Killing Floor, some-what Stalker: Shadow of Chernobyl, FONV without radio on because they used FO1/2 ambience music for their ambience music IIRC, but the ambience music is good either way.
All of them for ambience and the threat of death.
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"Not so scary games"
SoC's underground laboratories made me quit almost instantly when I first entered them.
They're such a tone shift.
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I'm used to it now, though. I just did the 2nd labs(so the one where you have to fight the controller at the end, next to wolf's corpse) on master difficulty with the LURK mod and it wasn't too bad, aside from the zombies who take a ton of shots to take down, unless you're good at using the iron sights/scope(the LURK mod just makes the spread on guns a lot worse than vanilla game, which is already pretty bad). I get mildly scared but only at the risk of dying, although having to reload over and over removes the atmosphere.
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Subnautica, the scenery and discovering new things is beautiful yet the ocean and what lives inside of it is terrifying at the same time.
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The moon is so huge and bright. Quite horrifying when I am used to look at how small the real moon is.
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Doom 3
Even though you are a bad-ass with many guns, some enemies are so grotesque and sound scary that the game terrifies you.
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Oh I forgot about those. I had a huge jump scare moment with one of those too.
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Any game where you can fall from a high ledge and die. I get more nervous navigating the narrow ledges in Dark Souls than I do fighting the enemies, even though 99% of my deaths are to the monsters. (The Crystal Caves suck.) Hell, even games like LoZ can give me heart attacks if I fall unexpectedly. (But then in games like Lightning Returns, which has no fall damage, I climb as high as I can and jump off, grinning like a loon.)
Funny IRL story: At the scariest haunted house I ever went to (Ripley's Haunted Adventure), I was terrified most of the time because it's pretty awesome, but literally the only time I froze up was in an otherwise innocuous room where the floor had a mirror on it, which made it look like you were crossing a narrow wooden plank over a deep hole in the floor. It took the combined efforts of everyone involved to get me across, and even then I cautiously tapped my shoe on the mirror before crossing. The poor guide-lady was looking a little panicked herself, worried I'd stay there too long and the next tour would run into me. XD
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I know it's partially a horror-themed game, but Headcrabs in Half-Life games give me the creeps. Not because what they are in the game, but because what do they do according to the story of the game.
+ Falling in many games just give me the creeps, mainly if first-person, like Mirror's Edge, Story About My Uncle.
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It does come as extremely creepy to me, probably because I dislike clowns and the idea of being hugged by one makes me shiver. I got a key for it recently, and I still haven't decided if I should activate it myself or give it away, as it looks terrifying. But I need 'training' for thimbleweed park.
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Same, I only played an hour or two with it :D Besides being creepy for you (us, then :D ) it's really, really well-done. I really suggest you to activate and try it - the point and click / solutionfinding parts are still top-notch, and you'll easier to get the message of the game if you're afraid of clowns.
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Dota 2. When I look at the hrs I played that game, most played game, very scary. I was gonna delete it from my library but I decided to keep it as a reminder of the horrors of the human condition.
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Oldie but goldie... Thief 2. It had the dark and creepy occult things with ghosts and walking skeletons jumping you, and the sounds and everything, church music with chanting etc... I don't know if it's supposed to be scary or not though, but to me it is.
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There were couple things scaring me as a kid, in the Gobliins adventure games. Dunno which of them, and the only one I remember is where a mummy makes rounds and you have to hide up on some ledge otherwise you get spooked to death.
In Unreal, there's a bit at the very beginning, before any combat even happens, where you go through a door and there's a monster (Skaarj?) in the distance, crouching over a body, that runs away.
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What the heck, you took a break from shitposting? o_O
I was really scared in games as a kid, even non-horror ones, when I was being attacked in the back in a FPS, I would feel a sharp pain in the heart. Started using invincibility cheats to cope with that.
Nowadays I dont have that issue, but I still avoid playing scary games due to that. I should try out one sometime. I started Dead Space but wasnt in the mood for it so stopped, but i didnt feel anything bad about it.
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I'm the same: shooting games scare me, although I'm trying to get used to it because there are some great FPS games.
Games that are not really scary but still scare me: Bioshock and Dishonored. I'm still trying to get used to it, and I do my best to avoid combat because I easily panic.
EDIT: I've played a short game of Vampire: the Masquerade Bloodlines years ago, and the only reason I didn't find it scary was because I played its tabletop game and was familiar with the lore. I was looking forward to meeting the different clans. I wasn't able to finish it but might get the game from Steam once I cleared my backlog a bit more.
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Please tell why
For me, it's Vampire: the Masquerade - Bloodlines someone will surely re-install it just by reading its name
All that stuff with zombies and serial killers scare me, even if I know there are scarier games
By the way, any game with shooting missions scare me in some way, like GoldenEye and Perfect Dark. They make me getting into panic because of the unpredictability of appearing enemies
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