Hey everyone!

I wanted to tell you about my upcoming game Sonucido: The Mage, a classic turn-based, grid-based Dungeon Crawler!
When I played Legend of Grimrock years ago I always wanted to make my own Dungeon Crawler. Now, many years later, I'm able to do it and very happy about the progress I make with the game.
The game will be released before Q4 this year and is part of the Steam Next Fest (a Steam event where you can try out many games, it will happen in June).

Key Features:

• Classic turn-based combat
• Throw bombs at your enemies
• Multiple endings depending on your choices
• One character that you will level up through the game
• Available for Linux and Windows

You can learn about the game here:
✘ Steam Page: https://store.steampowered.com/app/1535240/Sonucido_The_Mage__A_Dungeon_Crawler_by_Daniel_da_Silva/
✘ Newest Teaser: https://youtu.be/jrhrVGBtJa8
✘ Website: https://smokesomefrogs.com/sonucido

I also post my development progress on YouTube!
https://www.youtube.com/watch?v=tDmBZCWjLvU&list=PLcnYS_kJPOrcKU4j273ffoE0BoIn8MnY-&index=1

2 weeks ago

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I like the graphics. Looks nice. Good luck with the game =)

2 weeks ago
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thank you very much :D

2 weeks ago
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Very interesting style. For some reason the graphics remind me of "Bendy and the Ink Machine". I like that you went for that kind of style instead of trying to make it as realistic as possible.
Few tips/things that I think would make the game better:

  • I didnt see a health bar on the enemies, maybe try adding one or some place where you can see their health? (maybe i missed it, i'm sleepy af)
  • Maybe add an option to shake the camera when you get hit by an enemy? Not a big shake like when you throw a bomb, but an option for a mild shake could be nice? (I think this will make the combat a little more engaging, like you are actually fighting something)

Added to wishlist, I will definitely keep an eye on it :) PS: Big respect for Linux support!

2 weeks ago
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Thank you very much for your kind words! I still think about how to juicin' up the combat - thanks for the suggestions :D Linux support was no-brainer, it's mostly developed on Linux :) Never heard the comparison - still need to play that game (I also really love that style)

2 weeks ago
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Looks interesting :) Added to wishlist as I know it helps a ton for the game visibility on Steam :)

2 weeks ago
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Thank you! :)

2 weeks ago
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Looks like a low-effort game. The world itself doesn't look too bad, but the sprites should be replaced. If you can't draw why not buy sprites? Sure hiring someone to make custom ones would be very expensive, but buying some already made packs would be relatively cheap and would make the game look much better.

I would also suggest not having the genre of the game in the name, that's what description portion of the store page is for.
Also what's the point of adding your name to game titles? Who are you that it's so important for your name to be in the title of the games you make?

2 weeks ago
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It's not for everyone, that's okay - it's a niche game after all

2 weeks ago
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"Looks like a low-effort game." Now now, there's absolutely no reason to be rude. Care to explain how you came to that conclusion? Whats wrong with the sprites? In my opinion they fit the world perfectly well. Yes, for a team of 5-10 people, this game could be considered "low-effort", thats true, but for two people (him and his fiancee)? Are you serious? Building the enviroment, building every scene, all the enemies, the AI for the enemies, the logic behind everything in the game, what music goes where, soundtracks etc, and on top of that trying to write a story that makes sense.

They even added an NPC in the game (the old guy), Fallout 76 didnt have any NPC's until they updated the game 2 years after release. A game developed by Bethesda. I'm not saying its the best game ever, but considering how many people worked on it, you seriously say that? By which standard does this look bad? Yours? Excuse me, who the fuck are you? A game dev? If so, please show us your projects for a "high-effort" game.

If you have a constructive criticism about the game, say it, I'm sure it would help the developer in improving this game and making better games in the future. Otherwise, don't bother replying, I dont want to talk to someone like you and neither will I reply if you say anything. You just embarrassed yourself with your comment. Have a nice day :)

2 weeks ago*
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If me being real with him and giving him some criticism on what could and should be improved is rude, then so be it. I'm not going to fret over it. He can take the criticism and improve his game, or ignore it and keep it the way it is.

It doesn't matter how many people worked on it, if you're selling something and you want to be taken seriously then your product better show some quality. There are lots of indie games out there made by only a single person that look and play much better.

Again, like I said in my original comment if they can't do something well themselves they could just spend some money to have someone else do it for them, or buy already made assets which would be a lot cheaper. So don't go making excuses for them.

As for who I am, for this purpose I am a gamer and therefore a potential customer. I have every right to say what I dislike about the game and what should be improved to get me interested into buying it.

1 week ago
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looks cool!!! added to my wishlist. I hope the development continues going well :D

1 week ago
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thank you :D

1 week ago
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I love to play such games in VR. And with minimalistic graphics, it is possible to play directly on Oculus Quest or Go.
Although, I never played dungeon crawlers on PC. There are a lot of good RPG-maker-based and other third-person games.
You could try to port your game to VR if you want a wider audience.

1 week ago
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Never thought about that! At the moment, I want to focus solely on Windows and Linux and "normal" play to ensure that this is a good experience possible (and I don't own a VR headset :'D) but thanks for the suggestion!

1 week ago
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