Since steam is down.

What is the highest setting that won't have permadeath? Normal?
And with permadeath if a character is death you could just reload a savefile and it's alive again or not?

8 years ago

Comment has been collapsed.

Bump so i can form a party and begin.

8 years ago
Permalink

Comment has been collapsed.

1) I don't remember
2) If you reload everything is restored, BG is no "rogue-like", save often and it'll be a non-issue

8 years ago
Permalink

Comment has been collapsed.

Is the game enjoyable by today's stardards? I'm looking to pick an RPG this winter sales, bought FFXIII-2 but had to refund it due to its BAD optimization

8 years ago
Permalink

Comment has been collapsed.

yep, it's still very cool. but you should consider BG 2, not 1. It's considerably better, better dialogues et.c.

8 years ago
Permalink

Comment has been collapsed.

I much preferred the first game. The second game has worse game flow, more disorganized battles, and less interesting exploring.. the only thing it was "superior" in was the party-NPC interactions, and if you just used a full-PC party, you could avoid that anyway (as I personally found them too shallow and annoyingly presented to have any value, Boo jokes aside). Well, and class-building, but Enhanced editions essentially update previous games to Baldur's Gate 2's setup for such.

In short, you can't really consider either game considerably better, since they cater to different preferences. Similarly, the Icewind Dale games offer much better dungeon design and combat balance, and offers much more satisfying co-op- but at the expense of the freedom of exploration and quest depth of the BG games. Temple of Elemental Evil is arguably the richest in gameplay and character immersion, but lacks any multiplayer whatsoever. Neverwinter Nights has the most fluid multiplayer of all, but arguably has the most awkward interactions and flow.

Basically, they're all enjoyable games, so it's hard to just say "X is better than Y" for them. :)
..Clearly, the OP simply needs to get every single Infinity, Aurora, SPECIAL, and Arcanum engine game out there. ^.^

8 years ago
Permalink

Comment has been collapsed.

Depends on what kind of RPGs you are into. Badur's Gate is very much playable by today's standard, but do bear in mind that the learning curve is rather steep as it is based on a weird mixture between AD&D and 3.0 rulesets (mods can fix it and make it all AD&D or all 3.0/3.5). It's a very different thing to any FF title though, obviously.

8 years ago
Permalink

Comment has been collapsed.

Really? Didn't know you could mod it to remove THACO. As far as I know the 2nd edition AD&D that it runs on is integral to the game and you can't just mod it out.

8 years ago
Permalink

Comment has been collapsed.

Could be that it's hardcoded, yes. Personally I'm ok with THAC0 so I never really searched for mods to change. I do know there are mods that try to merge the rulesets to create something more coherent, though, and if memory serves ToB also tried to do so officially.

8 years ago
Permalink

Comment has been collapsed.

Never heard of any such mods. ToB ran on 2nd edition and they didn't try to change anything until Icewind Dale 2 which runs on 3.5

8 years ago
Permalink

Comment has been collapsed.

I've got nooo ideia about D&D and the rulesets, I dont think I ever played an RPG based of D&D

Edit: "about" not "and"

8 years ago
Permalink

Comment has been collapsed.

Deleted

This comment was deleted 4 years ago.

8 years ago
Permalink

Comment has been collapsed.

Deleted

This comment was deleted 4 years ago.

8 years ago*
Permalink

Comment has been collapsed.

there is no permadeath, if i remember correctly. you can always revive character with a spell.

8 years ago
Permalink

Comment has been collapsed.

https://www.google.nl/?gws_rd=ssl#q=baldur%5Cs+gate+permdeath this would make it seem there is.

It even mentioning it a bit when choosing difficulty setting ingame, but it's not very clear on which ones.
I played the original like 20 years ago, but can't remember it much and it might be something new in the enhanced version.

8 years ago
Permalink

Comment has been collapsed.

there is "Iron will" mode or something - that's the thing, i suppose. just don't check it in the options.

8 years ago
Permalink

Comment has been collapsed.

There is permadeath when your character gets gibbed or otherwise dismembered. At least that's what i recall.

8 years ago
Permalink

Comment has been collapsed.

I guess he refers to companion permadeath. If I remember the rules correctly, every time you resurrect a companion, he/she loses 1 point of constitution (so a character with only 1 point left can't be revived anymore). And if the killing blow would put the health below -10 (someone with 3 hp remaining gets hit for 14, for example: 3-14 = -11) the corpse explodes so no revival is possible.

I don't remember the original games having a setting for this, I guess it's new in the enhanced edition.

8 years ago
Permalink

Comment has been collapsed.

I would suggest playing on Normal and reloading when fights go bad.

Keep in mind friendly fire does make things more fun/aggravating when Minsc charges right into the area where your fireball is going to explode.

8 years ago
Permalink

Comment has been collapsed.

Permadeath has not yet occured to me during my EE highest-dif-playthrough so far. If you die you can also just re-load. If there is some sort of hardcore mode (like e.g. diablo2 has), I think you have to check an additional setting for it. I'm pretty sure there should then be a warning, about what you are trying to do.

From my experience with the old games, when your main char dies, the game just ends and you have to reload.
However, If one of your companion dies (and you don't feel liek reloading), then it depends whether they just... "died" or "died horribly". The later means, their body is too mutilated to be ressurected. In the other case you can just revive them at your nearest friendly temple. The possibility to be ressurected is indicated by an "grayed" character picture, while in case of a "perm-death" they are also thrown out of the party.

8 years ago*
Permalink

Comment has been collapsed.

That's Legacy of bhaal setting? And it's acceptable difficult or insane difficult?

8 years ago
Permalink

Comment has been collapsed.

i would not recommend legacy of bhaal for first or second playthrough. Try insane, it's rather hard and rewarding.

8 years ago
Permalink

Comment has been collapsed.

Legacy of Bhaal is acceptable but kinda weird, it brings a lot of imbalance between melee and caster damagea-wise so casters either turn into buffbots, dedicated healers, or "Finger of Death" kind of assassins, since most death spells just don't care about hitpoints.

8 years ago
Permalink

Comment has been collapsed.

That is, if you already know the mechanics well. Else don't bother.

8 years ago
Permalink

Comment has been collapsed.

To my shame I don't remember the name of the difficulty, but looking at the achievements, the highest should be Legacy of Bhaal difficulty - I don't remember that there was an achievement for a "hardcore playthrough"... so jeah... I'm playing on that one.

Edit I'm used to play BG extremely slowly and on the highest setting... but I know basically what I'm doing.... I 'd recommend to you to play on a lower difficulty, since exploring on LoB can be really frustrating, when you have no idea, where "easy" monsters are.
It is doable, though.

8 years ago
Permalink

Comment has been collapsed.

In "normal" you can revive your dead characters in a temple if you pay.

Give me 5 minutes, i'll check more info

  • Story Mode: Same as Easy and your friends can't die IN COMBAT
  • Easy: It's... easy. More luck, less damage taken, no permadeath, good rolls dice, etc.
  • Normal: 75% of normal damage taken, no permadeath
  • Basic Rules: Some kind of "true" normal acording to the AD&D rules. I have no idea and the game doesn't really explain it. It just say "to experts in the AD&D mechanics"
  • Hard: Enemies deal more damage
  • Insane: MORE DAMAGE, MOAR
  • Bhaal's Legacy: Fucking font is really tiny.... :/ but it's like insane WITH lots of modifications to fuck with you. You CAN'T change this difficulty during the game.
8 years ago*
Permalink

Comment has been collapsed.

Okay.

8 years ago
Permalink

Comment has been collapsed.

That's kinda the screen i am getting too now having to choose something, but it doesn't mention the perm death parts on anything higher then normal, but it looks like i'm going to stick with normal.

8 years ago
Permalink

Comment has been collapsed.

I'll stick to normal because apparently BG can be really tough and... Yes... Pretty much you can die in every fight, even with some idiot wolves. You can revive your teammates in a temple, and I think you can revive them even if they explode or dissapear (I'm not sure in this, but they say is no permadeath).

Just save a lot

8 years ago
Permalink

Comment has been collapsed.

Thanks, i always save alot, because you never know.

8 years ago
Permalink

Comment has been collapsed.

If you are new play on Normal. Core rules is fine though - quick save a lot.

8 years ago
Permalink

Comment has been collapsed.

Thanks think i will try that.

8 years ago
Permalink

Comment has been collapsed.

Read Time4Tiddy's comment. He explains permanent death in BG EE. https://forums.beamdog.com/discussion/23408/how-to-revive-a-dead-character-normal-novice

Your character is permanently dead and removed from your party if he gets gibbed or otherwise dismembered OR reaches -10HP. You can always revive your characters at temples or with cleric spells if the 2 conditions i listed are not met.

8 years ago
Permalink

Comment has been collapsed.

Thanks i tihnk i will go for normal mode, already doing Xulima to on ironman, and barely getting progress, i just want a simple rpg right now, but i am also not really keen on replaying such long games, not sure if there's an achievement (which can't check now)

8 years ago
Permalink

Comment has been collapsed.

You could try Icewind Dale EE, that one is more combat focused than BG. It's also a bit shorter.

8 years ago
Permalink

Comment has been collapsed.

Was a gift from someone, that i can't really just ask to return and get me Icewind Dale, but also want to replay this anyway.

8 years ago
Permalink

Comment has been collapsed.

Oh ok, i'm not saying that BG is bad, just that IWD is a bit more accessible. :3

8 years ago
Permalink

Comment has been collapsed.

I have the orginial cds of BG and Icewind Dale, but played it like 20? years ago.
Bg i finished it to the end, Icewind dale i lost a 20 hour savegame file and never restarted it, this will be the first time trying the enhanced thing, i will try Icewind Dale enhanced some day, but funds are limited and with what i can sell from cards i got some other stuff in mind. The only thing still i really remember from BG is Minsc and his hamster. :p

8 years ago
Permalink

Comment has been collapsed.

There is an achievment though for playing on story mode, so if you just want to experience something relaxing - you'll get an achievment for it at least :D

8 years ago
Permalink

Comment has been collapsed.

And you can't get that achievement playing on normal or higher? Like some games do that for higher difficulties?

8 years ago
Permalink

Comment has been collapsed.

No, you have to do two playthroughs at least. One for the highest difficulty achievement and one for the lowest.

8 years ago
Permalink

Comment has been collapsed.

Yeah now and maybe again in 15+ years. :P I don't know but i don't like replaying or rewatching anything in a short timespan, i know the story unless it starts to fade, why do it again?

Thanks well then i will just start with story mode instead of normal.

8 years ago
Permalink

Comment has been collapsed.

Jeah for me it always depends on the game, I have an easier time replaying a game instantly, when it has some sort of NG+, where at least a couple of things are different.

Regarding story mode: I think that the story and the exploration part are the strongest sides of the game. While to me the battle-victories always feel good, thfights can be pretty tedious and and sometimes just interfere with the other part of the game.
I'd assume that Story mode will be pretty casual, but if you don't really know the mechanics of BG - and the game is by no means easy to learn - the difficulty could be just the right amount of "resistance" for an enjoyable rpg-playthrough.

8 years ago
Permalink

Comment has been collapsed.

Yeah and with rpg's when you grind (alot) it's usually not the most fun part in rpgs, let alone restart it all over again. :p

I know it and i don't, i played and finished it when it first came out but i can't remember alot as of now, but maybe when i play it i go oh yeah, i curse my wanting to get achievements on highest difficulty when i can, but like with Xulima on ironman mode i am doing like a week to find ways just to get to level 2 or 3, and it's very very tedious and that just doesn't make you feel relaxed about a game and really enjoy it, and that's what i would want for a change in this one.
From what i remember when playing the original BG was sometimes hard, but atleast fair hard.

8 years ago
Permalink

Comment has been collapsed.

Well I played through the game thrice on the highest setting (back then), but I still don't undersand so many things about the mechanics (they are a bit better explained in the EE though), I just... well bruteforce my wins sometimes. :D

The thing is just; for succeeding in LoB-difficulty, you really need a dedicated char-build and you need to know where some of the early game goodies are + plus where you can find some cheap-exp - or else the game can be horribly frustrating. I don't think it's such a bad idea to play this game on a easier difficulty again first, since you would have to use a couple of guides and read quite a bit of wikia-knowledge in order to be able to succeed.

8 years ago
Permalink

Comment has been collapsed.

Deleted

This comment was deleted 6 years ago.

8 years ago
Permalink

Comment has been collapsed.

Deleted

This comment was deleted 8 years ago.

8 years ago
Permalink

Comment has been collapsed.

Enhanced answer
Only Your main char have permadeath. Everyone else can be only killed by desintegration, or turned into stone and THEN destroyed permamently. At least that's how I remember it was.
Double post, ooops

8 years ago
Permalink

Comment has been collapsed.

Well death, desintergration whatever it's called, i just don't want a party member to be gone forever, in whatever form that might be.

8 years ago
Permalink

Comment has been collapsed.

Just be very wary of mages :P

8 years ago
Permalink

Comment has been collapsed.

Sign in through Steam to add a comment.