On Steam:
Outside Steam(That I am aware of though probably spend at least 1k hour in several f2p MMOs... each):
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https://en.wikipedia.org/wiki/Starsiege:_Tribes
Even AAA games today have gradeschool netcode compared to Tribes. It plays fast and smooth even over a dial up with realistic physics for projectiles and players with good prediction to reduce observable lag. Of course it had custom maps with prefab buildings & objects, etc.
Even AAA games today have gradeschool mods compared to Tribes. It has not just vehicles and modifiable maps but even total conversions into persistent RPGs.
And Tribes 2?
It had all of that plus built in offsides balancing with bots that were replaced by real players when they joined out of the box.
(Tribes 1 & 2 were done by a team at Dynamix that came out of the Commodore 64 & Amiga scene. Tribes 3 & 4 were trash on different engines coded by PC people that lacked almost every quality that made Tribes 1 & 2 special and had much worse net code. 3 even has worse graphics than 2 and 4 aka Ascension coded decades later barely matches Tribes 2 in graphics and doesn't include the netcode, physics, bots or mods.)
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Anarchy Online...
Couple hundred days maybe dunno...
Ekarona has played 358 days 9 hours 18 minutes 6 seconds
Ekaros has played 27 days 20 hours 7 minutes 16 seconds
Ekaslave has played 344 days 14 hours 25 minutes 56 seconds
Ekadv has played 10 days 23 hours 39 minutes 2 seconds
Ekax has played 6 days 0 hours 3 minutes 36 seconds
Hmm maybe around 18000 hours or so...
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Victoria Revolutions - only game I played for ten years, literally an hour or two every day.
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So this is pretty much a copy of This thread but that one is closed and so now there's this one.
(Ps. I've been inactive for a while so hello again!)
Mine is Garry's mod. I used to play this nonstop.
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