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it depends on the game
there are different versions of securom. it used to just be a disc-check, but more recently it started doing the activation thing, and some games were limited to only 3 activations ever. i bought spore before realizing it was so afflicted, but they eventually provided a deactivation tool that would let you undo the current activation (from the activated machine, so if it died it was still gone forever). i haven't seen an official description of what constitutes a separate machine for activation, but it may be as minor as upgrading windows or your video card burns another activation because your machine is now different. it's nowhere near a user-friendly system and i avoid buying games that use limited-activation drm.
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It's an extremely retarded system and I don't see why anyone in their right mind would willingly buy a game that has SecuROM if they're aware of it.
I bought Borderlands because I didn't know. I probably burned through 2 activations because I didn't know about the revoke tool either.
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Yes it matters and Yes you need, the Batman Arkham City (non-Goty) is an example, if consume all the five activations you can't play and you need to contact the publishers so they unauthorized your activation, and that can take time and not all publishers are willing to do it.
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The good thing is most of securom games have the DRM removed from time to time just keep an eye on the The Big List of 3rd Party DRM on Steam
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EA Game Authorization Management
If none of the tools work you may try to pass the /revoke parameter to the executable, like crysis.exe /revoke
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So, there is an activation limit, how exactly does that work? Could someone explain it to me?
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