set of rules though, I blame Diablo II for that.
Comment has been collapsed.
4th edition was basically a scheme to sell battle minatures. D&D is a great company, but Wizards keeps trying to monetize it like Magic: The Gathering. Again, it's refreshing to see them learn a few of these lessons with 5th ed
Comment has been collapsed.
I still prefer 2nd Edition myself, a lot more freedom for players and DMs alike, and honestly a DM had to think and strategize just as much if not more than the players, I tried 3rd and 3.5 they just felt dumbed down yet restrictive at the same time. The way Psionics was butchered alone was enough to turn me off.
Then I read up on 4th and just laughed, it's like they tried to make a MMORPG themed board game or something.
Comment has been collapsed.
I'm not old enough to have played 2nd edition, but what you said makes me wish I had played it.
Comment has been collapsed.
You can still find the books and such if you look in places like ebay, or just download them in .pdf format. It's well worth looking at what was available back then even if you don't use any of it directly, at least you should be able to get some inspiration.
Comment has been collapsed.
This! Old/outdated sourcebooks are still a great source of inspiration and art!
Comment has been collapsed.
Bought this via amazon some years ago after searching through stacks and stacks of rpg books at used bookstores and gaming stores from Wisconsin to Ohio:
Dwarves Deep
Really helped with making my dwarf PCs (and npcs) more realistic and therefore more awesome.
Comment has been collapsed.
2nd ed is neat, but certainly has its glaring flaws. If you didn't grow up with it, it's very hard to deal with the balance issues.
Especially if you dig openness and game freedom, you should give 5th ed a try someday. I think it strikes a great harmony between RP freedom with a balanced ruleset as support. I am 100% drinking the Kool Aid here, but it's DELICIOUS!
Comment has been collapsed.
the biggest advantage of 2nd edition is that it has rules/guidelines for any eventuality. The sheer volume of stuff published for it is just immense. There's everything from rules for arabia-inspired or Maya/aztec worlds, or guidelines for vikings and romans. There are a gazillion classkits available, and worlds as diverse as Darksun and Planescape. In addition, there's optional rules for just about anything you can think of, such as damage to specific bodyparts, and how it affects the player, if you want to go beyond just HP.
THAC0 isn't anywhere near as complicated as it first appears, and the sheer variety of dice combination puts the D20 system to shame.
Of course, the big downside is its complexity, but, you can always dumb it down or streamline things, especially when you get the hang of it. Balance... isn't perfect, but that's partly because of how vast and complex it is. And just about every DM back then would adjust things accordingly, to match the group's playing style
Comment has been collapsed.
Ori and The Blind Forest (who wanna ask why should play it and they'd get their answer) and eventually Portal series eventually (I'm pointing at GlaDOS).
Comment has been collapsed.
I played Ori and the Blind forest - it was amazing, touching, but tbh it was not even close to deep story and complex character development compared to loads of other titles. Ori strengths lie somewhere else. story is touching, but very predictable and character development is mediocre at best.
Comment has been collapsed.
You wont find a game to fit all those, I just said what impressed me (nice character developement and story, even if you don't agree, incredible atmosphere, both art and music), asi I said many times it's all about tastes and the way you see the things.
Comment has been collapsed.
but explain me what was so nice about story and character development in ori? Actual arguments please, not just saying it's great ;p Because for me it was nothing original...
SPOILER!!
What do we have in Ori? A story focusing on world dying/being destroysed and protagonist froim this world saving it. In character development what we have? One character sacrificing itself for sake of another and other trying to save his world. That's basically it. Is it well made? Yes it is. Is it touching? HELL YES! In multiple moments. But is it in any way unique? Not at all. All this has been done to death before and Ori, even if is really well made does not present anything new, unique or original to the cliches that were around in popculture for decades. In many aspects it's just classic old Disney story fit into nice graphics and gameplay. It is great but story-wise and character-wise it's totally unoriginal.
Comment has been collapsed.
In this case, whatever floats your boat mister... I'm not such a great critic like you are and I found it interesting (Ori gets from a powerless fragile creature to fight with different monsters; it contains clichees ?! ofcourse it does, there is no game around with a fully original and unique story, you want an original thing in it :P? the first thing that pop in my mind it's the language used to narate the story), this game just made me change my mind about platformers, that's why I mentioned it.
Comment has been collapsed.
yeah, but I was not talking about fully original - I asked about what makes it ANY original ;p Ori beginning fragile and powering up until it's capable of defeating even the biggest monsters? It's the story of every seconf video game from the very beggining of the medium ;p
Also if this game made you change your mind about platformers it probably simply means you missed the whole genre of metroidvania ;P And it's been around since NES ;p
Don't get me wrong - Ori is a great metroidvania - but it's not unique in any way in being metroidvania, using same mechanics as countless metroidvanias did before it. Ori has very nice story - but again, it's nothing unique at all, not totally unique, but nothing surprising at all, it;s justy full copy-pase just made in a nice way.
It has other great pros - like awesome controls, graphics, aesthethics, which makes it one of my favorityue metroidvanias of all time, but it does not make it one of the best games of all time story-wise and character-wise if all it does is copying what has been done for decades just in a solid way and with nice graphics ;p
Comment has been collapsed.
It doesn't seem like you payed much attention to the story, though, lol. And you can't say the way it was told/written wasn't different...
Personally, it really sounds like you're the one who's just mad it got so much praise and stuff that your arguments are forced...
SPOILERS!
The protagonist doesn't even save the world, for one thing? Though the line is really blurred, most of the game you see what the "antagonist" did to begin the destruction of the world, but as you progress, you see she wasn't evil at all, just trying to protect her babies. Then she realized that she wasn't being any better than the tree trying to call it's child back, and she ultimately saved the world...
Comment has been collapsed.
i agree. Ori is one of the best games in 2016, and the best platformer in years. and the story is alright (and the cutscenes are extremely well done). but i wouldn't call it deep, and there is very little character development. the twist at the end was nice. but not really that outstanding. still, it's one of the best platformers i ever played. and it deserves the credit it gets. played through both the standard and definitive edition. and i would even play it a third time (which is extremely rare for me, i never play games even twice).
Comment has been collapsed.
Yeah, I love Ori as well. Its one of best looking most beautiful games Ive ever played. Artstyle and music are astounding. Also gameplay-wise its perfect. Best metroidvania I played in last decade if not best metroidvania I ever played. Controls are responsive, level design is wonderful and so on and on. I dont say its not great game - in many aspects it is top notch, but story is not somethimg great in it. Its good but nothing special we havent seen dozens of times already.
Comment has been collapsed.
If you don't know anything about this game, stop reading and go play it from start to end before reading another word about it. (I'm serious, do not read any spoilers before playing because not knowing what to expect is what makes it work)
Comment has been collapsed.
Another fan :)
When I played it I had never heard of it, I got it when I bought the 2K 10th Anniversary bundle on Steam a cpl of years ago. Spec ops was one of the few games I wasn't really interested in but eventually got bored and decided to play a shooter just for the hell of it....I'm very glad I did.
Comment has been collapsed.
Planescape: Torment - (1999) - Black Isle Studios
Hmm, I expected much from this game because I'd been a fan of the setting since its inception and a fan of the prior Infinity Engine games, so I guess it met my expectations rather than overly impressed me.
Comment has been collapsed.
Fallout 3 and 4 are amazing for me! haha
Also Mass Effect
Comment has been collapsed.
Xenogears
Planescape: Torment
Final Fantasy VII
Tales of the Abyss
Legacy of Kain series
Comment has been collapsed.
Final Fantasy VI...
But franchises renowned for characterization and story development aside, NieR: Automata has been catching me by surprise with its incredibly subtle but effective character development not only of 2B and 9S (though especially 2B; dat playthrough 1 ending /manlytears), but even of minor, seemingly inconsequential characters such as 21O. I've almost finished playthrough 2 and can't wait for playthrough 3.
Comment has been collapsed.
I personally love tons of the character stories, From Terra, to Lock, Cyan, Celes, the works. Was such a great game, despite storage limitations of the time forcing them to cut tons of dialog and content. If they remade the game today, being able to flesh out all the stories more, I think they'd make mad money.
Comment has been collapsed.
Dishonored / Dragon Age / Mass Effect / Deus Ex / Bioshock / The Witcher.
Undertale and the Persona series are pretty good too.
Comment has been collapsed.
I feel that Dishonored deserves some mention because of its storytelling and the way it develops its characters as the game progressed. There's a lot of character and setting development through snippets of information / overheard dialogue scattered across the game. The characters themselves don't really undergo much character growth (in the sense that their personality changed) and the story is kind of cliche but the atmosphere and story development (even in the side characters) makes it pretty good story-wise.
Comment has been collapsed.
Psychonauts, Spec Ops The Line, Red Dead Redemption
Comment has been collapsed.
Obvious answerr for me is Life is Strange, but I guess it can fit into adventure game category, thus not fitting your criteria, so from games fitting your criteria, few from top of my head:
Mass Effect Trillogy - it has absolutely awesome character development, and excluding underwhelming finale great story development.
Metal Gear Solid series - character depth may be mediocre, but storywise it';s one of the mkost complex gaming meta-stories ever.
Assasin's Creed 2 series (2, Brotherhood, Revelations) - while gameplay-wise it's repetitive and cliche, Ezio goes through some great character development and story is solid as well, sadly gameplay is uneven.
The Last of Us - both story and character development are absolutelly great.
And of course Planescape:Torment - it's the best video game ever both story-wise and character-wise. And best video game ever all things considered ;p
Comment has been collapsed.
yeah, I guessed LiS would not fit, thats why I said it prolly does not, just wanted to say that it had one of the best character developments even from all "cinematic-adventure" games ;) But the rest of titles I mentioned are good I think ;)
Comment has been collapsed.
Depends on your playstyle ;p I finished P:T 8 or 9 times, different strategies each time, and while some were mindlessly stupid, others were not ;p Also for me story and character development was always the most important thing I was looking for in video games - and P:T is best thing I played so far in both categories ;) And since OP asked about best story and char development in games, not best most exciting gameplay, I gu8ess P:T answers his question perfectly ;)
Comment has been collapsed.
Batman Arkham series does a very good job at world-building, decent character building, and has a number of interesting subplots scattered around.
Deus Ex must be mentioned here.
Also, Shadow Warrior 2013's story is much better than expected, and does a good job at justifying the more "mystical" gameplay mechanics.
Finally, Pacman:
Comment has been collapsed.
Ohhhh, I am addicted to this game. I love historical documentary especialy about WWI and II. First CoD was linear, but this is something more: open world, stels, characters, story, enigmas. But atmosfere is something special - that idea with b/w areas - never seen any there else. I just love to chill in this game, sit on top of the roof and listening the city voices.)
I finish it many times, but starting new game again and again.)
Yes, it,s 7-years old, and may not amaze you like GTA V, but it's not her main point.)
Comment has been collapsed.
Also Fallout 3 have his special atmosfere.) for what I very love it to.)
https://youtu.be/qLozm8LNxsg
P.s. Sorry for my english.)
Comment has been collapsed.
Don't really have anything to say (all my answers would be adventure games) - aside from The Witcher series.
Comment has been collapsed.
And now you know why the rest of us have been singing the game's praises all these years. D
Comment has been collapsed.
Yeah lol. I knew it was a cool game and my bro played it when I was little, but I never knew it was that good until a while back when I read about it on GOG or wherever.
Now I still have to play Baldurs Gate 1, BG 2, Arcanum, Age of Decadence (heard it was nicely written but I know about the hard combat...), Pillars Of Eternity, Tyranny and ofc the newest Torment: Tides of Numenera. I completely forgot about Divinity Original Sin which I helped kickstart haha.
I am taking a brake from cRPG-s for a while. Im replaying the awesome Witcher 2 for the second time, this time with a better PC (still not that good compared to today`s standards but ok for future upgrades one day when I get the cash for it haha) and with a bit more knowledge about Geralt having read 2 books.
Comment has been collapsed.
Now I still have to play
You possibly forgot Temple of Elemental Evil, Icewind Dale, and Icewind Dale 2.
Further relationships could extend to the Dragon Age and Mass Effect serieses, Arklaash Legacy, Ember, Masquerada: Songs and Shadows, the rest of the Divinity series, Nox, Inquisitor, Drakensang, Drakensang 2, Heretic Kingdoms, Heretic Kingdoms 2, Kyn, Neverwinter Nights, Neverwinter Nights 2.. you could even extend the list to games like Satellite Reign, InSomnia, We Are Dwarves, Eon Altar, the Commandos and Jagged Alliance serieses, and even Doorkickers..
Then there's also the Dungeon Siege Games, Baldur's Gate: Dark Alliance, Baldur's Gate: Dark Alliance 2, Champions of Norrath, Champions of Norrath, for more action-RPG-oriented takes on the game genre..
If we include similar turn-based games, Fallout, Fallout 2, Wasteland 2, UnderRail, the Shadowrun games, the Dark Sun games, all of the Spiderweb Studios games, the Realms of Arkania remakes, etc..
Well, if you've already cleared all those (and all the ones I didn't list), then once you clear the games you mentioned, I guess you'll just have to wait for the next RTWP, or similar, game to come out.. :)
Comment has been collapsed.
ToEE was broken but it might`ve been fixed so thats why I didnt mention it.
Played Icewind dale, Dragon Age (apart from Inq), Mass Effect 1 and 2, Nox (fuck yeah man, fuck yeah), Drakensang - strangely one of the rare games that I completed at a time when I rarely completed games, NWN ( ohh man gimme NWN 3, but yeah I still need to play the best parts of NWN - hordes of underdark and mask of the betrayer along with that mod aielund saga nwn - it is apparently really good and the guy that made it turned it into a novel I believe). Fallout 1 and 2 I have no desire of playing since I know the story and played a little bit when I was little but I will try out Wasteland 2 and such. Yeah Shadowrun I have to try and Realms of Arkania. The rest I pretty much either havent played of even heard of. Ill copy this list of yours so I can check out some of these games.
Thanks for the comment. :D
Comment has been collapsed.
Leaving the RPGs, Walk Sims and Cinematic episodic games aside since well, that's their selling point, I'm gonna have to go with....
Borderlands franchise, L.A.Noire, Alpha Protocol, This War of Mine and Ori I guess. Maybe BlazBlue too?
If we do include RPGs then.... oh boy...
Mass Effect trilogy
Dragon Age: Inquisition
Transistor
Final Fantasies
Recettear
and numerous console ones like Suikoden, Shin Megami Tensei, Star Ocean, Breath of Fire etc etc
Comment has been collapsed.
TTEOT introduces the new combat system which is rather nice as well as many interesting gameplay elements and side stuff that make it an okay game. Also it's the last Star Ocean to have some memorable characters, and some very forgettable, As for the plot it starts out rather fine-ish, typical rpg stuff, but when a major reveal happens near the end of the game it's a very love it or hate it moment. For me it was a very,very,very intense facepalm moment, enough to make this game go from a solid 7.5-8 to barely passing grades. Think of the Mass Effect ending if you've played that and then multiply it tenfold to even come close to the levels of disappointment...
MAJOR SPOILER AHEAD!!!! DO NOT READ IF YOU DON'T WANT THE PLOT RUINED
The plot twist is that the "invasion" of the almighty machines is nothing but an anti virus because the whole Star Ocean universe(prequels and sequels included) is merely a simulation running on some PC in the "4D world" as a kind of MMO, in which you then pass over through RPG mumbo jumbo to save the day
Comment has been collapsed.
Aye, it was much better than I expected, story-wise. I still enjoy playing those games. )
Comment has been collapsed.
I love KOTOR but I wouldn't say its story is impressive.
Comment has been collapsed.
Hmm. ME trilogy companions had time through 3 games to grow and allow us to to get to know them. So even when Kotor 1 and 2 companions are nicely written I don't think they have such depth. Sure, you have people like Mandalore, Carth or HK-47 that connect both games. But in the end Revan and Exile have their own stories. Even tho they are connected in some way.
Comment has been collapsed.
Well, I'll be honest: after everything I've read and seen of Ass Effect Ass-dromeda (keeping with the theme here!), I have to say the game just doesn't grab me ¯\_(ツ)_/¯
Not to be a buzzkill--I guess the much ridiculed animations and wonky AI are one thing I could probably overlook, however the open world MMO-lite like quest structure as described isn't really my cup of tea. And If the writing really is as mediocre and problematic as many reviews seem to suggest, that's a tough pill to swallow for a 50 to 100 hour story-driven game. It's a shame but I'll be skipping this, methinks.
Comment has been collapsed.
I mainly bought it for the multiplayer... really enjoyed it on ME3.
I'm not a huge fan of what you mentioned either but what annoys me the most is the absence of Shepard - I'm still pissed off about the end of ME3, so...
I'm still gonna try the solo campaign but I really expect nothing amazing...
Comment has been collapsed.
The Legend of Heroes: Trails in the Sky is awesome.
What I most like about it is that it's not about saving the world from a near-omnipotent demon/witch/deity/whatever, like 99% other games, but it's a more complex and "realistic" story involving politics (albeit narrated with a simple tone), individual growth and friendship.
Comment has been collapsed.
+1
RPGs in general are going to be wordier and more story driven than other games, but Trails is impressive for the quality and sheer scope of its worldbuilding. There's a lot of reading and progression is kind of slow-paced, but the payoff in plot development and character growth is incredible.
Comment has been collapsed.
Well, this is the kind of game you might like... first you help random people, and later you help a nation against a covert plot, but there is no "OMG the world is about to end if the great hero of light and all good things (obviously you) doesn't save it, but he will, as prophetised" part.
Comment has been collapsed.
I may sound meloromantic, but after watching this video and listening the music I realized how much it counts me to like the world I'm playing it, because then I have the investment to do good, to help it, and how much more it counts for me than being the magically chosen and such :) Sometimes it's just better to be part of the world, not the predestined hero of it.
Comment has been collapsed.
There's a lot of similarly awesome stuff on his channel :3 Rise (The Dark Knight), Wake the White Wolf / Lady of the Worlds for Witcher 3, New Black Gold for Deus Ex HR and others... and after sitting though 70ish episodes of a podcast he being co-host, I can truly say that I really like him :D
Comment has been collapsed.
4 Comments - Last post 13 minutes ago by Lugum
25 Comments - Last post 14 minutes ago by JHartmann
1,038 Comments - Last post 1 hour ago by sensualshakti
43 Comments - Last post 1 hour ago by ZPE
9 Comments - Last post 1 hour ago by Sh4dowKill
1,950 Comments - Last post 2 hours ago by Lessmessino
6 Comments - Last post 2 hours ago by quijote3000
2,065 Comments - Last post 2 minutes ago by Flygonite
553 Comments - Last post 4 minutes ago by N1kstara
114 Comments - Last post 5 minutes ago by Momo1991
32 Comments - Last post 7 minutes ago by adam1224
176 Comments - Last post 8 minutes ago by HustlaOG
3,423 Comments - Last post 27 minutes ago by ba2
73 Comments - Last post 32 minutes ago by HitHard
Specifically, I'm asking about games of styles that aren't usually known for such depth. Rather than having this thread focus on the usual slow-paced Visual Novels, Point & Clicks, and Cinematic adventure games, I'm more curious about any RPGs, Action-Adventures, Stealth-Adventures- or even entirely unexpected genres for it, like platformers and shumps- that combine their genre's usual mechanical immersion with the richness that's more commonly the purview of slower-paced genres.
In short, what game have you encountered that best combined a richness of setting, atmosphere, character, and/or story, with engaging mechanics?
(That is, besides the obvious answer of Vampire: The Masquerade: Bloodlines. ~.^)
Comment has been collapsed.