Yes finally the most loved/hated game finally is listed in steam
Hatred on Steam

Can't wait for this game looks pretty cool!

9 years ago*

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Are you gonna buy the game?

View Results
Yes
No
Too much GORE . Im hippie
Mom won't let me play this awesome game

I will get it if it is in a bundle, but otherwise i'm not interested.

9 years ago
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Game does not even look fun, looks boring to me. And i must say the devs are fascists, i don't want to support them.. even not when its in a bundle.

9 years ago
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Yup, the devs are literally neo-nazi fascists who made a game about killing people of color. Yeah, let's give our money to nazis who made a game about genocide. Good call. What the actual fuck steam?

9 years ago
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exactly, and steam didn't wanted sell Manhunt 2 because it was an AO (adults only) game. now they will sell this crap.

View attached image.
9 years ago
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Not sure if this meant to be sarcastic.

9 years ago
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I, too, believe everything I read on the Internet.

9 years ago
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eh.. the devs (personal) facebook account had those fascists things.. just do a bit research before you just want to be funny :)

9 years ago
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9 years ago
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LOL and you think they will tell the truth because!? everyone saw the things on there facebook. thats just pathetic to try defend them.

Just do a bit of research, better research. :)

9 years ago
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Stop being a weenie, their reasoning is very logical. It's pathetic that you would accuse them of this simply because of their "likes".

Just because these devs have these likes on their PERSONAL facebooks, doesn't mean that they are implemented in the game.

I don't understand how the game is, at all, showing neo-nazism or fascism.

It's just a video game, violent, yes, but nothing TOO new. I think what they're doing is very smart, actually.

People like you are giving them more publicity. Bad talk is still talk. :)

9 years ago
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WHO said they did implement it in the game!?

I PERSONALLY WON'T BUY A GAME FROM ANY FASCIST, NEO NAZI DEV. why would i?
i don't wanna support them, simple as that! is that hard to understand?

9 years ago
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From your second comment, it seemed as though you were bitching at the game itself ;) gl hf

9 years ago
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Yup if there is discount for it I will consider buying it :D

9 years ago
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No. Like I've already discussed elsewhere, I don't qualify Hatred as anything more than a mass murder simulator developed with the intent of stirring controversy.

9 years ago
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cringe

9 years ago
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What appears to be the issue?

9 years ago
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hatred is not going to make anyone a spree killer.

9 years ago
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I don't believe I ever argued that. I was very critical of the game and I believe it could be a negative influence on people, but it would be absurd to to assert that a mere game would cause or influence anyone but the most mentally ill, unstable, and dissonant from reality to actually go on a mass murdering spree.

9 years ago
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Then what exactly do you mean when you say that a "murder simulator" has a negative influence on someone?

btw, it doesn't really matter what you believe when the facts are against you. this notion that videos games cause violence has been debunked and that's something that you're gonna have to accept. scapegoating video games is actually pretty irresponsible, imo.

9 years ago
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as he said...he never argued that...the game looks like a murder simulator that looks boring and doesnt seem to have much entertainment value...

so shitty game = no buy

9 years ago
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Doesn't stop the media from blaming games for violent behavior.

9 years ago
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That's because the media is more interested in sensationalist reporting and spreading FUD than actually informing the masses and educating them about local, regional, or world events.

I haven't watched the news in years.

9 years ago
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Steamcompanion has a forum?! lol

9 years ago
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We have had a forum for a few months now. It's not very active, but it's otherwise a success. A very healthy environment, I must say.

9 years ago
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It can give people in general a negative impression of video games and only lends further fuel for the violent video games fire. More specifically, it can negatively influence behavior because the content of the game is violent, aggressive, and sends a very poor message. Although it may not influence people to shoot up a school (unless they're seriously mentally ill, in which case the game only acts as a trigger or influence to an already unstable mind), it can feed the unhealthy views and behaviors of those who play it. For example, if someone is extremely pessimistic, misanthropic, and hateful toward the world, playing this game may reinforce this viewpoint. The individual's sentiments may strengthen as a result of Hatred.

The problem with Hatred is the message it sends. Unlike other violent video games, which could function cathartically to purge unwanted negative or violent emotions (or occupy one's violent thoughts in a way that is not actually deleterious to one's self or others), Hatred reinforces the violent sentiments of the player by attempting to rationalize it from the perspective of the mass murderer. Unlike games like the Call of Duty series (wherein the player is a soldier fighting their country's enemy), or the Borderlands series (wherein the player is a morally dubious mercenary in a satirical world), or even Grand Theft Auto series (wherein the player is a self-centered criminal trying to find his place in the world), Hatred is solely about being a vapid and one-dimensional protagonist hellbent on murdering as many innocent people as he can. Perhaps more important is the fact that whereas the other games have some semblance of a storyline and rationale behind the conduct of the protagonist, the sole purpose of The Antagonist is to murder as many people as possible. Even in GTA, civilian murders and killing sprees are optional.

Violent video games themselves may not cause or precipitate violence, but it can reinforce negative viewpoints and influence unhealthy behaviors. Although video games may not directly lead to violent tendencies (in mentally healthy adults), they can influence behaviors and beliefs which may indirectly lead to an increase in violence. This violence may not involve the sort of mass murder of Hatred, which I seriously doubt would be the case for any but the least stable of minds, but it can precipitate more hostile behaviors in one's interpersonal relations. You may not shoot up a school, but you can be more hostile to your peers. (There is also the matter of mentally ill individuals and children playing it, but for the purposes of this discussion those issues can be ignored.)

I am well aware of the research that has gone into the issue of whether violent video games cause violent behavior. I agree that the research shows that this is generally not the case; however, I am also not ignorant of the affects that media has on the mind and how such content could help shape, reshape, and solidify certain behaviors and views. For those educated in the research surrounding violent video games (or media in general) and its relationship with real-world violence, the issue becomes not whether there is a direct causation, but whether there is some underlying relationship between the two and whether, despite the statistics regarding violent crime, such content is not adversely impacting the mental health of its players (especially adolescents and young adults).

9 years ago*
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I do miss Postal in this ... :)

9 years ago
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View attached image.
9 years ago
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Dune was better.

9 years ago
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Thanks for this, gonna copy and paste it for my homework on violent behaviour from video games.

Kappa.

9 years ago
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I'm sure you will cite credible source for all this.

9 years ago
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He didn't say it would have a negative influence on someone. He called it a mass-murder simulator created purely with the intent to stir controversy, which it is. People call other games murder simulators for silly reasons, but that's a literal description of what Hatred is about; it's the videogame version of clickbait, which makes it amusing that many of the same people who complain about silly sensationalist articles are rushing to buy it and getting all excited about it because omg it's soooo offensive and those people are going to get all offended over it am I right?

But when you strip away all the controversy, it looks like a shovelware game designed to sell copies by being as 'offensive' and controversial as possible.

9 years ago
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I agree with your post there. What I've heard about developers doesn't help my opinion on the game though.

9 years ago
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Yeah, they obviously wanted to create this game for the purposes of stirring up controversy. In fact, that's probably the only thing going for them and one of the only reasons why people are so excited about the game (and even talking about it): it's gotten so much publicity and notoriety, people are bent on either supporting or opposing it. Unfortunately, doing either will only increase sales.

9 years ago
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Yeah, and that's exactly why I'm gonna buy it as soon as price tag will be there.

9 years ago
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so, Grand Theft Auto or Call of Duty clone?

9 years ago
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Obviously not.

9 years ago
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I think "mass murder simulator developed with the intent of stirring controversy" fits pretty well to both of those games. Think Airport scene on Call of Duty (I think it's called "No Russian") - also, the fact that your government gives the licence to kill hundreds of people doesn't make you a "hero". You're still a mass murderer.
And most of GTA things are done to generate controversy - also you can murder a lot of people in a killing rampage.

9 years ago
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They are not mass murder simulators because their intent and objectives as games are not to murder countless people; that is just one aspect, or one part of those games. What makes Hatred a mass murder simulator is the fact that the sole purpose and objective of the game is to murder as many innocent people as possible. The particular instance in Call of Duty was to develop the story, not to serve as the sole objective of the entire game.

Likewise, both games are developed for people to purchase and play. There is little, if any, evidence that the developers or producers deliberated incited controversy about the game or intended for them to cause any. The fact that they did is irrelevant because my point was that the game Hatred was developed "with the intent of stirring controversy". Those two games do not apply.

I strongly recommend you read my arguments in the thread I posted. Only after doing so should you respond either here or there, so that we can continue it.

9 years ago
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When you're a soldier you're trained to murder. Period. Government makes you think that it's "correct" and "righteous" but in the end it's the same thing as any criminal - of course a deranged psychopath doesn't have the same mental mindset than a soldier, but I'm not sold on the concept of legally murdering people without any kind of remorse. Do you?

Call of Duty, Grand Theft Auto and Hatred are all commercial titles. They were created to be sold. Peroid (again). A developer team knows exactly every decision they make - they are professionals. They knew if some or all the content was created to generate controversy. If you knew the creative process of any kind of creative media, along with a bit of marketing, you will know that this is a fact, for all the 3 titles discussed here. Your point of "with the intent of stirring controversy" is weak, because all 3 titles have it on some degree - I'll mention that Hatred is the more controversial due to the collective mindset of people - which tend to (wrongly) focus on sex and violence.
But don't you think that it should be WAY WAY more controversial the fact that you can hire a prostitute then kill her without any kind of punishment? The game even rewards you with money! That alone is more terrible than anything Hatred does. You're just not used to see through it.

Moreover, the games have their own backstories - the only ones that can stand up to them are Call of Duty and Hatred. Grand Theft Auto is a (bad) parody of americana, you could relate a bit to some Scorcese and Tarantino movies, just that GTA does it pretty bad (regarding storytelling).
Both COD and Hatred characters have a life in which they justify their means (you can agree or not, still, it's their point of view).
Hatred isn't a mass murder simulator. It's a game about a psychopath that goes on a killing rampage, because he hates society, people, and he actually wants to die. He doesn't want to live in this world anymore. Like it or not, his actions are justified for him.
Same could be told about COD. You are a soldier properly trained to follow orders, without any regard for consecuences. It isn't a mass murder simulator, also.
GTA on the other hand, has several moments of "ludonarrative dissonance" (you can search for it on google) which makes its whole backstory laughable. It's still a parody, but it doesn't add up to some really serious scenes. It's poorly executed - but also, isn't a mass murder simulator.

My point is, none of the 3 are mass murder simulators. The 3 games stand up by themselves, but some of them have really bad flaws on its argumentation and rhetoric. Personally, the only one that does all things right (according to the trailer, I've yet to play it!) is Hatred. Everything it's justified, from its art direction, camera, pacing, character backstory.... I've yet to see if they tailored the trailer to make it look like that, or if the game it's just another boring action clone with levels, points, rewards, achievements and such things that really don't belong to that kind of story.

9 years ago*
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Soldiers are not trained for murder. Murder is the crime of ending an innocent's life. Soldiers in the military are trained to kill combatants. This is not murder because those combatants are considered threats to the welfare of the soldiers and the interests they represent, and they are often hostile and aggressive. To describe warfare as mass-murder may sound poetic and works effectively at demonizing war, but it ultimately exposes one's ignorance about what qualifies as murder and how warfare differentiates from this.

This has nothing to do with government propaganda or brainwashing, and I find it hard to respect someone whatsoever when they employ such absurd arguments. Warfare is in a different social, economic, cultural, and ethical category as is social affairs. Killing someone in civil society is considered murder in most circumstances because it is the unlawful ending of another person's life, especially one who is innocent or whose crimes do not justify their execution. In war, it is a matter of two hostile entities fighting each other for the common interests of each government or society. The only "murder" that a military personnel can commit is among one's own people or among civilians of either side—and even this has not been universally recognized, nor has it always be historically true.

When it comes to war, killings between enemies is as much "murder" is it would be for two tribes to violently dispute a plot of land: it's organized combat sanctioned by the societies in order to achieve a given goal, even at the expense of enemy life. Anyway, murder is a social construct that was conceived to define and punish acts of ingroup killing which are considered unlawful, unjust, or immoral. If the society does not classify the sort of "organized murder" of warfare as the same as murder, then it is not murder. Considering how even international courts do not classify warfare as mass murder, however, I'm fairly certain it's appropriate to dismiss your murder argument as based on a misunderstanding of how warfare works and how this is perceived and treated differently by society.

You describe soldiers as cold, heartless killers who legally murder people "without any kind of remorse". This is patently false and a gross misrepresentation of the soldiers on both sides. Although some soldiers (on both sides) do consider the enemy to be beneath their consideration, this is largely a trait of the mentally ill and a vestige of historical warfare. Nowadays, people become traumatized and suffer from PTSD simply because of the deaths they caused during their service; it is against international law to mistreat or abuse prisoners of war; and it is considered distasteful to speak of the enemy as unworthy of the same basic rights and humane treatment as should be allotted to anyone. The only exceptions to this are when people misidentify the enemy as savages, such as how many view Islamist terrorists, and thus view them as less than human. This is often characteristic of bigots and zealous nationalists, however, so I wouldn't consider them an accurate representation of social perception. To answer your question, I am not "sold" on the idea that warfare is legally-sanctioned mass murder, if you wish to so inaccurately describe it as that, because I recognize that warfare is not that.

Although all three titles were developed to be sold, Hatred was also developed to incite controversy. This can be obviously seen by the actions, statements, and behaviors of the development team, which starkly contrasts with the behaviors of the teams who developed Call of Duty and Grand Theft Auto and all of its installments. (As a side note, I wouldn't consider Destructive Creations to be "professional", and not only because of the unprofessionalism they exhibited during their interviews and social media posts.) My point with Hatred is that the game was developed with the intended purpose of stirring up controversy. Whereas the other two games may have caused controversy, there is no evidence that this was intentional or deliberate. If there is, then feel free to cite it to prove me wrong.

Again, I recommend you read my arguments in the thread I linked, as well as the article I linked to therein, both of which can help elucidate on why your examples of behavior in GTA (which is optional) is not an apt comparison of the activities of the protagonist in Hatred (which is necessary for the story and functions as the sole objective in the game). And by the way, you are not rewarded money for murdering a prostitute; you are stealing her cash, which is then added to your overall bank. Don't try to misconstrue the game mechanics to fit your own agenda, since it'll only make you easier to debunk.

It doesn't matter whether the quality of the story is poor in GTA or CoD: there is at least some story to be told and it serves as the plot of the game. Hatred has no story, unless you count the flimsy background provided in the trailer describing the protagonist's hatred for humanity and desire to kill everyone. Whereas the other two games possess some sort of coherent storyline the player can follow and enjoy, Hatred is totally absent in this department.

In Call of Duty, the justifications for the behaviors of its characters are ingrained in the storyline. In Hatred, the "justifications" are the psychotic rationalizations of a mass murderer which add nothing to the story and fails to adequately justify anything. At least in Call of Duty the explanations provided are sufficient to understand the perspectives and viewpoints of the characters. It's unimportant whether the actions are justified for the character (who is fictional, in case you forgot); what matters is whether the audience or player can relate to the character and whether they accept his or her justifications. If they do not, this reflects poorly on the writers and development team that created the character. In Call of Duty the audience can relate to the hierarchical subordination of soldiers in the military, and the need for certain actions to be committed during war.

Again, you are drawing a false comparison by equating the actions of a mass murderer stepping out of his home and shooting innocent civilians with the purpose of murder-suicide; and the actions of a soldier following orders and making his own moral decisions during wartime while trying to do his job as a soldier, serve the country he is representing, and protecting himself from the enemy. That is such an absurd and irrational attempt at paralleling two perpendicular games that I find it difficult to take you seriously.

GTA may have had ludonarrative dissonance, but at least it had a narrative which is largely followed. Hatred does not. The story may be poorly executed, but at least it is present in some capacity—which is not the case for Hatred.

Your points are flawed and riddled with holes. You are trying to equate three very different games under the same classification (which is what you argued before) or lack thereof (which is what you're arguing now). A proper analysis of the three games will reveal that Hatred is the odd one out, and fully satisfies the classification of being a "mass murder simulator". Neither GTA nor CoD qualify in this regard because even "mass murder" could be achieved in some respect (which is arguably impossible in CoD with the exception of one scene), they are not the only objective of the game, nor are they the main focus, nor even a secondary focus, nor even a necessary feature (excepting, again, the one scene in CoD wherein you played the antagonists, and not the protagonists). In Hatred, mass murder is the sole objective of the game. There is no other thing for you to do besides murder innocent people or yourself. Unlike Call of Duty, wherein you are fighting enemies and combatants in a war setting, or Grand Theft Auto where you are a criminal who has the OPTION of mass murder (and in a satirical way, mind you), Hatred is a serious game about seriously killing civilians with no other justification than misanthropy and a desire for murder.

Your bullshit glorification of Hatred makes me think you're either a troll or trying to toss a red herring.

9 years ago
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I'm sorry man, it's impossible to debate with you. Even with strong arguments, you still think you're right on everything and you're wrong on most of them (I'll admit you make a good point about soldiers, still not 100% right, but that's a good argument and I'll accept it),

But you're wrong specially on defending GTA and COD which both have terrible narrative and execution (MW1 is good but hey, it's fun, but it's not something that I would call "art", it fails to deliver on so many fronts... compare it to Spec Ops: The Line, which is an immensely well crafted critique to those kind of games.)

All you're saying is that games could never achieve the status movies have, because you think that doing a character that (in his own twisted way) goes on a mass murdering rampage is not ok and should not be done.
Well, take Wolf of Wall Street. If a game comes out from it, you will call it a fraud and drugs simulator?

In all, I think your delusions will only hurt you and this industry due to the lack of diversity. I'm sorry, I won't reply anymore.

9 years ago
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You say that I think I'm right as if that's a bad thing. And? Doesn't everyone believe their opinion is right? If not, why the hell would they hold an opinion they don't beleive to be correct? Sorry, I don't subscribe to that sort of self-deluding doublethink. In any case, I think what you're trying to imply is that I am bigoted, as in I am unwilling to consider others' views because I think I'm right. If that is the case, then you are incorrect because I am far from being bigoted. I am willing to consider others' opinions, just as I have considered yours. Your opinions, however, failed to withstand my logical battery, though, and I discarded them as a result.

You seem to misidentify an unwillingness to compromise on one's beliefs unless they are logically refuted as synonymous with bigotry. Bigotry is the prejudiced intolerance of others' opinions simply because they differ from one's own. This couldn't be further from the truth in describing my behavior. I simply refuse to acquiesce to rhetoric unless it can be substantiated and supported through rational dialectical and argumentation. The reason why I'm still disagreeing with you is not because I'm unwilling to change my mind; rather, it's because you have yet to convince me that I am wrong, and you have yet to refute my arguments (in my opinion).

Anyway, although it's likely that the opinions I opine and arguments I posit are those which I believe, endorse, and adhere; it's ultimately fallacious to assume that your interlocutor's position is necessarily the one he or she actually holds. Arguing arguendo and Devil's advocacy can occur, especially when I am your opponent, so to automatically assume that I legitimately believe or conform to anything I argue is to allow me to refute it by simply pointing out that I am arguing for the sake of arguing. This is not one of those times, mind you, at least not completely, so this particular loophole need not apply. It's worth considering in the future, though.

Now, onto the topic itself...

How am I wrong on defending GTA and CoD? My arguments are that there is an essential distinction between them and Hatred, and one of them is the lack of any narrative or story in the latter. Even though the storylines in GTA and CoD may be abysmally trite, at least they exist. The only "storyline" which could be discerned in Hatred is the weak plot introduced in the trailer, which itself only provides backstory and does not actually occur in-game.

I have not drawn a single comparison between movies and video games in this entire argument, neither here nor on the forum thread to which I linked. I have no idea where you got the idea that I'm somehow disparaging video games as an artform or media of the same merit as cinema, but that wasn't even remotely implied in anything I've said. And, for the record, I believe that video games are equal (if not superior) to cinema as media and art.

At least The Wolf of Wall Street (2013) had some story and underlying message. It may be controversial and offensive, but it would be more akin to GTA as a video game than it would Hatred. The reason why I describe Hatred as a "mass murder simulator" is because it:

  1. attempts to seriously depict mass murder from the perspective of a psychotic, misanthropic serial killer;
  2. contains no satirical or comedic elements which could justify it as anything other than a mass murder simulator; and,
  3. provides no discernible social commentary which could be construed as the underlying message of the game.

This is exactly why I classify Hatred as a "mass murder simulator", but not POSTAL as one. POSTAL only partly satisfies #3, but otherwise does not satisfy any of the criteria for a "mass murder simulator".

Calling me delusional is disrespectful and rude, and I have not exhibited any traits which could even be classified as such. I have no problem with a lack of diversity in the video game industry (in fact, I encourage it). I'm beginning to get the impression that you are intentionally misconstruing my arguments to try to make them easier to refute. If you refuse to be intellectually honest and think critically, then I suppose this discussion is through.

9 years ago
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Who wouldn't want to to play a mass murder simulator?

9 years ago
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This isn't about entertainment value (even though I think the game looks like boring shit). This is about the ethics and propriety of the game.

9 years ago
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If you can't separate video game world and real world you need real doctor.

9 years ago
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Thanks for completely dodging literally everything I've said. At least read what I said before you shitpost.

9 years ago
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9 years ago
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Popular tag: Cute.

9 years ago
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First thing I noticed.

9 years ago
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I imagine the gameplay would get repetitive and boring. One big massive cash grab.

9 years ago
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My thoughts exactly. Couldn't you just play that Modern Warfare 2 level to get this same satisfaction (if somebody really wanted that for some reason)?

9 years ago
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It just looks like the game is aiming to have a massive shock factor rather than have actually good game-play.

9 years ago
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This. It looks boring.

9 years ago
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You think the same as me.

9 years ago
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and it will probably work for the devs.

9 years ago
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9 years ago
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9 years ago
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looks like emo is starting to kill :D

9 years ago
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+1, what's his motive? "I hate everyone", BOO HOO

I don't see the fun in a game where its goal is to go kill as much civilians as you can and the policemen who try to defend them, I'm glad that this game wasn't axed by Steam just for the sake of the people's freedom, but in the end the only thing that counts is people voting with their wallets for good or shitty games (which is a matter of opinion).

9 years ago*
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+agree

9 years ago
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seems pretty lame...

9 years ago
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Why is Duke Nukem talking? Where'd his humor go?

9 years ago
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Nah I'm poor, can't buy anything.

9 years ago*
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dont lie :(

9 years ago
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I don't really care for the violence, I just don't like the genre

9 years ago
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What exactly would be the genre of this game? Because I don't like the mass murder simulators either.

9 years ago
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Top-down shooter, I could've been interested in it if it was a tps or something

9 years ago
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i like them (aka alien shooter!) but not with this premise...

9 years ago
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+1

Been rewarded for senseless killing of innocent bystanders is way too fucked up for me. A couple of my friends may buy it though, hope they have fun

9 years ago
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Can we have an option: my computer is too old to play it? :p

9 years ago
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Why everyone's so excited about this remake of "Postal"?

9 years ago
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"Streisand effect".Apparently,some guy at Valve wanted to cater to the whiners and kicked it out of Greenlight.Holy Gaben himself come out of the woodwork to rectify this little mess.

9 years ago
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9 years ago
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depends on the price i guess
will probably buy if on sale, like always

9 years ago
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not interested at all...

9 years ago
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I'll much prefer first GTA to be added to steam, remastered preferably.
From the gameplay we have seen so far, this game is just hype.

9 years ago
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Seems like I can just watch the news now if I wanna see this stuff. : /

9 years ago
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My thoughts exactly.

9 years ago
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But can you PLAY the news?

9 years ago
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There's something wrong with you if you want to do that.

9 years ago
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And your point is what?

9 years ago
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Bad news is bad news. It's not entertainment.

9 years ago
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Once more, your point is what?

9 years ago
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Here I am being perfectly reasonable but you've decided you want to be a dick. Have a nice day.

9 years ago
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No, I'm not actually, I'm wondering what your point is in regards to there being something wrong with me if I want to play the news rather than just watch it?

9 years ago
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I'm probably just gonna wait until it gets bundled.

9 years ago
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I'm not sure...
I must know the price first :o

9 years ago
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I may buy it only if really on a big sale or bundled.

I really don't care about the violence, it's plenty of even worst games and I know its all fake. but if I were a parent I wouldnt allow my son to play with it.

9 years ago
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Great!

9 years ago
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well, i am not sure if this will be a good game (probably average at most), but it's good that it comes to Steam. everything else would have been censorship. GTA is allowed (questionable ethics), Slaughtering Grounds is allowed (just completely horrible), so why shouldn't this one be... ^^

9 years ago
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Deleted

This comment was deleted 1 year ago.

9 years ago
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Unlike GTA, Hatred is mass murder simulator. Your comparisons are not apt nor do they accurately represent the items you compare.

I wouldn't consider it censorship, but rather a deliberate decision on behalf of Valve to remove content they do not wish to endorse. Valve censors eroge and sexually explicit content (no, the recent string of sexual visual novels do not count because they are nowhere near the sort of pornography to which I'm referring), but I don't see a massive outcry for Valve to permit the sale of that content. If you're seriously going to argue against censorship, you have to argue against all censorship in any form. Otherwise, the same arguments you employ to justify the censorship of one thing applies to the arguments you have against censoring Hatred.

9 years ago
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And Postal series.

9 years ago
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for me buying depends on price

9 years ago
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16.66 euro is the preorder price https://www.preorder.hatredgame.com/

9 years ago
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