Yes or No?
I own consoles. Some devs have been releasing older console titles onto Steam, but most of them are last gen titles and won't run on current gen hardware, so they won't make much cash now. Releasing them on PC means more cash from people who didn't want to own multiple systems.
People really should.
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I can understand if region comes into it, as some countries don't have much in the way of console releases, but its still the best choice if you want all those exclusives, rather than waiting and hoping that a company that has traditionally ignored PC gamers to suddenly change their mind.
If you are referring to cost, the used market is always a good choice, unless again, region prevents that.
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Used consoles and games are cheap. I got a PS3 in November. Despite being unemployed, so only having what cash I get on the Unemployment Benefit here, I've managed to build up a collection of over 150 PS3 games, as well as a significant number of PS1 and PS2 Classics. Used games and PSN sales let my money go quite far.
As for the TV, my PC monitor is a few years old but supports HDMI, which the PS3 uses. So uh, not really an expensive habit.
I admit I'm not aware what things are like in your region though, but I do know many people complaing about the lack of console exclusives on PC are often from countries with better gaming prices than here. :P
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Why? Because I choose to spend some of the money I get on something to do with my spare time? I can't job hunt 24 / 7. Even if I wanted too, job sites don't update often enough, so it leaves me with time to waste.
As it is, I don't exactly get much, hence an older console with low price games.
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Because the Unemployment Benefit is meant to assist you in buying food and paying bills for water, electricity, warmth while you have no income from a job. The money you get is from taxes. You shouldn't use that money for your entertainment. It's pretty much like a government decides to get money from the taxes in order to rebuild a park rather than pay for a hospital's supplies or fund books for schools. The money is meant for a certain reason, and that is certainly not for your entertainment.
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My rent, bills, food, all are paid. Still got some money.
Also, my unemplyment agency case manager doesn't seem to care nearly as much about how I spend the excess as some of the users here. Even chatted a bit about games, mentioned a while back that I even got a (pitiful) amount doing reviews for some sites. As long as I'm hitting up jobs every week and coming to them if I need help with a potential job, like getting transport into the capital for an interview or getting the required skills for a temp job.
The local benefit only expect you to spend it resonably, so you aren't asking for help with bills because you spent money on a new TV, and that you don't spend it on illegal stuff.
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I never stated everyone has money. I stated that a console and games can be cheap, which is something many PC exclusive gamers don't seem to realise, looking only at the newest gear and games.
It sucks that you don't have any income. Hopefully things improve for you. I assume family is helping out for now?
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I live with my family, they feed me, but that's about it. I don't get any money from them. Didn't had luck getting a job in the last 5 years (and I'm not even picky) so I'm not very optimistic about getting one in the near future. Life sucks.
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I can agree with you on the job front. I'm just fortunate I can get unemployment, my family wouldn't be able to support me after dad lost his own job.
Too many companies downsizing as jobs can be phased out by improving technology, but little in the way of new jobs to replace them.
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There are always more games worth owning. :P
Just got to have some crazy person inform you of some of the more obscure titles. :D
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Aw, but you might enjoy something like Monster Rancher or Jade Cocoon.
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Uncharted series
God of war series
Red dead redemption
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The first two series are owned by Sony. Not happening ever. They are kept for their consoles. They sell systems.
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RDR had a case of uncommented code as far as I have heard so porting it may be more trouble than it's worth.
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Chainsaw Lollipop is fun, but damn, the levels drag on.
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Was it known as Chainsaw Lollipop somewhere? I've only heard of it as Lollipop Chainsaw. I just started playing it last night, and that's a supremely odd game. Its Suda 51, so that makes sense, but still...
For the most part, its been fun, even if the difficulty and play-style isn't exactly my cup of tea.
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Move camera to look below for the worlds greatest achievement to be unlocked. Also as good as mashing a button 1000 times on C&C.
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I did that pretty early, before I even knew it was an achievement. It made me laugh that they knew people would do that, and even programmed in an achievement and have Juliet cover herself, depending on whether you're facing the front or back.
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Oh didn't know Juliet did that. Heard about it from 10 most weird achievements. Also they do that in some weird JRPG game coming to PS4 about a musical group and that is one things the devs that are making are bragging about. My how far as devs have fallen for that to be a selling point or maybe just devs in Japan since the ones who made Final Fantasy Type 0 made a bunch of fuss for putting characters with real underwear instead a nothing.
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Bleh, typo because of what the previous user said.
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I've never had the chance to play. But I know what that's like. :) I'm not sure how the saves work in that game but it's even worse when the level drags and the game has save points. If you die, you have to redo a lot of things. (I could be wrong, but the save point mechanic seems more common in console games. )
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You shouldn't even bother hoping that IPs owned by console makers will ever come to PC. It would simply be bad business for them, especially considering how few exclusives they have.
But 3rd parties are starting to do a better job of bringing games over to PC, even if its a few years later, like Delta said. Considering how the new consoles are very PC-like, I expect a lot more PC ports in the future. Its much easier to bring games over now, and it makes good sense, even if its after a time-delay from the console release.
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Paid Mods aren't a thing. There is still AMD for Graphics Cards, but yeah the DLC is a bad thing so PC is nothing like a console even if there was only NVidia Graphics cards (highly unlikely) and paid mods were to come back (which the PC gaming community has shown distaste for when done incorrectly) There would still be a lot of reasons PC gaming is way different from console gaming.
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Paid mods aren't a thing yet.
Whatever game Bethesda will announce at E3, it will have paid mods from start (which takes out biggest argument - "mods were free"). And few years later, with another game they will said "no free mods due to whatever".
And another few years later, mods will be pre-order bonuses.
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Well if that's the case it won't be mods then it will just be 3rd party DLC I'm sure that if Bethesda tried forcing paid mods for their next game (whatever it will be) that it will suffer since people used to do the mods freely to fix the problems that Bethesda was too lazy to fix.
Sadly it could turn out much worse with games just being the tools/engine and forcing people to make it and pay for the privilege to make their game for them.
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Even if Bethesda announces paid mods, nothing stops people from making mods for free. Also, nothing is wrong with paid mods, nothing at all.
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What paid-only mods are you talking about? The maps? You can find them out of SW too. If you are talking about the operations, those are more like DLCs, not mods. As for the DRM thing you are talking about, you are right, unless you crack the game.
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You can still change skins like in CS1.6, CZ and Source. You have to replace the default ones manually, but other people won't see it, just like on the previous installments.
Also, one thing worth noting is that CSGO is heavily DRM restricted. It's impossible to crack it (afair), and even if it's not, then you can't play multiplayer, at all. That's because Valve decided not to release a Non-steam version.
As for the music kits, those can also be changed. There's a default music kit everyone has, so if you replace the files with the files of another music kit, you'll have that. Difference is that other people won't hear it, and it might mess up with the game since as far as I remember, the default music kit doesn't have certain features (such as the "playing now -insert someone's music kit here-"), which could potentially result in a ban.
Bethesda, in the other case, won't really do something like that at all. CSGO's price is extremely low, so Valve couldn't lose anything by doing that, Bethesda will, though. In the case of TES, they might just do it IF they include a multiplayer mode, but I highly doubt so.
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AFAIK if you manually replace any file, say goodbye to matchmaking. But ok, let's call it paid-mostly-mods :P (if you want to skip like most played mode in CSGO you can mod it).
As for cracked CSGO - I'm sure there are cracked old versions, no idea if they did patched them. And if you'd found VACless server you could play on them I guess. But AFAIK nobody makes VACless servers...
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Really? I guess that means the files textures and meshes are saved in can be detected as modified, by CSGO, ha? Nice job Valve... nice job..
I remember I tried to crack CSGO some years ago, and even after a year from its release, they still couldn't make it work. Probably someone managed to do it. Oh well... Considering the price is low as heck, it'll be no surprise there are no VACless servers.
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I am sure there are bot-only CSGO cracked copies around net. No idea how "current" they are (I know they were updated up to "paid-skins-patch). But you're right, with that price and free money from drops even biggest pirates simply buy it knowing one day they will get their money back.
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There isn't one, though some people like to blame DLCs on consoles. Truthfully, PC can take a bigger blame on that, they already had DLCs under the name of expansion packs, it just took one dev too lazy to do much work, and then it was called Download Content.
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Well, in defense of those that blame consoles, consoles, or more accurate MS, are to blame.
Nobody had problem with expansion packs - they costed half of a game price and usually had content enough for new $50 game.
And before Oblivion's Horse Armor, stuff like most of todays- DLCs were either unlockables or included in free patches.
But MS demanded that every new feature added post-release must be paid by customers. No matter if it's whole new story or just new shirt.
And people bought it. And now we live in DLConomy.
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And not a bit of blame on the companies that decided that they should just release a half arsed skin if they needed to charge for it?
Also, I've seen free DLCs on the service. Not everything needed to be charged for.
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Companies didn't had that much to say there - MS says "paid DLC", companies either release paid DLC or skip X360. Like Valve with Left4Dead DLCs, where they are free on PC but paid on console.
Might have changed in time and scale, but generally MS and console X360 are to blame that they created DLConomy and you have to pay for easy fatalities in MKX, instead of it being an option like in MKTrilogy :P
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AFAIR, most expansion packs costed the same amount as the base game, but had less content.
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Actually, I think it's like 60 - 70%, depending on the base game's price. But some had a price of 40% of the base game's price.
I think the Warcraft 3's expansion pack had as much content, but I don't remember correctly. AoE3's two expansion packs had less content than the base game (together), even though they had 2 more campaigns. AoE2's expansion pack was like 30% of what the base game offered, and its price was quite high.
To be honest, those expansion packs never made anyone angry just because people loved those games to the bone. Nowadays people just love to bash games all the time, hence everything about them angers them.
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I really can't say much about prices - all I remember is Brood War which had around 50% price of base game, I really can't remember any other expansion packs prices.
AFAIK Warcraft 3 expansion skipped Orcs, no idea about price.
But thing is - we're still talking about let's even say 70%. Today we have games with DLCs that can cost 100% or even more than base game, while offering (at least in some opinions) much less value.
And then there's all those cosmetics, in both F2P games and normal Buy2Play. - cosmetics for Borderlands 2 cost together €30 (without 30 cents) - that's +-50% of game-price when it was released and right now that's €10 more then game alone...
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I believe DLCs are pretty much modular expansions. Some people don't care about campaigns while some others don't care about cosmetics. Why force people to get an expansion pack that have both even if there is something in them they don't like? A game with 6 - 8 DLCs is quite a fine one.
Prices for DLCs aren't really that high at all. Most AAA games have Season Passes, and they don't really cost much. But I do know that there are games like Train Simulator that have like 250 DLCs... And many of them cost quite a lot.
As for F2P games, we can't really have a valid arguement against their cosmetic prices. The game is free to play, they do have to get money somehow. If the game is good and addictive, there will be lots of cosmetics that cost a LOT of money, but this is the nature of a F2P game, especially a MP one.
I will agree that 30 Euros for cosmetics is too ridiculous, but on the bright side, they are merely cosmetics. One good example of what you are trying to say is games like Tom Clancy's Ghost Recon Phantoms. It's F2P, but that doesn't excuse having to pay for guns that make you OP as hell...
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1) 6-8 DLCs could be fine, if they wouldn't cost around €30-€40. That's half of game price. And in most cases, those DLCs wouldn't provide half of game content (what's worse, good-old-expansions usually did...).
2) I think time when Season Passes were "somewhat cheap" are gone now. And it's not only CoDs and BFs (where Season Pass costs same as game) - look at Batman, where game costs €50 while Season Pass costs €40 (and from what they say, I'm not sure they will make game bigger by even 10%...).
3) I wouldn't have that big problem with Borderlands 2 cosmetics if they wouldn't slap me in the face that I don't have them - it's so annoying :P
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1) I'll agree that pricing can be extremely high. As for the good-old-expansions... They were obviously providing much more in content than DLCs do. Back in the golden age of Empire Earth, AoE and even Warcraft, people wouldn't even know what cosmetic would be in a game. Expansion packs were just extra campaigns, extra missions, extra characters/civilizations, etc. After all, if someone's going to do a big campaign, they sure as hell won't name it a DLC.
2) Guess I'll have to skip this one. Haven't checked much over them, I just remember that AC's SPs aren't that expensive. But really? A Season Pass for CoD and BF cost as much as the game? Whoah! Imagine that...
3) Haha, I guess you are right! Though sometimes it's fun, like in TF2.
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NIS has noticed that JRPG games are doing good on steam (Hyper Dimension Neptunia RE:Birth) and they are going to be doing more Steam Support.
Xseed has been doing good with YS and I hope that Akiba's Trip will meet with Resounding Success.
Re:Birth 2 and 3 (Hyper Dimension Neptunia) will also be coming to steam in this year and supposedly Fairy Fencer F.
I think that a lot of companies are going to notice the great sales or support from the community and try to bring their games to the PC market as to spread out sales and create more fans.
Hopefully we will see a Kingdom Hearts, Disgaea, and Persona Ports on PC even if it takes a few years to do so.
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HyperDimension Neptunia series = Idea Factory, NIS America just publishes games for them. Fairy Fencer F is Compile Hearts, again, NIS America is just the publisher.
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Man I love Idea Factory for Spectral Force but so sad that I won't be enjoying them except number 3 on xbox 360 and never any of them on PC.
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The only game in that series I ever played was the fighting game on PS2. :P
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Nippon Ichi Software makes games, but the one you are refering to in the first post is NISA, their American branch that only publishes NIS games as well as other developers.
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NIS do nothing with PC (go ahead, check the system dropdown for PC), even now. Only NISA. All of your mentioned games were NISA published.
Believe me, you were talking about NISA.
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Actually NIS wants to have more to do with PC and they want to start steam support.
Idk if you speak Japanese, but it's shown in this report
That they are planning on doing the following.
keep making new intellectual properties
witch and the hundred knight ps4
start supporting steam
develop for mobile
expand more overseas
improve/strengthen relationship with nisa
*improve/strengthen human resources and management
Also HDN was published on steam by Idea Factory.
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They own NISA. They do get them to publish their games in the US. Its just that NISA is only for publishing. They used to go with other companies but now use their own. Others are also published by NISA because more money. :P
Mobile releases doesn't point at them moving to PC (also, they first released on mobile in 2013).
They are often making new IPs, Disgaea and Fuuraiki (this one is JP only) are the only ones that get multiple releases. Then you have all the single game IPs like Rhapsody, La Pucelle, Phantom Brave, Makai Kingdom, Soul Nomad, ZHP, The Awakened Fate...
If they truely do wish to start releasing on Steam, I'll believe it when I see it, and not before. I admit your link references STEAM in the file several times, but Google Translate doesn't show me what the mentions are about (I got something about fruit).
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I know that they own NISA and that it's for Publishing. Though I do hope that NIS does release something in Steam in the near future so that it can show that the JPN market is at least trying to break out of their old ways and make games more globally available especially on the PC.
Also Sorry you had to go through Google Translate I've had one too many strange and incorrect translations from them from a multitude of languages.
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I would like to see on PC with glorious FullHD and 60 FPS three games - Odin Sphere, Muramasa and Dragon's Crown. Vanillaware is worth all the money.
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Console exclusive titles have nothing to do with respect. As Delta said they are the main reason why consoles still exist. You stop making exclusive games and consoles will eventually become a niche market, so exclusive titles are bound to stay. Most publishers however are clever enough to leave the exclusives to MS & Sony and release games on PC too to make more money. From a business perspective the costs of a conversion are always worth it given how big the PC market is.
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True noticed that with Dead Rising 3, and Ryse: Son of Rome but I will still dream of the day of playing Mario or Pokemon on PC lol. But still not for all games like Destiny could make a boat load of cash if they made a PC version and they aren't exclusive.
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People said that Nintendo games won't leave Nintendo consoles, but they decided to make some mobile games so who knows, 10-15 years and we will play Mario Zelda and Pokemon on PC :D
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Woohoo soon I can be addicted to catching all the pokemon again instead of wasting 200 bucks on a DS to play low quality games that were made in start of the console era!
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No. Not really.
As people said, they are on PC because current generation consoles won't run them. Most of those re-releases are not resource intensive and can be ported to PC with ease. But for other titles, it would actually require additional work from developers, or in some cases whole re-build to be able to run it on PC. Of course, I'm speaking of quality ports, not one that Rockstar and Ubi are making.
If we would have more publishers like CD Project Red, which downgrade PC version for consoles, there would be more true PC games and it would show true respect to PC gaming community in general. That said, there are other developers who have done similar thing, like Hi-Rez's Smite which is soon-to-be open beta for XBox and Wargaming's World of Tanks which is about to be fully released for XBox360.
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Платформу PC всегда уважали и знали большой потенциал с технической стороны. Причиной поздней реализации выхода игр(или полное отсутствие) на PC: 1) Контракты с игровыми платформами по созданию эксклюзивных игр 2)Запретный плод сладок (а это настоящий БУМ, если эта игра в будующем будет на PC) 3) Пиратство. Платформа PC занимает 1 место в этом плане. Но это не означает что на приставках её вовсе нет!
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If anyone one lazy to translate here's what OcZ said above
The PC platform is always respected and knew a great potential with the technical side. The cause of the late implementation of the games (or complete lack) on a PC: 1) contracts with gaming platforms to create exclusive 2) the forbidden fruit is sweet (and this is a real boom if this game in the future will be on PC) 3) Piracy. The PC platform is 1 place in this regard. But this does not mean that the consoles her not at all!
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Keep in mind that some of these companies haven't developed for PC before this point. Don't ***** about the quality when they are new to the system. Be happy you get the game. After all, most of these recent ports have been out for years on console. You should be overjoyed they figured some of you aren't going to make the effort to move, so they took the chance.
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I was looking more at big companies like Ubisoft, Square-Enix, Namco etc.. which have enough experience or can call smaller dev specialized in portings (there a re a lot, some really good).
When I get a game for a platform I own I'd like it to be playable with a minimum overall quality.
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I see bad ports on consoles too. Example Terraria which is like Minecraft except 2D and was absolutely terrible on Xbox One since no Zoom in or out button till they made it an option in menu because they didn't even bother testing it just like they failed to test a patch for the game earlier on PS3 and Xbox 360 which destroyed your worlds.
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Don't know about those issues (I haven't a One or 360, nor I'm interested in Terraria so I haven't followed it), but in a little SH they seems dependant on the lack of developers needed to work on every version.
But if you look a bigger software houses you would't expect so many problems.
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the problem with PC is that you can customize. the consoles are easier. and they all fit. and it's easy to plug the game and play
so, PC will never lead.
don't own any consoles...
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Even without patches, they still tend to run unless the developer is ****. Not a promise on PC. My own Steam collection has a number of titles that refuse to work.
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That isn't something that has prevented a game from working for me in the past, though it likely has more to do with the fact I get most newer systems late. Last time I got a system when it still got regular releases was a PS2.
And the whole PC games refusing to work no matter what is a bigger deal to me. Mostly because that one actually affects me, admittedly.
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Well, i'll have to trust your word. don't have Consoles.
but i think it is easier to run, and maybe to develop. again, not sure...
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I own PS3 and PC, and I think something needs to stay on consoles. Last of us for example. And we need console exclusives, that's why we are buying them. PC has respect, many old games are still being played, like CS 1.6 or GTA:SA MP only on PC (MP in San Andreas has only PC :-D) , steam has workshop, consoles don't. Pros and cons. It's on you what do you prefer :-)
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why do you prefer PS3?
you can use controller on the PC. in most games...
big screen?
i honestly don't get it
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I didn't say that I prefer PS3. :-) I said that something needs to stay exclusive on consoles.
I have slow-old PC, that's why I can simply buy game and play. It's a difference between 1000€ good PC and 200€ PS3... it isn't about controller, I love keyboard and controller same.
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You can play all controllers on PC.
PC MASTERRACE
finally he says xD hilarious
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Not all games have native gamepad support though, and setting up thrid party software can be hell. I've bought the console versions of games I had on PC just for working gamepad controls, and still looking for a few others.
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Install third party firmware to make PC recognize controller (only for PS3 controller)
xb&xb1 & PS4 has native support
Plug in USB
???
Profit!
I even use my PSP as controller
Arcade stick
XB360
PS2, PS3, PS4
True that all games don't have the support but crossplatform is the future n.n!
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I have a controller. The problem is games that won't accept controllers.
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High chance in this happening around the time of the rerelease of Dragons Dogma on Xbox one and ps4
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+1 If that would happen then all would be right in this world.
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So I've noticed many great games have finally been coming to PC that I know and love like Final Fantasy 13 and 13-2 and even many of the so called exclusive games like Akiba's Trip: Undead & Undressed and Tales of Zestiria will be coming to PC as well. So is PC finally a place where all great games will be coming too or is just a dream? Only implying this since I noticed many great games stay on consoles and never come to PC like the newest Halo games or the newest Gears of War games and even my favorite games like the Tales of Series(Symphonia, Vesperia, etc).
Also what game on consoles would you love to see on steam or just be on PC without steam.
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