Civ 5, FM 2013, Homefront, Robin Hood, oh gawd the list is endless. Maybe 25% of my library.
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Can't say I regret buying my games but I am disappointed by Heroes Of Might & Magic VI / Fallout 3 GOTY & Fallout New Vegas. Cool games but buggy as hell.
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Although I love the game and the series, if they don't fix the fucking ridiculous input issues with Resident Evil: Revelations, I am going to very much regret buying it. There's insane mouse lag (as in definite input lag), and there's always very strong mouse acceleration in the game. They made a patch to "fix" this and added a "Mouse Acceleration" option to the options menu, only it does absolutely nothing. Some even report that turning it to "On" actually helps lower the amount of both negative and positive acceleration. When moving around the mouse, it feels as if you're moving around a goddamn joystick on a pad with a ridiculously bad deadzone. It's so bad, that if I move my mouse slowly enough, the game doesn't even register any input. Now think of what you often need to do in a game like RE. That's right - make small adjustments to your aim to track the head of some zombie moving about in some haphazard animation. Which is fucking impossible - literally - to do, because the cross-hair won't even move unless I jerk my mouse around fast enough.
Shit like this is goddamn ridiculous. Look at another 3rd person shooter like Warframe, or Max Payne. Mouse tracking is 1:1 - I move my mouse an x amount, my cross-hair moves that same amount. The character on-screen adjusts their stance just fine, end of story. Why Capcom has such a ridiculous issue with getting normal mouse control in the game is fucking beyond me. Lazy coding designed around control with a pad is my guess. The horizontal and vertical sensitivity is even different, further supporting my theory. This crap is really pissing me off, as I want to play through and finish the game, and play raid mode with my friends.
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They probably just map mouse input with the same function that maps the pad. I've seen it before on some console-born games. Incredible how someone can ruin a million-budget game by thinking that writing about a dozen lines of code is too much effort.
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I tried that game for a few hours, I HAD NO IDEA WHAT WHAT WAS HAPPENING.
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lol, same, and becareful not to accidently jump on someone's head in town, they all will decide they don't like you anymore......everyone....all at once.....
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East india company which came in one of those Indie gala bundles. Such crappy game which looked promising to me. Second is Half-life 2. Literally the most overrated, boring and stupid so-called shooter I've ever played. Third is Battlefield 3, my PC just can't handle it, lol
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Prior: some formula 1 game for the playstation. My dad never played it and it was bought for him. Huge waste of money. Rollercoaster tycoon 3 - i played it just not enough. Not enough new things to play with made it boring.
Now: Fifa 13 somewhat. I like the career mode but it's not completely to my satisfaction, simply simulating makes your good team d not so good quite a lot. + Crash crash crash at release.
What are your regretful buys?
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