the most mobas are more teamplay as counterstrike.
but if you play counterstrike clan vs clan it is the same.
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Definitely MOBAs. They require good positioning and a lot of team-work. That may be the case in CS too partially, but not to that extent.
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It's the same, CS is less strategic if you play with low-skilled people.
It's like you have a 20\0\0 adc in your team at 0:30, you can just push and oneshot people.
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I think it's a paradox.
DOTA2 does require more teamplay, but from my experience, playing with random people, CSGO players exhibit more will to play as a team. I've won many CSGO matches with solo player, or even solo noob in team and lost equal amount of matches in DOTA2 due to "carry me dude" players.
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Don't answer if I don't know nothing about these games? So, answer if I know nothing about these games?
In all seriousness though, strategy wise, they're about the same. Team based wise though, Dota and similar games win out (a horrible team with great individual players has a much higher chance of losing than a great team with good players).
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Definitely CS:GO .
While in MOBAs you have basic knowledge about your enemy and potential plays in CS:GO you almost lack of any knowledge about the enemy : where it will go,what weapons it got,how its spread.
In MOBAs you got wards for map awareness while in cs:go you just smoke tunnels so you wont be seen or to fool the enemy.
MOBAs income is based on farming creeps and killing enemy heroes, in CS:GO - kill or be killed.
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Actually aiming is very important part of cs (and every FPS game). "you need tactics,strategical thinking and a lot more" you can say that about every fps, but I said "Almost every game requires some strategic knowledge". MOBAs are still more strategic than FPS. And yes I have watched some tournaments.
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MOBAs have way more strategy than FPS games just because the games are very complex.At least the ones I played which are League of Legends and Dota 2.You must plan your itemization,character setup and then you need to plan how to play the game,if you want to be teamfight oriented,push oriented and so on.
You need to plan your positioning,spell upgrades and warding placement.
You just have way more strateigcal choices to make and also a lot of micro-strategy to take into account since you will probably end up in a clutch situation in which you will need to make fast decisions.
In both games there are a lot more variables that you need to take into account but I won't go any further ;p
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Though to be fair pretty much everything you said could be applied to FPSs:
FPSs have way more strategy than MOBA games just because the games are very complex.At least the one I played which is CS:GO.You must plan your weapon loadout,equipment loadout and then you need to plan how to play the game,if you want to be teamfight oriented,push oriented and so on.
You need to plan your positioning,timing and attack/defence tactic.
You just have way more strateigcal choices to make and also a lot of micro-strategy to take into account since you will probably end up in a clutch situation in which you will need to make fast decisions.
In both games there are a lot more variables that you need to take into account but I won't go any further ;p
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The amount of times I've seen shitty players in MOBAs makes me lean more towards CS but as is with most(all) FPS games, it's about who shoots first.
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What game is more strategic / tactical/ team based game ?
Counter-Strike: Global Offensive or League of legends/Dota2/other moba ?(csgo or moba)
Dont answer if you dont know nothing about these games. Thank you.
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