I adore the game.
So long as you can get past it's silly, 30-second justification in the plot being, well, kinda dumb, the gameplay is very good.
Worth noting, once you beat a level feels a bit more like a racing game's time trial mode where you're competing against yourself to beat your best time (at least for me). There's usually a fair bit to explore in each level though if you're a completionist. Also, there are quite a few branching paths.
I think the game would get boring if you tried to play it for 3-4 hours at a time, but I find it great for when I have an hour or less to kill.
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Even if the game dropped to 75% off, that's still only a ninety-cent difference.
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No it's not
It has both the pixel art and the modern one.
It's the definitive version.
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This game is, in fact, a port. If you're not playing it with a game pad, the controls are terrible, borderline-unplayable in some modes.
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I hate being timed and I dislike time trials. So pass for me.
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I bought it. Only played it for 90 minutes so far and I thought it was pretty cool. I plan on playing it some more. It's not really 30 seconds. You can extend your time but if you extend too much it calls you "sucky hero." So there are various trophy levels and each level has various objectives. I was a little disappointed that you can't use new equipment you collect on lower levels.
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Basically the topic title explains itself. I've seen that Half-Minute Hero has a nice discount (66%) in this indie spring sales and as it really attracts my attention I was wondering if it really is a good game.
My biggest concern is if it gets repetitive too soon or, on the contrary, it has a long and satisfying duration. The game really looks awesome and I like those games where you can spend 15-30 mins and simply leave without being tempted to play longer.
Depending on what you say I will buy it, or simply wait it for a get and even nicer discount (75%?) although it wouldn't make much of a difference or wait it to come with some bundle, which seems quite likely. Thank you.
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