How long can you comfortably play in VR without feeling sick?
Gotta argue in favour of the treatment options used for motion sickness in any other context - for treating motion sickness in VR. (I naturally am prone to motion sickness, I'm pretty sorted with regards to it now, though.)
I don't feel like it's appropriate for me to discuss medical treatments in more depth on this platform, though.
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I tried physical exposure, like playing VR every day for a week with one or two sessions, but it didn’t really work.
Maybe it’s because the games I tried were fast-paced, like Doom VFR, Killing Floor: Incursion, and Batman: Arkham Shadows.
The only VR game I managed to beat was Half-Life: Alyx in seated mode while reducing the FOV.
Maybe I’ll have to recheck my Steam library and pick more relaxed VR games instead of fast paced ones, and then gradually increase the difficulty.
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Depends on the game really. One turned me into insta stick. Beat Saber on the other hand is absolutely no issue.
Haven't tried for VR, but since I also get motion sickness with regular PC games, I discovered that wristbands for travel sickness help. It's still a case of training, but it get's easier.
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Wow, I didn’t know wristbands like that existed for motion sickness! 😲 I’ll have to give them a try sometime.
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Eagle Flight was my first VR game; could not last 10 minutes. I purchased Sea-Bands, and the next time I played, I lasted 2 hours. The motion hasn't bother me after that. Don't know if you get used to it without the bands; I always wear them for VR games and never had an issue since.
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When people say "they're for travel sickness" - that is marketing. They are intended to help with any balance & vertigo-associated nausea (travel sickness, motion sickness, medically they're all the same, literally exactly the same thing but with a different name)
The wrist bands work for many people, but I wouldn't use one as there is no physical reason with valid medical data (whether to do with nerve impulses, or just the claim that it helps based on customer feedback) that pressure on your wrist would help with motion sickness.100% give it a try, though. If it works for you, it works for you. It's also a permanent and medication-free solution.
I think you can probably guess what my solution is, since I know some (actually deceptively little knowledge, but more than many people's) medical knowledge and favour those explanations. Just remember medical knowledge doesn't equal experience in how to use that knowledge - I'm just a guy on the internet.
Edit: Actually, I do have a suggestion. Acclimatisation experiment: Try doing some regular 2d computer screen stuff in a 3d VR environment. It's near-impossible to type, but it gives you an opportunity to just 'sit in a calm room' in VR, your surroundings are mild, benign, tranquil - yet you still have access to a 2d screen that mirrors what your monitor is displaying. Consider detatching the 2d projection from your HUD, that way it stays still in the 2d environment. Thoughts on this solution?
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I have no motion sickness at all in VR any longer. I did have some of it when I started, but that was years ago now. It does go away with time, and it goes away entirely given enough of it.
The best tips I can give is to take it slowly. Try to find experiences that aren't too intense. Games where you're standing still are preferable to start with, stuff like Beat Saber for instance. Just something to get your mind acclimatized to what VR is. If you really want to play games where you move, try to use features like teleport, combined with moving in the real world. At least to begin with.
And the single most important piece of advice I can give is to stop immediately when you start to feel nauseous. Never try to power through it. Once it starts, it's only going to get worse and worse. Once you hit that point, it's time to do something else. Leave VR alone for the day. Next time it'll be a slightly better, and so on.
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I’m glad to know that it can completely go away.
I thought it was more like being on a ship, where you either get dizzy or you don’t.
Maybe my problem is that when I’m standing, I move the MC using the controller while also turning my head left or right, which confuses my senses.
I’ve rarely used teleportation movement because it feels like it takes away from the excitement.
Thanks a lot for your tips.
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VR is the only time I've ever experienced motion sickness, but it was exclusive to games with smooth movements using the control stick (I think it was called locomotive movement?). I had to stick to point-and-teleport movement. I also felt awful after some free educational space game, but they did warn me at the beginning of the game not to launch myself at mach speed across the spaceship. A smooth movement ocean game seemed fine, though. What games have you tried to play on it?
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The games I tried to play were Doom VFR, Killing Floor: Incursion, and Batman: Arkham Shadows, but I dropped all of them after a few sessions.
The only VR game I managed to finish was Half-Life: Alyx, played in seated mode with a reduced FOV. It was an exciting experience, and I’d like to try it again and finish it in under five sessions this time.
I’ve also bought a few other VR games, but most of them are fast paced shooters.
Before jumping back into those, I think I’ll need to build up my tolerance first.
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I'm a weird one, only time I've ever gotten motion sickness with a game was on the PS2 (or was it PS1?) it was one of the games from the Alien franchise. Something about the level of FOV and the zoom / texture pixellation that really messed with me.
Only other time I got a similar thing was playing Borderlands. That isn't motion sickness, but for some reason again something about the FOV or... >something< seems to mess with me. It feels like I just can't focus on anything I'm seeing in front of me, even though the visuals are all crisp, etc.
Outside of this I have never really experienced it, and usually enjoy games with the view bob and such all turned on, especially more immersive ones where you have the full range of leaning, own-body visibility, etc, and am looking forward to the release of that one Bodycam game.
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I take pill from sickness and play in game what cause motion sickness. Games like REZ or where you teleporting in game don't cause sickness for me. But with pills it plays really great
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Looking at the site rules, there's actually nothing that disallows users to mention products helpful for enabling VR gaming.*
I recommend promethazine (follow the back-of-box instructions) - brand rarely matters, particularly with this one.
*"Directly naming or linking to an associated product or service will always be viewed as advertising." - "You are able to advertise in your comments, but only when it is both relevant and valuable to the conversation."
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I get motion sickess from playing some non-VR games 😭
The first one that got be bad was Bioshock Infinite and I still haven't gone back to complete it.
Luckily a couple of them have some settings to help reduce the feeling (e.g. there's a "reduce head bobbing" setting in PEAK) but that only helps up to a point.
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I had the same problem but I found playing with field of view settings in most recent first person games help me tremendously.
Still, the game has to be worth it.
And it's only been like that for about a decade.
I remember when I used to play Marathon Classic for hours without any issue. Good old times.
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I also played with FoV. If you want a low-effort FoV solution, just select letterbox (it also boosts your VR FPS), otherwise using some custom FoV adjustments is a more bespoke option, but will take some time to understand what you're adjusting - not to mention that the FoV changes only apply correctly when you close the settings window! Otherwise it looks like a borked optical illusion (whilst in FoV settings, adjusting custom widths is buggy)
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It'll go away over time; you're sessions unfortunately cant be long to start.
While I haven't used my headset for a couple years, I remember only being able to play for about 30 minutes at a time to start. As I used it more and more, it went from one hour, to two; to no issue at all!
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I have a huge motion sickness issue, can't even play first-person games and some others games, The Room for example, I have it as well, hate it so much!!
I tried short sessions but as soon as it starts, which can be pretty fast, my whole day is ruined and can't even sit anymore and have to lie down so yeah, no cure from me, just support :(
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That's perfectly normal, and your first game sessions before you build VR legs should be lasting about half an hour max. You should really start off from games that don't have full locomotion (completely free movement with joystick). So, you could initially stick to games where you are either fully stationary, like synth riders, or those where you teleport to specific, fixed points, like The Room VR: A Dark Matter. Don't expect you'll be playing over for hours. But the vast majority of VR games aren't usually built for that either. They're on the short side compared to flat games, around 10 hours at maximum average.
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20 minutes is okay for start: the more you play - the more you get used to it.
Also you may try games with teleport movement or with comfort vignette (darkens corners when you move).
Some games have slower movement speeds (literally the speed of character sliding around) - playing Compound seems easier than Blades n Sorcery (which also may have vertical movement when you move on non-plain ground/stairs and may also affect)
On a peak I was able to play around hour or even more, then dropped VR for a year and now it's starting again.
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I got extremely sick after playing for 10-15 minutes at first, but after probably 3-5 hours of total playtime I've become immune to it.
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My Meta Quest 3 has just been collecting dust for the last six months.
I really want to play VR games, but I can’t last more than 15-20 minutes.
After a while, I start getting a stomach ache and feel like I’m going to puke.
I tried again last week, but after getting dizzy, I had to put it down.
How about you? How long can you comfortably play VR without feeling sick?
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