There ya go Also did anyone notice Russian language FAQ is available
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Makes perfect sense. Is not stupid and pointless at all.
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Lies die FAQ/Guidelines.
Kurz: Erstelle Giveaways, je höher der Wert der verschenkten Spiele, desto höher wird dein Level. Spiele, die irgendwann mal in einem Bundle waren bringen nur 15% ihres Steamstore Werts.
Deinen Fortschritt zum nächsten Level kannst du auf sgtools.tk nach schauen.
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http://www.steamgifts.com/about/faq
Levels increase almost exponentially, meaning each level requires double the contributions of the previous level. For example, level 4 would require double the contributions of level 3, and level 3 would require double the contributions of level 2.
How much a giveaway increases your level is based on the gifts price, so a $20 game would add twice as much value to your level as a $10 game. There are three other factors that may influence the value of a gift...
After you give away a game 5 times (whether in the same giveaway, or in multiple giveaways), it will begin decreasing in value. The value is decreased by 10% for each additional copy. This means if you decide to give away 8 copies of a $10 game, it would add $74.39 (10 + 10 + 10 + 10 + 10 + 9 + 8.10 + 7.29) in value towards your level. This has little effect on the majority of users, but prevents individuals from receiving a high level from gifting a large number of promotional gifts, games obtained through pricing errors, or keys from contacting game developers.
If a giveaway is invite only, or for a whitelist or Steam group, it will only add value towards your level if it receives 5 or more entries. This is in place to prevent small groups of friends from attempting to cheat the contributor system, and to encourage users to expand the reach of their giveaways. The whitelist feature offers an easy way to target a larger audience, and you can combine it with small Steam groups to receive a greater number of giveaway entries if needed.
Giveaways for bundle games created after the bundle date will always receive 15% of their value. For example, if you gift 2 copies of a $20 bundle game, you would receive $6 (3 + 3) in value towards your level. Keep in mind that changes to the list of bundle games will apply retroactively, so if a bundle begins today, attempting to gift the game before it's added to the list will offer no advantage. Games may also be added to the bundle list if they're available for free during a promotion, or if they're highly discounted in a sale.
Welcome to Steamgifts :D
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Like I said, it depends on how you view it.
There are people who don't consider suicide or contributing to ones suicide bad.
Then there are people who consider suicide or contributing to ones suicide bad.
And then there are people who take a neutral stance and don't have any short of feelings (positive or negative) about suicide or contributing to ones suicide.
OP is probably belonging in the first group. You probably belong in the second group. I belong in the third group.
None of us is right or wrong, though. Each of us have their own opinions and preferences. But saying that OP's comment is disgusting is kinda insulting... Just because he has a different opinion, it doesn't mean he is somehow wrong or bad.
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If you take that thinking to its logical conclusion, then anything goes, anytime, anywhere. Because in the end it's all just how individuals view the subject; there is no right or wrong in any situation. Thankfully however, we don't live in that world. Instead we apply social norms that lead to a more healthy and generally peaceful situation. And SG in particular is a surprisingly troll-free zone and one that has a mostly positive tone.
So whatever your moral relativism leads you as an individual to believe, in this context, taking exception to the suggestion of suicide is more appropriate than worrying if the OP feels insulted by that push-back.
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In Guild Wars, the only way to level up beyond level 16 in the starting area (before repeatable quests were added there) was to kill yourself so many times that the enemy NPCs leveled up to a high enough level to give you experience when you kill them.
But I don't think that's what the OP is talking about. Then again, it's so vague, it could be.
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how?
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