Pretty sure you can kill her (or at least cause her to die) in the high chaos version of the last level which I did on my 'kill everyone I can' run.
However that same level makes it impossible to kill everyone and leave the level empty, as in certain areas enemies seemed to keep respawning. I was quite disappointed.
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Oh okay I haven't actually finished it on high chaos (yet). I meant an earlier part, but not the prologue. Not sure there, I didn't really try to kill anyone in prologue but I happened to jump around and jumped on someone's head and it was a game over anyway after they got angry at me :D
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-Start Fallout 2
-Get in Den
-Clear your inventory, keep only dynamite with timer
-Set the timer and run around children
-They pickpocket your bomb
-Fun ensured
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Fallout 3 has TONS of people you can't kill. :p
Morrowind on the other hand is a perfect example of what you're asking for, everything can die, even the gods. :p
Other good examples are Fallout 1 and 2, Postal 2 and Baldur's Gate.
I prefer the Fallouts because they actually adapt to you killing everybody in a lot of circumstances.
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hahah yea i remember playing that game and finding a crackpipe or something and used it and figured i was gonna die from it so went on a rampage and then my heart exploded
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Dark Souls -> kill essential npc -> no problem bro, go ahead!
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Demon's souls is even worse..
Lay down controller in the nexus to stretch fingers -> R2 attack stockpile thomas -> Play Ng+ without being able to store anything -> One of the most awesome playthroughs I've had ;)
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Ahhh yeah! Right at the end of my first playthrough I went back and murdered everyone I could to get their unique gear. Every playthrough after I've been more selective about who I'm naughty or nice too.
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I don't think you can kill the shopkeepers in Dota. Nor your own courier.
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With mods enabled, you shouldbe able to kill everyone in all Bethesda games.
You can kill nearly everyone in all GTA/SR/SD/etc. type games except quest/story mobs.
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DLC Quest, there's even an achievement for it - Anything For An Awardment.
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I'm not sure, but Dark Souls? Never tried to kill everyone.
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Hitman Absolution.....its kinda scary really. esp when you are in the chinatown level and there is a sea of people.
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Ever try shooting the bottlecap? ( At least I thought it was a bottlecap, could be a coin )
Was such a odd thing.. my first reaction was to try to kill them all.. lol.
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I don't necessarily have a problem with being able to kill anyone, including children. The problem that arises with your premise is that it's almost impossible to code for events where a character who features in the story gets killed. I'm thinking along the lines of someone who gives you a mission, or who is otherwise crucial to the plot later on. You'd seemingly have to either detect hen they died and have branching plotlines for the rest of the entire game: a lot of code and additional writing, acting, etc., or else you'd have to inexplicably end the game right then and there. In the end, the only feasible solution is to, well, not allow them to be killed. Not in terms of 'if you shoot them, nothing will happen', but in terms of a mission failure and their eventual off-screen resurrection so you can play through it again.
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It gets boring rather quickly. Mainly because games usually don't have all that many NPC's and after a good refreshing massacre you'll find yourself in a barren world with nothing to do.
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Do you enjoy being able to kill anyone you want? I always love to try to kill random people, and sometimes I actually am, which is pretty fun! What are your favorite games where this can happen? There are only 2 games I can think of-
Here are some screenshots of the fun I've had- Share your own!
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