...aimed at lowering the Review Score of a game
No less, than accounts upvoting a game
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Sounds ok since they're not fucking around with anything like most of their other ideas. Histogram not working atm.
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And when are they going to ban everybody who posts meme reviews or ASCI art permanently from posting reviews ?
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they should shadowban those people like reddit does
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That would be great. So they could keep posting that crap if they think it's funny / it contributes something without bothering anybody else.
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But ASCII art reviews are so helpful when it comes to developers like Digital Homicide.
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So you can make a pile of crap in ASCII as well ? Haven't seen that one yet... The only ones I can remember right now are that "Before I played / after" muscle-man and review doge.
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I was referring more to the Middle Finger ASCII Art that I've seen used in reviews for bad developers.
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So why is review bombing a problem?
"Because the latest victim was WESPEAKONLYINCAPSBECAUSEITLOOKSCOOLER's BATTLEGROUNDS, and we want to ensure that the newest cash cow stays on top place on Steam until either its developer leaves us like Riot Games did with League of Legends, or the more possible scenario happens and the game implodes upon itself in a few months, and we COINCIDENTALLY release the newest CS:GO operation right the next day.
Also because Bethesda games suffered review bombings right when we were in the process of giving them the biggest corporate blowjob ever. We are still kinda sore about that."
The problem with Valve is that they are not really as smart as they think they are and their motives are not exactly that difficult to figure out.
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Yup I think that's the reason, they want to mitigate the shitstorms
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It was review bombed when one of the promoter streamers pretty much managed to bitch enough to make SOMANYCAPSINMYNAME himself ban a ton of people. And they realised that the game's EULA has a clause that can be almost directly translated to: "We can ban you any time even for the lulz and you cannot appeal, ever. P.S., thanks for the 30 bucks."
The player base did not really like it.
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Wait, what? The policy pretty much condones review bombing.
"In short, review bombs make it harder for the Review Score to achieve its goal of accurately representing the likelihood that you'd be happy with your purchase if you bought them. We thought it would be good to fix that, if we could do it in a way that didn't stop players from being able to voice their opinions." (emphasis added)
"We don't want to stop the community having a discussion about the issue they're unhappy about, even though there are probably better places to have that conversation than in Steam User Reviews."
"In the end, we decided not to change the ways that players can review games..."
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Basically, they don't really do anything against it, but they let the buyer more easily isolate when and why a bunch of negative reviews started to appear.
You can then decide if it's an issue that affects you or not.
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Did Riot leave though or was it Valve preparing for Dota2?
Because it was pretty much about the time when they announced they were working on Dota2 when LoL was gone from steam....^^
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Also bei uns in Österreich sagen wir Ein Schelm wer Böses dabei denkt. Klingt vom Rhytmus und der Sprachmelodie find ich auch schöner :)
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There is always 2K, WB, ubisoft. So this seems favorable to many companies.
For now we care enough to ignore that data, in the future we might not even count those reviews
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2K, WB, UbiSoft got review bombed because the games had issues. Big ones. GTA V from RockStar got bombed because of a stupid mod fiasco, that was closer to the debacle that dropped Skyrim's score a lot when they tried paid mods for the first time. (But then they brainwashed their worshippers a little bit more, so now we are supposed to be grateful for paid mods. insertmandatory"fuckBethesda"commenthere)
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Just off to of my head
2K/take 2 and microtransactions
WB and the never released dlc for MK
The Drm issue for many AAA games
To me it feels like most AAA publishers gain something from this
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Nice, but the better improvement would be to divide actual game reviews from anything that's just people complaining because they've technical issues x.x Or deleting troll-Reviews like memes...
(And since I'm already complaining... being able to write a review while you can still refund a game is an open door for trolls and shady people x.x + 5minutes into a game should NOT qualify anybody for a review O_o)
But :3 thank you for the notice, madjoki! I always miss these announcements on steam ^^
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That would require actual work from them. Never gonna happen.
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True ._. although some automatic... things could help to prevent actual work, like a minimum length for reviews (10/10, or 0/10, great, sucks, etc isn't helping without any additional information), a system to prevent spamming the exact same (or very similar) 'review' on multiple games and blacklisting/censoring certain... erm... sequences that are quite common in ASCII art ö.ö If you can't copy and paste, I doubt as many would use memes anymore.
And the time thingy... they could change that at least. A lot of games are great for the first 30-60 minutes but get boring, or frustrating later, while others are slow burners and you really need to invest some time.
Also, 2 hours of playtime would probably make a lot of the 'the game won't run in my PC'-reviews disappear. People would either refund the game, or maybe find a solution by looking in the discussions instead of complaining through a review.
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Also, 2 hours of playtime would probably make a lot of the 'the game won't run in my PC'-reviews disappear.
It would also help cut down on the buy/review/refund I've seen many people doing just to review bomb a game because they didn't agree with something the developer did or said.
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Absolutely! But until now, I wasn't aware that this is an issue already ._. I've encountered one of these 'reviews' on a game I like and it made me quite angry. I even tormented someone from the support with my complaints ^^" yes, yes totally useless, but I needed to rant and there is this tiny hope, that if enough people complain about such behaviour, steam might actually do something because... aren't they also loosing a small amount of money whenever they refund something? o.o Or at least, it means more work to refund than to apply an automated system that... I don't know, delets a review if the author doesn't have the game in hin library anymore, or to simply set a new minimum playtime for reviews. (The only downside might be, that if a game's really bad, you could not refund it AND tell others about your bad experience in a review, but if this buy/review/refund is a problem already, I can only imagine that it will get worse, as long as nothing is done to prevent it.)
I mean, let's be honest... Shady devs did exchange keys for good reviews... Now we have shady 'reviewers' abusing the system because we're on the internet and apparently every hating mob feels entitled to do whatever they like.
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Also, 2 hours of playtime would probably make a lot of the 'the game won't run in my PC'-reviews disappear.
Who gets to decide at what level of dysfunctionality one is entitled to a review complaining about it? What do you propose as the rule for that?
I'll give you some examples, you can swipe yes or no:
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I'll try to give a reasonable answer, but of course, opinions will differ :3
I don't mind reviews that include technical difficulties, but the ones I mean are those, that simply say 'can't run the game!', so there's no way to know wether the person has even the right system, the richt windows version, or just encountered a serious bug wich made the game unplayable. Let me give you an example ^^
Alice: Madness returns got quite a few negative reviews because 'the Steam key I got does not work!' ... Yeah... probably because it wasn't a Steam key and there were countles post explaining in great detail how to activate the game. So writing a review, talking about a steam key is... not useful. One that criticizes the unnecessariy complicated activation is, on the other hand, a good thing.
Game does not run on XY, has no Achievements, does not support a certain language is also, in my opinion, not a reason for a review, because these informations can be easily found on the store page. A promised, but not included, language is, again, useful.
Maybe I could summ it up like this ^^
If a review is just written proof that the player is not able to process information before he buys a game, he should not write a review at all.
And reviews are, in my opinion, not the place to seek technical help like some userd seem to think.
So now's your turn :3 I would like to hear your opinion, please ^^
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a review is just written proof that the player is not able to process information before he buys a game, he should not write a review at all.
It's easy to be 'on the fence' in that regard, for example what if I hear a game has bad AI, and I still buy it to see how much it annoys me - can I write a negative review afterwards?
A lot of reviews in my view validly complain about design decisions or the developers' development skill, yet about things which a truly educated consumer would see before buying. Games however are not only sold to people with notable precog skills, but also to mere mortals. Just because I know that as any Bethesda game, Fallout 4 isn't going to have very captivating quest writing, other people can still give it bad reviews for that, even if they too could have suspected that beforehand.
Personally I feel anything that upsets you about a game or what the developer does in relation to that game and your enjoyment of it is valid grounds for a negative review. With Firewatch I'm sort of on the fence myself, whether illegal legal action against a streamer for arbitrary moral reasons is a valid review bombing opportunity. If the developer doesn't send keys to bundle buyers, or the developer randomly revokes game keys, that definitely touches upon the relationship between gamer, Steam and dev, and thus is a valid negative review - even if it's not about the game quality.
When imbibing my opinion, take into consideration that in my side job as a performance artist, I have given a popular game a negative review just because it didn't have any otherwise.
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That's good change. I voiced my opinion on this issue in the past, and this is as good a solution as any.
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I really thought with the changes they made a few months ago to show relevancy information, trying to personalize the store experience more, that they might go the Netflix route and just remove reviews entirely, and not expose any kind of total score.
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A sensible change from Valve?
I read the entire blog and I like the conclusion they came to and providing more data is good/
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I loved how in-depth they went, really helped communicate their reasoning and final change.
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because it was a free weekend game so steam "thinks" you have it and made a tab for it?
would be my guess. give it some time, might just go away on its own. or not muwhaha
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Histogram = good
Making users hover cursor over 'review type' to see how many positive/negative reviews there are = bad
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for example i entered here
http://store.steampowered.com/app/614570/Dishonored_Death_of_the_Outsider/
something is rotten in ... Developer: Arkane Studios / Publisher: Bethesda Softworks
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