ASF is a C# application that allows you to farm steam cards using multiple steam accounts simultaneously. Unlike Idle Master which works only for one account at given time, requires steam client running in background, and launches additional processes imitating "game playing" status, ASF doesn't require any steam client running in the background, doesn't launch any additional processes and is made to handle unlimited steam accounts at once. In addition to that, it's meant to be run on servers or other desktop-less machines, and features full cross-OS support, which makes it possible to launch on any .NET Core-supported operating system, such as Windows, Linux or OS X. ASF is possible thanks to gigantic amount of work done in marvelous SteamKit2 library.

ASF doesn't require and doesn't interfere in any way with Steam client. In addition to that, it doesn't require exclusive access to given account, which means that you can use your main account in Steam client, and use ASF for idling the same account at the same time. If you decide to launch a game, ASF will get disconnected, and resume idling once you finish playing your game, being as transparent as possible during entire process.


Core features

  • Automatic idling of available games with card drops using any number of active accounts
  • No requirement of running or even having official Steam client installed
  • Guarantee of being VAC-free
  • Complex error-reporting mechanism, allowing ASF to be smart and resume idling even in case of Steam or networking problems
  • Customizable cards idling algorithm which will push performance of card drops to the maximum
  • Offline idling, allowing you to skip in-game status and stop confusing your friends
  • Advanced support for alt accounts, including ability to redeem keys, redeem gifts, accept trades and more through a simple Steam chat
  • Support for latest Steam security features, including SteamGuard, SteamParental and two-factor authentication
  • Unique ASF 2FA mechanism allowing ASF to act as a mobile authenticator (if needed)
  • StreamTradeMatcher integration allowing ASF to help you in completing your steam badges by accepting dupe trades
  • Rebased on .NET Core 2.0, cross-OS compatibility, official support for Windows, Linux and OS X
  • ...and many more!

Interesting features

For comparison with other similar programs and further read about the most interesting exclusive ASF features, I recommend to visit appropriate FAQ entry that explains everything in detail. It's also a very good starting point if you want to have a glimpse on what ASF can do, besides the obvious.


Setting up

Detailed guide regarding setting up and using ASF is available in the setting up article on our wiki. It's user-friendly tutorial with helpful screenshots that compacts the whole basic knowledge about ASF into a single document.


Useful links

Main page / Source code
Latest version / Download
Wiki / Help
Steam group
Discord

You might be also interested in our side project, ASF STM listing.


Is the project still supported?

As stated in my thread closing statement, despite of SG thread being closed, I intend to keep the project up-to-date and supported through non-SG channels. You can check the date of the latest release for reference.


This thread

The thread on SG is open for discussion and support matters that are related to ASF as a program. If you have any particular issue, question or other case to discuss, feel free to leave a comment.


Have fun.

Please do not add me on steam, if you have questions or issues - ask in the thread.

Prior to doing so, make sure to read main page and the wiki, especially our FAQ.

8 years ago*

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+1

8 years ago
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Hey Archi =) Any idea if it's possible to run it on a Raspberry pi? It seems that I can only install mono version 3.2.8 on there :U

8 years ago
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It is, switch to testing branch, 4.0.X is available there.

8 years ago
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Thankies! But how do I switch to the testing branch? :o

8 years ago
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Google.

8 years ago
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Do you know if ASF can be used for in-game items farming? Like in TF2 or other games with marketable items like Rust, CSGO or Kiling Floor?

8 years ago
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If I wanted to do that, yes, ASF technically could be coded in such way.

But I can assure you that I won't waste any of my time for that.

8 years ago
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Ah, hell no, no need to waste your time on that. I was just thinking if it could do that as a by-product of how it is already coded.

8 years ago
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After some frustration over IdleMaster, decided to give this a try. It's a little sad that it doesn't display how many cards are left, but apart from that, it is a great program. Decided to switch to it. So, thanks, Creator of Our Lord and Master ArchiBot! <3

8 years ago
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You can use !status for that.

8 years ago
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I have a problem that's probably not directly ASF related but maybe someone can help...
On linux, I wanted something to happen whenever ASF shuts down and ASF should be running in a screen.
At first I stupidly went with (simplified down to minimum)

screen mono ASF.exe
cp log.txt something

There the cp gets triggered immediately cause screen is not blocking... Obviously.... So I went with

mono ASF.exe
cp log.txt something

in the script and started the whole script via screen. But for some reason, If I shut down ASF with Ctrl-C there is no cp performed. Is the Ctrl-C killing the whole screen? Or the script? What am I missing? Is there another way to do this?

8 years ago*
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The script. If you want to automatically keep ASF on 24/7 regardless of what is happening, you should use e.g.:

#!/bin/bash
while :; do
    mono ASF.exe >/dev/null 2>&1
    cp log.txt "log-$(date).txt"
done
8 years ago
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Hm, I don't see how this would help. I mean, the loop is a very good addition, but my initial problem still persists, ctrl-c kills it all. But thanks to google I learned new stuff about this... "cheap" solution would be to avoid ctrl-c and send the shutdown signals via kill or the chat interface, or I use traps, which are new to me but seem like fun to know about

8 years ago
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Why do you send CTRL+C in the first place? Just do your changes and issue !exit via WCF, your script will automatically restart ASF.

8 years ago
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Yeah, that would also work. it's mainly just trained behavior... :) you know, "on last look at the output and then saying goodbye there" instead of switching back to the command line to issue a kill or WCF or whatever...

8 years ago
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Hi!

I'm not sure I understand the option for "DistributeKeys"...
I'm wondering what wudl happend if I set it to "true"

If I paste to one account keys like:
AAA
BBB
CCC

And the bot would find out, that account already have first game, will it post-forward ALL the others to second bot?
Or just "AAA" key and then try "BBB" with the first account and so on?

8 years ago
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bot1 will get AAA
bot2 will get BBB
and bot3 will get CCC

8 years ago
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<3

8 years ago
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Take a look here, I provided some examples here how DistributeKeys works.

8 years ago
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Hey, diggin' the tool a lot. I'm just using it for simple one account farming.

Maybe an ASF question, or general farming... does me being online on my desktop PC actually playing a game, and having ASF on my other laptop running on the same account, at the same time, impact drops?

Thanks!

8 years ago
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Yes, ASF can't farm when you're playing a game.

8 years ago
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I hope volvo wouldn't ban me for this lol

View attached image.
8 years ago
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They still didn't fix it? Oh boy, I reported it like month ago, "top priority for security reports", yeah right.

8 years ago
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Situation became even worse, I just got activation from one key on 3 accounts. TRIPLE KILL, HELL YEAH.

8 years ago
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8 years ago
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Great idea for startup, now i need to find investors and soon i'll be reach enough to create 100 copies GTA5 giveaway for my whitelist.

View attached image.
8 years ago
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I activated one key on 7 accounts :D Yay! Still not fixed :)

8 years ago
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New record, 9 accounts - http://www.steamgifts.com/go/comment/WzJ0YL9
I hope nobody will call the police lol. It's time to dance!

8 years ago
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Is it possible somehow idle games on android ?

8 years ago
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In theory? Yes. In practice? I don't waste time trying to do that, I have server on Linux.

8 years ago
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Can you contact with for example somebody or a few people at Valve and let them know that if they (as a company) took issue with Idle Master to simply let you know and write about and/or paste their answer for example here and ArchiSteamFarm's Wiki on GitHub etc.?

If I'm not mistaken - developer of Steam Idle Master (and Enhanced Steam) with 'jshackles' nickname on Reddit wrote:

'I'm pretty certain that this was just a server hiccup on Valve's part, not some conspiracy to ban Idle Master users.

As I've mentioned before, I've contacted a few people at Valve several times in the past and let them know that if they (as a company) took issue with Idle Master to simply let me know - I'd rather take the tool offline and discontinue further work on it than have the users suffer any sort of ill consequence for using it. The people who responded back were all very nice and let me know that I'd be the first to hear of any rumblings. Of course, Valve works in mysterious ways though...

In this case, people in the topic you posted are already starting to see their badge pages return to normal, so I don't think there's anything to see here'.

Source - https://www.reddit.com/r/Steam/comments/3qxb19/steam_idle_master_users_can_no_longer_get_any/cwj5w58

Can you do something similar?

8 years ago
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Valve didn't even respond to my "top priority" security issue I reported to them a month ago, so sorry - I'm not going to waste any more minute on doing something without any effect. If that's a problem for you, please switch to IM instead.

Nobody is stopping you from asking anyone from Valve what he thinks about ASF, I just know that it's pointless, hence I won't be wasting time on that.

8 years ago*
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OK. I wrote to Steam Support (in category: Steam Client > Community/ Friends List).

8 years ago
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Steam Support

Are using Archi's Steam Farm / ArchiSteamFarm and/or Steam Idle Master NOT against STEAM(R) SUBSCRIBER AGREEMENT etc.?

Ticket number -
Category Steam Client > Community/ Friends List
Email -
Steam Account Login Name -
Operating System Windows 7/Vista

This Question's Message(s)
1 Message by you on Tue, Feb 9 2016 16:28

Are using Archi's Steam Farm / ArchiSteamFarm and/or Steam Idle Master NOT against STEAM® SUBSCRIBER AGREEMENT etc.? [Sorry for my English etc.]

Archi's Steam Farm / ArchiSteamFarm:

https://github.com/JustArchi/ArchiSteamFarm
http://steamcommunity.com/groups/ascfarm
http://www.steamgifts.com/discussion/gCxhN/archis-steam-farm-asf-idle-master-alternative

Steam Idle Master:

http://www.steamidlemaster.com/
https://github.com/jshackles/idle_master
https://steamcommunity.com/groups/idlemastery

If I'm not mistaken - developer of Steam Idle Master (and Enhanced Steam) with 'jshackles' nickname on Reddit wrote:

'I'm pretty certain that this was just a server hiccup on Valve's part, not some conspiracy to ban Idle Master users.

As I've mentioned before, I've contacted a few people at Valve several times in the past and let them know that if they (as a company) took issue with Idle Master to simply let me know - I'd rather take the tool offline and discontinue further work on it than have the users suffer any sort of ill consequence for using it. The people who responded back were all very nice and let me know that I'd be the first to hear of any rumblings. Of course, Valve works in mysterious ways though...

In this case, people in the topic you posted are already starting to see their badge pages return to normal, so I don't think there's anything to see here'.

Source - https://www.reddit.com/r/Steam/comments/3qxb19/steam_idle_master_users_can_no_longer_get_any/cwj5w58

Other link about Steam Idle Master etc.:

https://www.reddit.com/r/Steam/comments/2fgkey/is_idle_master_safe_app_to_extract_cards_from/?sort=confidence

2 Message by you on Tue, Feb 9 2016 16:46

ArchiSteamFarm - FAQ - https://github.com/JustArchi/ArchiSteamFarm/wiki/FAQ


Can anybody get for example also VAC Ban for using Archi's Steam Farm / ArchiSteamFarm (ASF) and/or Steam Idle Master (IM) (when not playing and/or playing any game with VAC - Valve Anti-Cheat enabled and using ASF and/or IM at the same time and/or not at the same time etc.)?

3 Message by Support Tech Jennifer on Thu, Feb 11 2016 11:21

Hello Kamil,

Thank you for contacting Steam Support.

We do not provide analysis of third party software for VAC compliance. Any third party software, skins or other modifications you use in conjunction with Steam should be done at your own discretion.

Only cheats (modifications designed to give one player an advantage over other players) will trigger a VAC ban.

If you have questions about a specific third party application, please contact the developer of the application for assistance.

For more information on the VAC System, please see this article:

Title: Valve Anti-Cheat System (VAC)
URL: https://support.steampowered.com/kb_article.php?ref=7849-RADZ-6869

If you have any further questions, please let us know.

8 years ago
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We do not provide analysis of third party software for VAC compliance.

As expected. I made anti-cheat a little while ago, and they said the same thing.

Only cheats (modifications designed to give one player an advantage over other players) will trigger a VAC ban.

As expected (2). Neither IM nor ASF can trigger VAC ban.

8 years ago
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Sorry, found out your post today.

You can't get VAC by using ASF, in any case, and it's explained in the FAQ why. It's physically not possible because ASF does not communicate with your steam client and your launched games at all, so it's not possible that the process could be considered as a cheat tool. I can 100% guarantee that. IM can't guarantee that, as they in fact use DLL to communicate with steam client and imitiate launching the game. ASF does not do that.

What can be really interesting is if ASF violates steam ToS, as this is bannable offense, but I'm more than sure that steam support won't answer that question. This is the same case as with idle master - it's third-party tool, that does certain thing, but nobody neither agreed that it's OK, neither said that it's not OK, so we can consider it as a grey zone. It's very unlikely that Valve starts banning ASF/IM users, but if they do, nobody will be responsible for that, as stated in the FAQ.

8 years ago*
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Mother of god...

View attached image.
8 years ago
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Mother of lazy steam engineers? :3

8 years ago
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I mean, i REALLY need to start buying Fallout 4 keys ASAP, before they'll fix this.

8 years ago
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Don't forget about the yens! http://www.steamgifts.com/go/comment/pJ9acwg

8 years ago
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Dethroned :D 23

8 years ago
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Godammit, i don't have that much bots to beat this ;_;

8 years ago
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I tried it today, something went wrong I think.
This is after one hour, the log shows nothing strange. It connects, checks the badge pages and finds the games, then memory usage goes up over time.

View attached image.
8 years ago
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Memory is handled by .NET framework - it tries to allocate as soon as needed, and keep memory allocated for the whole time program is running to increase performance by avoiding asking OS alloc/dealloc requests. When needed, .NET framework should automatically return free memory back to the OS, and doing that without a need would be a waste of performance - unused RAM is wasted RAM. There are no memory leaks in the application, as ASF does not use unmanaged resources. It improved a little in latest pre-release of upcoming 1.5 version, where I switched to newest .NET framework version - 4.6.1, which does things a little better.

Although 700 MB is rather high, I never managed to go beyond 200 MB myself, while the real usage is around ~30-50. Seems like your .NET framework is too greedy.

8 years ago*
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Works like a charm on Fedora Core 23 :)

8 years ago
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It seems fixed activation of multiple accounts with one key

8 years ago
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So, i checked my bots emails, and found this message:
Steam account - Query account by CD-key
"Dear Steam User,
This is an automated message generated by Steam account administration. It is being sent in response to a query made by a Steam user to discover all account names associated with this CD-key.
Steam account name: *****
If you requested this query, please use the above account name to log in to Steam. If you cannot remember your password, click on the “Retrieve lost account” button on the Steam login screen.
If you did not request this query, please ignore this message – users cannot gain access to your account via the Find Account By CD Key process without access to your email account.
To further safeguard your account please read the following FAQs."
So, i'm in trouble now? I think it's because of this recent multiply activation of one key.

8 years ago
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No, this is quite common if you claimed a cd-key posted somewhere on the web, as everybody has access to it and can query your account by it. Nothing to be scared of.

8 years ago
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It means somebody got a duplicate key and they sent a request to find out where it was activated at.

8 years ago
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Is activation of one key on multiple acc works now?And how can i do this?

8 years ago
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Why would you want to use Steam exploit? Do you want to see yourself banned with all of your alts?

No, it's fixed.

8 years ago
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It was just an interest , i only just want to try if it is real) Thanks for reply

8 years ago
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Wich license need to add to my bots for add that pack?

http://store.steampowered.com/sub/94153/

Is free and count as +3 on your game library.

8 years ago
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Deleted

This comment was deleted 3 years ago.

8 years ago
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Happy cakeday!

8 years ago
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Can somebody answer why i have games on my acc with cards which i do not farm yet , but they do not shown in badges and bot can not farm them?

8 years ago
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F2P games? they require you to spend money inside them to drop cards.
Or family shared ones? You cannot farm cards off of them.

8 years ago
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No its usual games with cards which i buy and send like a gift to alts .So now 3 alts do not show games in badges , therefore i can not farm from them(

8 years ago
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Fixed by deleting old key files and put a card farm mode to farm simultaneously

8 years ago
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Trying to add mobile auth for another new account on v.1.5. Added the phone number manually through steam. Getting the code message alright. Still BadSMSCode...
Is it because the account is a limited one or volvo issues again?

View attached image.
View attached image.
8 years ago
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I still suggest to add phone number manually through steam page if it for any reason doesn't work in ASF.

ASF will not ask you to add phone number, unless steam tells it that there's noone.

If it still doesn't work, sorry, I have no power to control it or make it work.

8 years ago
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Ah, I did that in the first place, because I know it's an issue. And yes, ASF seems to work perfectly, but it still doesn't result in anything productive.
Thanks for replying though, I guess I just have to hope this will be fixed, when the account limitations are lifted.

8 years ago
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i am getting this:
``Request failed after 5 times, WTF.```
Any solution?

8 years ago
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I've recently started using ASF and I ran into something and I'm not sure if it's WCF related or what.

I have ASF running on a secondary pc to farm cards for my main Steam account. I don't have any other Steam accounts so the only way of sending commands seemed to be WCF.

The Commands page on the Wiki doesn't explain if <BOT> should be a numeric identifier or what, but it seems it should be the name you used for the .xml file. It might be handy to add this to the Wiki.

So I started ASF with the --server command and that all works without any problems.

Then I opened a command window and gave the following command:

ASF.exe --client "play DB 415240"

Response:

22-2-2016 18:24:35 [] INFO: Main() <Main> Archi's Steam Farm, version 1.5.0.0
22-2-2016 18:24:35 [
] INFO: ParseArgs() <Main> Command sent: "play DB 415240"
22-2-2016 18:24:35 [*] INFO: ParseArgs() <Main> Response received: "Done!"

The problem is that if I then do a statusall command:

22-2-2016 18:24:53 [] INFO: Main() <Main> Archi's Steam Farm, version 1.5.0.0
22-2-2016 18:24:53 [
] INFO: ParseArgs() <Main> Command sent: "statusall"
22-2-2016 18:24:54 [*] INFO: ParseArgs() <Main> Response received: "
Bot DB is currently not farming anything.
There are 1 bots initialized and 0 of them are currently running."

I tried a restart and on automatic mode it started farming the other of the two games (427770), the one I did not want it to do first.

At this point I had other stuff to do so gave up and just let it run.

But here's the thing: the next card drop was for 415240 and not 427770 as it said it was farming in the ASF window.

Am I doing something wrong here? What happened exactly?

Thanks!

8 years ago
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Are you sure that your account owns game 415240? !statusall will list bot as not farming because it's running in manual farming mode, therefore automatic farming module is stopped, and ASF assumes that bot is not farming (because you're controlling it).

Everything works as intended when I'm testing it. If bot is not starting a game, you most likely told it to farm appID which it doesn't have access to.

Also it's normal that you won't see account as farming if "FarmOffline" is set to true. Best way to see if it in fact "works" is by checking recently played games of given account - if your appID is on the top, then it works.

If it still doesn't work, please check if latest pre-release (1.6 pre3) also doesn't work, maybe it's already fixed and I don't even remember it being bugged.

View attached image.
8 years ago*
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I do own 415240 (it's Feesh from today's IndieGala bundle); I copy pasted the appID from here (http://www.steamcardexchange.net/index.php?inventorygame-appid-415240) and here (http://steamcommunity.com/profiles/76561197962357486/gamecards/415240).

I guess there is no issue then; I just expected the main ASF window to show it was farming 415240, just like it shows repeated messages when farming automatically.

I'll do more testing next time but it seems it was just my expectation of something more appearing in the ASF window.

Thanks for the quick reply!

8 years ago
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Yep, most likely it works, you just expected appID message in ASF window, and that one won't happen in manual mode.

The only message that indicates manual farming is the one that informs you about account changing into manual farming mode. From that point onwards, you're the one in-charge of controlling what is happening, so ASF only does what you tell it, same as you'd send those PlayGames requests yourself, and nothing else.

8 years ago
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My windows defender just went nuts after an update today and removed ASF automatically saying it contains Trojan:Win32/Fethar.B!plock

was using 1.5 btw

View attached image.
8 years ago*
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Same thing here. I had it running earlier, no issues. Fired it backup and Windows Defender gave a big fat NOPE.

8 years ago
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Add an exclusion. That should do the trick

8 years ago
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See below, let me know if you spot similar issue with 1.6.1. Don't forget to unpack prior to launching.

8 years ago
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Also just grabbed 1.6, it is blocked by SmartScreen in Windows 10.

8 years ago
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https://github.com/JustArchi/ArchiSteamFarm/issues/127

False positive, and I don't know if I can actually in any way convince windows to think otherwise.

8 years ago
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Sign your exe. Well, at least that worked for some problems I've had.

8 years ago
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We'll see, 1.6.1 is up.

8 years ago
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I downloaded it.

SmartScreen only kicks in when it's being executed from inside the zipped file. I extracted to my D:\ASF folder and Windows didn't complain.

My Windows defender is up to date (Windows 10's) and it doesn't complain as well.

I wouldn't complain, though, it's clean after all. Just another quirk Windows loves to toss on us.

8 years ago
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Never assume something is clean, by executing my assembly you trust me that I didn't add anything extra to the code I compiled it from.

In fact, code of ASF is open-source and everybody can review it and compile himself if he finds a need. However, that doesn't guarantee that the binaries you're launching are clean, as I could in theory claim that binary was compiled from given source, while I could compile it from anything else.

I don't have bad intentions though, ASF is in fact clean, but you can guarantee that only if you carefully read the code, then compile it yourself, as it's the only way to ensure that resulting binary is clean (assuming your compiler won't add extra bits to it, lol). There's no reason to panic, although it's always wise to keep in mind the act of trust involved if you download and run my binaries instead of compiling yourself. Not everybody has to believe in my good intentions, that's why ASF is open-source and available for everyone to compile it, if needed.

Still, if you're not paranoid about security, you shouldn't have to worry about that if you trust my person.

8 years ago
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Hm, paranoid, probably not. Not my style. Although I have two factors auth on everything possible and sandbox exes I download from 'untrusted sites'. Besides, I am around here quite a bit and know the project (or the developer, might be more apt) reputation.

So perhaps your last sentence is right, it's about trusting the person more.

8 years ago
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Are you sure it's not just ArchiBot rebelling and commencing phase whatever of world domination? :P

8 years ago
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Nah, ArchiBoT is busy with stuff, it's Windows sadly.

8 years ago
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Sorry for being the noob but what's all this ? :/ All i know is that you get steam cards by playing games

8 years ago
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And this does simulate you playing games.... without you downloading the games.

8 years ago
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Also a much better alternative then idle master since it doesnt require steam client to run and can run multiple accounts at once.

8 years ago
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It works!!! Thank you Archi c:

8 years ago
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Closed 5 years ago by JustArchi.