I've yet to play thing. I will one day. The soundtrack is nice, I've heard a bunch of the tracks from it. Gameplay looks really interesting. I've heard there's a bit of a "moral testing" system in place.
I suggest we talk about Ambidot next session
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I watched someone play the game pacifist and I loved it. I played the game genocide and didn't like it. I found it super grindy and just not fun to play. I stopped at the Undyne fight since it was ridiculously hard. I watched someone play the genocide route after I stopped and I loved it. I'd definitely say it's a game that's better to watch than to play, at least for me.
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It's amazing!
Sorry, I'll stop now, time to listen to it several times
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I haven't finished. I think it's a good interactive movie with RPGish stuff.
Great characters, great music. Rest is okay.
Very magical for a moment, extremely overwhelming in the most stupid details. As someone said, more than a game, it's an experience.
For the next game, I vote for Remember me. That piece of utterly gargabe needs to be destroyed. Completed the game, gained all achievements, what a fucking torture, with the pride was there. Posted a negative review (because the game is shallow and shit) and one steam troll came to insult me and gave me a thumbs down on every shit I posted on steam. I can't forget that shit now.
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Starts out slow, but builds nicely with well-developed and interconnected characters and connections. I only played pacifist route, it made the fights shorter I think (dodge-act, instead of dodge-attack where more attention required) and there are considerably less of them.
Basically if you don't like bullethell at all then don't get it. Getting it them complaining about is like going out to the rain without umbrella/coat then complaining getting soaked.
Easy to get into it but as I said, it's not for everyone. It's a little like impressionist works. Works in a more personal manner, high expectations, hype, even recommendations means nothing. Originally (well before owning it) I didn't like the graphics, but liked the promise and what people told about it's style and creativity (and I fallen in love with it's music when I found it). Playing it was okay, I started really, really liking it about halfway. The real personalities come into play a little late, the quirky and hah-funny enemies make the starting parts... weird. Also I still find Toriel's clingyness creepy.
also, one of the best OST in recent years. Almost any of them.
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Very good. I rate it 10 for personal reasons but it's probably closer to a 8.
Gameplay (8): captures both the feel of bullet hell and Wario Ware weirdness excellently. Has JRPGish mechanics without being too grindy (at least in the pacifist route).
Acessibility (6-7): it's easy to play although controller support is mediocre (had to setup J2K macros for a PS1 controller as 360 controller's stick was terrible for this game). Haven't played genocide route but AFAIK it's intended to be tedious and boring.
Story (8, 10 for music): the story was alright, but it's the characters and the setting that really shine. Overdoes it with humour, at some points (ie almost anything related to Alphys) it's just terribly nerdy. Music was awesome, probably the best part of the game. I've only encountered only one other game (LISA) where the soundtrack was used for narrative purposes and I wish it became more common.
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