1 decade ago*

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If it's a temporary ban, maybe.

1 decade ago
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NOOOOOOOOOOOOOO, unless till like a week after a bundle comes out and when the bundle is being sold ?

1 decade ago
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It's a bigger burden for the admin to keep up with all the bundles regularly, there are so many of them.

1 decade ago
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You see someone making huge amount of bundle key giveaway - you do report. The rest is on us.
But please do not report for few games that might have been in a bundle. We had Potato sack, Cube pack, 50% discount for all indie games, etc., which are legitimate. Not everyone who have given away some inde games is an abuser.

1 decade ago
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1 decade ago
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What does it matter whether the game came from a bundle or not?

1 decade ago
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1 decade ago
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That's not a reason. The question is why is it against the rules?

1 decade ago
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1 decade ago
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Personal use just means you can't use it for some commercial use. Most movies and other media you buy also says it's for home personal use only. That doesn't mean you can't give away a DVD. It just seems like it's a case of "Someone said this is bad, so it's bad, and we should ban it! Yup!" without having any real reason.

The only thing negative about it is if contributors cry that they had to pay more for their contributor status. But that should hardly be a reason to set policy.

1 decade ago
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If this is all accurate, I agree with uhhsam.

1 decade ago
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+1 I agree

1 decade ago
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+1

1 decade ago
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yeah i gotta agree with this, if anything just have the bundles locked out from adding contributor? but thats a kick to the nuts to people who paid full price to be given away...So to counter that no bundles giveaways allowed end of! cant please anyone

note* i realise this comment hasnt helped in any way

1 decade ago
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While I mostly agree with you I believe the main reason for the bundles ban was to prevent people from buying a bunch of bundles for one cent (back when most bundles allowed that) and then letting people give them away. When the bundles went for one cent it actually costs them more money to distribute the games then they were making. Of course I always found that arguement flawed since they allowed full bundles to be given away.

1 decade ago
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i got one bundle , then realised i dont need it so its redeemble but i didnt even bother to " get the steam key " and yea its " for personal use only " i wud give away

1 decade ago
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Wouldn't that apply to the bundle as well?

1 decade ago
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Yep, that's what I meant. :)

1 decade ago
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If it's from an ongoing bundle, it's against the rules.

1 decade ago
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a) start to enforce the rule
or
b) abandon the rule

Everything else is counterproductive as, by now, users who to abide by the rule are placed at a disadvantage relative to those who ignore it.

1 decade ago
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While the intention of this idea is good, I can guarantee that people will find a way to go around this.
They already did it with the IronClads collection.

1 decade ago
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I don't care how did they get these games if I really want to win them.

1 decade ago
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you sound greedy

1 decade ago
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If you would get a good game and it turned out that it was a bundle key, wouldn't you be thankful to the giver?

1 decade ago
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@Incog:
You sound arrogant.
Does it really matter where the game came from if you end up getting it, for FREE I might add, regardless?

1 decade ago
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The only real problem is inflation of contributor value. But, even then, I'm not sure how it's different from giving away, for example Metro 2033 or Arkham Asylum during one of those 2,50 deals they have so often. I'm a bit conflicted on the whole thing.

1 decade ago
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I agree. Some people forget that most of non-bundle games are also bought very cheap on sales. Nobody complains then.

1 decade ago
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Most really good sales are 75% off. One example of a bundle is Indie Gala 5. Buy a gift of the basic bundle for $1 in the first week, and you get 4 total gifts. you get "Beat Hazard" (10 Points), "Razor2" (10 Points), "Making History" (5 Points) and Ironclads Collection (1 Point).

Do the math and that's $104 in contributor points, for every $1 spent. If a product was $104, and you could buy it for $1 that would be a 99% off sale (Thats Rounding DOWN to 99%). Thats why this kind of thing is against the rules.

To sum up: For a bundle I can spend $10, and get credit for over $1000 Contribution. For a regular 75% off deal, i would have to spend $250 for a $1000 contribution. Is that fair to other contributors, that give so freely of their own money?

1 decade ago
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Wait a minute. How does 10 + 10 + 5 + 1 = 104? It's still a better deal than a 75% off sale, but I think a better solution would simply be to lower the values of those games to perhaps $5 each (where they are higher).

1 decade ago
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(10 + 10 + 1) x 4 = 104. because that 4 gifts containing all those games

1 decade ago
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Actually, it's (10 + 10 + 5 + 1) * 4 = 104.

1 decade ago
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Oops, yeah. My bad.

1 decade ago
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Except that giveaways for individual bundle keys are very much against the rules for this very reason. Only complete unused bundles can be gifted. And you don't get multiple gifts until happy hour, which also requires you buy a copy for yourself in the first week.

1 decade ago
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Not entirely true. Gala happy hour works regardless of what the bundle you purchased was. I purchased a dollar gift bundle in the first week and got 4 more in happy hour. I still do not have gala 5 on my personal page.

1 decade ago
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Thats my point. This is WHY individual bundle keys are very much against the rules. I explained because there seems to be some confusion on that fact. Many people think "a giveaway is a giveaway, why does it matter?", so I'm showing why it DOES matter.

1 decade ago
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you just show that people don't care about gifting stuff to others, but rather care about their contributor value

to quote someone from the discussion about contributor giveaways before they were added:
many people don't seem to want to gift something to others but rather rub "I have more money than you! how does that feel?" in their face

1 decade ago
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In my Opinion, i like this rule because, it makes gifting about gifting. If this rule was not in place, this site would explode with Bundle keys, and nothing but bundle keys... If you look at the gifts that are up, a great many of them are Bundle keys. Can you imagine what the site would turn into if they allowed Bundle keys? It would be flooded, and the capacity would be so high, the Admins wouldn't be able to keep up. Also, it would be pretty disrespectful to the creators or Bundles. In part, that was why the minimum price was set to $1 for Humble Bundle, because it was getting hugely exploited.

EDIT: More to your point, that is an issue with contributor giveaways now. Greed and notoriety. But i truly believe there are many who gift just to gift. In the end, i believe the scales of this community tip in the direction of "positive" rather than "negative".

1 decade ago
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1 decade ago
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1 decade ago
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That's a good idea.

1 decade ago
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Didn't work well with the IronClads collection.

1 decade ago
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No please don't

1 decade ago
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They will just wait and then make them if we put a limited time ban on certain games.

1 decade ago
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Can't you write a script to scan the steam inventory? And only be able to put up games that you actually have in your inventory.

1 decade ago
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Not all keys are bad. Retail keys, keys from other stores that can be activated on Steam, IGN Prime keys, all of those can be used in legitimate giveaways, and it would suck to miss out on them entirely.

1 decade ago
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But, my first giveaway was a retail CD key.

1 decade ago
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1 decade ago
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I disagree.

1 decade ago
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Stupid suggestion IMO, nuff said.

1 decade ago
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Bad idea. The current rules already prevent people from abusing bundles for lots of points.

Anyway, you'd just end up with people spamming Steamgifts with giftable bundles a month after the end of the event, instead of right after.

1 decade ago
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Most of the suggestions i see are posted by you. You should just add a moderator and just tell them.

1 decade ago
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Than also ban free mass gained keys like lucid and feari solitaire.

1 decade ago
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Do those giveaway kill you? just deal with it, some people just want the game and let them have it then ._.

1 decade ago
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No.

1 decade ago
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This again...

1 decade ago
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that is totally bullshit . u can ban the gifters who spend 1000 usd too .. for abusin the idea to contribute

1 decade ago
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1 decade ago
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Or maybe we should email the bundle-er company and ask them to bundle the key like humblebundle. It's better for them I think.

1 decade ago
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TELL ME MORE!

1 decade ago
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people are giving away games, and you are bitching about it. rofl

1 decade ago
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This is quite possibly the stupidest solution to the problem I've seen someone suggest.
May I remind you, this site is about GIVING not RECEIVING. The entire Contributor Rank feature completely derails this. However, I'm inclined to agree that it is a good idea to have giveaways that are specifically for Contributors. The way that it's executed is entirely wrong in my opinion.
I don't believe users should be able to choose how much people have to give away to participate in their giveaways. There are some times where I legitimately get angry because someone took the cheapest, worst possible game the could get their hands on, and then only let people who'd given a ridiculous amount of stuff away get in.
I also believe that Contributor giveaways shouldn't be public by default. I believe that they should be hidden from you until you can enter them. Otherwise, you feel pressured that you HAVE to give away a lot of games or else you're not worthy of using the site. This site's philosophy shouldn't be "Come give away some games then maybe you'll win one." It should be "Come try and win some games, and if you can, try to give back to the community aswell!"

The only real solution to the "Bundle Game Problem" in my mind is to simply say that unless the giveaway creator can provide proof that the single game they're giving away is not from a bundle, then it will not contribute to their contributor total. However, I believe that support should be added for bundles like the Groupees Bundles that just give you separate keys for all the games. You could also add a detail to the giveaway creation form where you could enter the key for the game(s) you're giving away and it would be an instant delivery just like the Faerie Solitaire giveaway that everyone won.
Now, before you start saying "But stickman, there isn't nearly enough staff to monitor all these giveaways and ask for proof for them to go ahead!" Well, I see two possible answers to this. One, you could simply completely ignore group/private giveaways. Those don't really affect the community as a whole anyway. And Two, you could simply have any game that was in a bundle in the past 6 months red flagged and put "On Hold" until the staff can verify it's not from a bundle. You should also give the creators a choice while creating the giveaways to request the verification. If they don't, then it will by default not add to their contributed amount.

/walloftext

Now, back to entering gratuitous amounts of Nuclear Dawn giveaways. That game looks awesome.

1 decade ago
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It's about giving AND receiving. And it was common practice to create giveaways to enhance your chance of winning even before Contributor giveaways were implemented. Only then you could get into some giveaway groups. It's a simple tradeoff.

1 decade ago
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Closed 1 decade ago by Deleted-8061420.