Update
Interesting results. There were a few good reasons provided to allow this type of spamming, and a few not-so-good in my opinion. What it comes down to for me is that the practice is "repeatedly [posting] content to increase visibility," hence why it arguably could be considered spamming.

I didn't write this topic because the spamming really affected me-- I almost never enter giveaways and almost never have a second page of giveaways even visible (due to hiding games). I just don't like spamming, and this practice strikes me as spamming.

Original post

The site Guidelines define spam as "repeatedly [posting] content to increase visibility. This also includes creating multiple discussions for content that could be more appropriately consolidated into a single discussion."

I'd argue that this should be extended to include creating multiple giveaways that could be more appropriately consolidated into a single giveaway. I understand if you want to create some public, some group, some whitelist....some level 0, some level 1, some level 10, etc....that's not what I'm talking about.

But it's clear that some folks are creating multiple giveaways (generally for keys they've received for free) to increase visibility. They're all for the same game, with the same level, description, and link to some Discord server or Twitter page.

The only advantage to this is that it makes it easy to identify the autojoiners/autocommenters...

Cheers...happy to hear a counter-argument.

2 years ago*

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Agree?

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Agree
Disagree
It's complicated (explained below)

RESERVED (for no reason).

2 years ago
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I like when giveaway creators split multiple copies into multiple giveaways instead of putting them all together because it causes people to spend more points to enter. This makes people consider what they are entering because they will have less points to spend and I think that is a good thing.

If I am interested in the game, I am happy to see them and will enter. If I am not interested, I will block the game and never see them again, so it doesn't matter to me how many they create.

2 years ago
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That is an interesting way of thinking of it! If someone really wants a game, they'll happily spend whatever points they have, in order to try to win it. This makes them consider if they'd rather go for less expensive giveaways instead.

I'm fine with spending all my points on one game. If it's something I really want that much, I'll happily spend them all. If I'm not willing? Maybe I don't want the game that much, and shouldn't enter for it. Just a thought.

2 years ago
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I Like that thinking. I have seen it before when there has been a couple of pages done by this one dude, with multiple copies in multiple giveaways. I always just use my wishlist so I never really care about it, but yeah I would be happy putting whatever points into 100s of giveaways if needed.

2 years ago
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I second that. Though I guess it depends on the GA creator if they want others to spend more points or less. Neither is the correct way I guess.

2 years ago
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I'm not really affected by points by this point, but I used to see things as you do, so I agree. If forces people to prioritize, and on the long run that's good for everyone (smaller entry numbers on individual giveaways)

2 years ago
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I almost never use my points unless there is something I want in a major bundle that I don't buy like the Humble monthly. So I hardly ever use up my points, but that means that bots and people that just enter everything they can to spend all their points get a higher chance of winning overall because they are spending more points. The more giveaways that are available means the less they can enter, which means there will be less entries on the giveaways I enter.

I think it would be beneficial to reduce the number of points people get to make people think about what they are entering and help get more games to people that actually want to play them. Since the site is not reducing the number of points people get, increasing the number of giveaways has a similar affect.

2 years ago
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Couldn't care less how people decide to do their giveaways.

This is a surprising question coming from someone who hasn't won a single giveaway in over 2 years - if you're not joining many giveaways, then you must already be utilizing the "hide game" feature?

• Are these games you're interested in? If not, just hide the game.
• If you find this sort of thing happening with the same user, then blacklist the user instead.
• If both of the points above apply and you're still miffed, build a bridge and get over it ;-)

2 years ago
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Outside of simple convenience, how is this a problem?
It's not like there's a limit to how many simultaneous giveaways can exist at any given time, they're not clogging the system or anything of the sort, at most they're making you scroll a bit further down.

2 years ago
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I'd be slightly annoyed by it, if they took up several pages and I couldn't just blacklist them. As is? I can BL anyone going a bit overboard, and I'll never see any of their giveaways again. Not that I care enough to do so. 🤷‍♂️

And it's not like that sort of thing really works, so it's their waste of time and resources. Most people just ignore the giveaway description. I get maybe two to four comments on average for each giveaway I do, and that's only asking a few seconds of someone's time. I doubt half of those people would stop to watch a video.

2 years ago
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Another reason for multiple single-copy giveaways instead of one big multi-copy giveaway is that it's a lot easier to handle single copy giveaways if there's a problem with a winner. I had once the case that there were less winners than copies and one winner already had the game. You then need a super-mod to get that one copy deleted and that can take half a year or longer.

2 years ago
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This is true. Handling single copy GAs is easier than ones with multiple copies. I have done multiple copy GAs only a few (2-3) times, and each time I have regretted it. Chasing multiple people within the 7 days time is harsh and it gets difficult to keep track of who is who in case you end up in lengthy conversations with more than 1 winner.

2 years ago
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Everything should stay as it is.

A) Giveaway creators should be able to create giveaways however they want and B) creating more giveaways helps reducing the overall pool of points the community sits upon. Fewer giveaways create fewer points spent which in return creates a bigger pool of saved points and thus creates inflation of points which in return devalues giveaways.

When most users constantly sit upon 350 to 400 points they can enter any giveaway without thinking about if they really want to own or play the game. They just enter because they can.
The ideal state of SG would be that users really feel the impact of joining a 40p or 50p giveaway and thus really think about if they really want to own that game and spend so much points on it or if they rather enter 2 giveaways for 25p instead for games they like more.

It's a very complicated and fine line we're treading regarding spending and regeneration of points, so every giveaway that helps reducing the pool of saved up points is fine in my book.

2 years ago
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All the thinking are correct but because 33% i assume this percentage from my, daily, black sheeps hunting experience of the active accounts use autojoiners and a other, big, part enter all that is available, it don't give much "thinking" about "what should i enter".
Only the minority do this :o(

2 years ago
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If it is copies they claimed free they do it, cause these keys are often bad and they beg for being able delete giveaway. That way you need just one approvement and they don't lose all CV on deletion. Better would be not allowing them delete, so we can look on how many fake emails they have to claim free keys.

2 years ago
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Users are free to decide how they want to make their giveaways. Actually, I prefer separate giveaways instead of one multiple-copy giveaway, so I would vote that multiple-copy giveaway should be forbidden. Why your convenience should be more important than my?

2 years ago
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I'm unsure if you want a solution or you just want to share how you dislike the system because of those users, but you can hide the games, or blacklist those users. In case of blacklisting you can't enter their giveaways either, and the site hides those public ones by default.

2 years ago
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Hi Adam...no, wasn't looking for a solution (I've already hidden >23,000 games)...I was just wondering if it struck anybody else (as it did me) that this was a subtle form of spamming and meets the criteria of "repeatedly [posting] content to increase visibility." It looks like No's outweigh Yes's by about 2-1, so I'm satisfied with my "research." :)

2 years ago
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