I like it very much too because it is less frustrating when you don't have much time and you know how many GAs is there until the end train. However the trains looks smaller when there is the counter. I though about it when I put it there and it seems to be really true - even an user wrote me that I made longer trains (an the fact is that the length of this train is normal - average). So I am thinking if I use it also next time or not.
Comment has been collapsed.
20 Comments - Last post 1 minute ago by makki
365 Comments - Last post 28 minutes ago by MXY
26 Comments - Last post 38 minutes ago by pripkun
15,566 Comments - Last post 3 hours ago by uvi
81 Comments - Last post 4 hours ago by indio68
47 Comments - Last post 5 hours ago by shortcakey
8,481 Comments - Last post 8 hours ago by FranckCastle
15 Comments - Last post 2 minutes ago by RCSWE
196 Comments - Last post 4 minutes ago by m0r1arty
19 Comments - Last post 12 minutes ago by Miketool
102 Comments - Last post 20 minutes ago by Asteria94
26,770 Comments - Last post 27 minutes ago by Pharazon
8,057 Comments - Last post 31 minutes ago by murkotlyvo
3 Comments - Last post 42 minutes ago by Lugum
Hi there,
I decided to make a new train. This train is very special for me because it is the first train I made using ESGST user script. The creation speed is really very fast. It is even much, much faster than creating trains with the old good SGChooChoo auto trainer.
In short, you just copying & pasting game names and keys to text fields, clicking on add button to add the game to queue and after there are all games, you just have to click on a button "create train" and it will automatically made all the GAs, connect them and even add the counter. And the initial settings can be loaded from a template of course so no need to set it again next time. :)
Aboard here
Comment has been collapsed.