Thank you for the chance!

8 months ago
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Thanks for the giveaway!

8 months ago
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Thank you! GL for all

8 months ago
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Thank you very much for the giveaway! :D

I'll play the game as soon as I am able to. ^_^
(Will take me a month or two probably... I got a bit overloaded lately with too much stuff I have to do at once. O_o )

8 months ago
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All done!
(Took me long enough... waaaay longer than anticipated. I'm really sorry about that, I... haven't been able to play much these last few months. T.T )

Ahem, it's, well- a Western RPG. Kinda hard to really say anything else specifically considering how friggin' huge the game is. Closest comparison I can make is Skyrim, I guess, although that might be because that's the only other big Western RPG I've played. ^_^'
I can safely say that it's less buggy than Skyrim (which isn't saying much... and it still has a fair few bugs here and there, especially when I got to the DLC stuff, but overall nothing to force me to search for a bug fix mod like Skyrim did) and it has a much better combat system. This is a game which actually makes mage weapons really badass to use on their own and not just be fancy sticks which buff spells. It's pretty skill-based with dodging and positioning and stuff... well, until you decided to focus on smithing and enhancing your own weapons and armor, and become so OP that you one-shot everything. On "Hard" Difficulty. Some enemies still try to put up a fight though, so that's commendable.
The main (non-DLC) game and story overall managed to remain "fresh" and not get repetitive. I kinda noticed that while the dungeons use a limited set of assets and similar set-pieces, no two dungeons were the same, which is pretty impressive considering how many of them there are. There's also reasonable enemy variety, even if some of the cannon fodder gets overused a bit and the threat level of what I assume were supposed to be the mini-bosses fell apart when I got a descent build going. The story did feel a bit... rushed towards the end, but that's probably for the better since it was already kinda running out of steam at that point...
...And then there were the DLC... The first two- Teeth of Naros and especially The Legend of Dead Kel, really felt like time wasting bloat. I guess this is because they promised "loot" but by the time I actually decided to do them, they couldn't really offer anything better than what I already had and the few new things they offered paled in comparison to how much of "more of the same" busywork they had.
Fatesworn, the sort of story continuation expansion unique to Re-Reckoning fairs a bit better in that it is post-game so the new stuff are stronger and it introduces new and unique mechanics which actually get used in it a lot. Its enemies still had no chance of killing me, but at least I couldn't one-shot them either. XD Map design was a bit... overdone though, to the point of needlessly stretching out the bits where nothing is happening. Finishing all the quests in it was, as a result, kind of a drag.

Overall, fun game. Probably didn't need to be quite as big but I'd totally recommend it to someone who wouldn't go into it with the insane completionist mindset that I have. ^_^'
Anyhow, again, thank you very much for the giveaway. :D

1 day ago*
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Oh wow, you didn't have to do an update, but it's great to read about your experience. Glad you liked the game!

1 day ago
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