The Impossible Quest


  • Difficulty: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | [ 10 ]

  • Reward: [ 1 ] | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10

  • Remaining Lives: ♡♡♡♡♡♡♡♡♡♡♡♡ (❤️x0)


You are a knight in shining armor at the very end of your journey sitting in front of the Giveaway Castle Gate. You don't know what lies beyond the gate and frankly you don't even care. What matters is your journey and being able to finish your quest. You reach for the gate and notice that it needs a key that strongly resembles the shape of the key given to you by the Almighty Cat Wizard during your previous quest after you saved him from the Leecher Dragon.

You suddenly remember the Wizard told you the key has to be activated by a special magic word that is to be revealed upon fulfilling the old prophecy written on the map that was given to you together with the key.
Fortunately, you brought the map with you. Unfortunately, you forgot the key at the very start of your quest so you must now head back to get it before the Time Vortex engulfs the Giveaway Castle Gate on September 30th, 2018 at 23:59 as foretold by the Almighty Cat Wizard.
Since you don't have much time, you decide to follow the map to find the hidden locations across the realm that hold the magical word pieces that only the Chosen One can find, while also heading towards the place holding the key.

You open the map and read the prophecy written by the none other than C. G. Alchemist:

"The chosen warrior will get six gems of steam and extract five ounces of Gabenist by grinding four times the amount of Valvenite necessary for a regular spell. They shall use their extraordinary five basic senses as guidance to create six support profiles to hold the most durable four of the gems.
The other extraordinary two gems will be coated three times by using any of the secret alchemical four techniques until the magical quotient reaches at best two degrees on the measuring scale. The amount of Gabenist shall be sprinkled over the darkest three gems of them all and by dropping them into dark souls extract and stirring exactly one time there shall be created two imaginary shapes to hold everything in place.
Everything is then combined to form the magical key activating solution that shall be used by the chosen warrior to open the Giveaway Castle Gate and prevent the Time Vortex from engulfing it forever.

"

You shake your head in disbelief as if nothing made sense, look at the map, take out your lucky compass, get on your horse and start heading towards south-west in an attempt to find the best route towards achieving your quest goal. Good luck you mighty warrior!


Note: This puzzle was inspired by the one created by Nordhbane. Have fun! ;)

Note: All chosen warriors, upon solving the quest, are asked to leave a message on the giveaway page and they shall earn a spot on my whitelist.


Stats:

  • Day   1: Unsolved.
  • Day   2: Unsolved.
  • Day   3: Unsolved.
  • Day   4: Unsolved.
  • Day   5: Unsolved.
  • Day   6: Unsolved.
  • Day   7: Unsolved.
  • Day   8: 1 solver.
  • Day   9: 0 solvers.
  • Day 10: 0 solvers.
  • Day 11: 0 solvers.
  • Day 12: 0 solvers.
  • TOTAL: 1 solver.
  • FINAL: No winners.

Earn points and place higher in the hierarchy.

 
Total Available Points: 17323 points.

Each minute passing means less points. Hurry up and earn more points by solving the puzzle before others and enter the hall of fame. The faster you solve it, the more points you earn.


Hall of fame:

Position Chosen One Day of solving Score
1 D3D Day 8 6673 points
- - - -

Honorable mentions:

  • Totally unrelated to the puzzle, but D3D was able to find the long lost hideout of the Fallen Scholar of Steamgiftsdor that searched for the prophecy map across the entire realm for the past twenty years and later gave his research to the Almighty Cat Wizard who was actually able to find the map.

Solution:

  

Short version:

  

All positions:

(s)H8G6E5G4(Z)E5C6D4(O)E2C3A4B2(7)D3E1C2A1(d) => sZ7Od

Shorthand representation:

(s)G6E5G4(Z)E5C6D4(O)E2C3A4B2(7)D3E1C2(d) => sZ7Od

  

Long version:

  

  • We obviously have a chessboard as the realm map.
  • The chessboard is scrambled meaning the order in which you navigate the realm is very important.
  • You are a knight. A knight in chess moves in an L shape.
  • You are at the very end of your journey. The "very end" position on a chessboard is H8. This is the starting point and it leads to the first character of the key.
  • You need to return to the very start. The "very start" on a chessboard is A1. This is the end point and it leads to the last character of the key.
  • The middle three characters are found using the prophecy.
  • The prophecy has two types of sentences: those with clues and those without. We're only interested in those with clues.
  • The prophecy holds the clues in the form "Word Number", where the starting letter of the word before the number is the horizontal position on the chessboard and the number is the vertical position.
  • The knight moves from the start of a sentence to the end of the sentence. Each end of the sentence marks the position of a letter of the key, meaning the last clue before the full stop (the dot) of the sentence marks the key letter. Why? Because the knight, during his journey obviously needs to stop when he finds the clue in order to retrieve it.
  • The prophecy reveals 3 letters that are combined with the start and the end ones to generate the final key.
  • To help even more, I added the south-west direction to indicate the end-to-start direction.
  • I also specified you get on your horse for those knowing "the knight" in chess by the term "horse".

  

This was my second puzzle. Thanks for stopping by, I hope you liked it and you're welcome to try my future puzzles too.

  


The Map:

View attached image.
5 years ago*

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Feedback:

View Results
I like it.
I hate it.
Just passing by.

No idea

5 years ago
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Don't give up! :)

5 years ago
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I'll come back when I have some inkling of an idea of what's going on. :)

5 years ago
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You're welcome to come back anytime :).

5 years ago
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Thanks! Still have no inklings. Too many vague terms to make any connections with. I think I have an idea what the core concept is, but the way the description is written makes it too hard to understand.

5 years ago
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but the way the description is written makes it too hard to understand.

I designed the description as a little tongue-in-cheek text based adventure game :)

Too many vague terms to make any connections with. I think I have an idea what the core concept is

At the risk of giving too much away and lowering its overall difficulty, I slightly altered the description to include two very important hints that should point towards the general approach and the starting point.

Good luck!

5 years ago
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Think I'm on the last part now at least.

5 years ago
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Have a look here for additional hints.

5 years ago*
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I've got lots of things that might fit. Wouldn't mind sharing my research with you to perhaps help you understand what the stopping block can be.

5 years ago
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Wouldn't mind sharing my research with you to perhaps help you understand what the stopping block can be.

Sure, as long as it doesn't spoil it for the rest or you can hit me up on Steam if you feel it's too spoilery.

5 years ago
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5 years ago
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I made it more interesting by adding scores, stats and a hall of fame. I hope you like it. Good luck!

5 years ago
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As I came to a dead end with the other puzzle. I come to make my 3rd and more serious look at your puzzle.

EDIT: Most(but not the obvious stuff) of this is overthinking & you can ignore it.

It really looks like you invested much time, love and creativity into it. Not even a puzzle but some story as well. Thank You! Let my/our rotten brains work a little bit! :)

I have no clue about Nordhbane's puzzle and hope I don't need it and for yours it's the same^^


So were to start??? Ok south-west ...corner? the d? Or do I start at the Castle Gate?
Where to end? A GA-key made out of 5 symbols...

What map do we have?. If it's like a chessboard are field names used like B3? And if yes just to make it clear would the bottom left corner be A1)
Expect for the part darkest three gems I see no possible meaning behind black and white yet.

The text... way to much to see and interpret.
Stating the obvious: We have some numbers there^^ Do they form pairs of three?

There are also some keywords most of them also seam to have a pattern, but not all...

Now some more interpretation: 6 gems = 6 symbols? Divided into 4&2 and latter 3 are reduced to 2 => 6-1=5 gems(symbols)?
Or are the gems in the end just only some nice text addition with no meaning.
EDIT: While I think I partly understood it and think that my question is wrong I leave it here.


Some stuff I think about and wonder if there could be a connection to your puzzle? (I guess if you don't understand it I'm wrong or interpret too much)

Does 211420 have a meaning within your puzzle?
Do you know a guy named K.F.? Or is what I'm guessing the other 2nd Support?
Is Evil some sort of Darkness? Not sure if these three pretty close gems count as the darkest.

5 years ago*
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Thanks for the kind words. Without giving out too much info I'll simply say that you have some interesting ideas and I suggest exploring them a bit. I'll give you a few pieces of advice to help:

  • The text based adventure game is actually playable, although its solving doesn't necessarily require it.
  • The start and end points are clearly hinted and actually emphasized after today's added hints. Have a look here.
  • Don't overthink it too much. You might add unnecessary or even wrong steps into what is otherwise a pretty straightforward approach.
  • Although inspired by Nordhbane's puzzle, it doesn't use the same principle and prior knowledge of his puzzle is not required even though you can use certain aspects with a different meaning to emphasize a certain approach.
  • I devised it to be solvable even if you're stuck with missing info as long as you grasp its core mechanism. This implies you can recover from tough spots and even bruteforce the missing info in as little tries as possible. But where's the fun in doing that?
  • Don't use complicated formulae. They're not required.
  • Use the game instructions, the "prophecy" and the map. They're all required.
  • Try to look at it from a fresh perspective. Being used to the usual puzzles can become a disadvantage.

I already think I gave too many hints at this point :)
Anyway, I strongly believe solving the puzzle is more fun than the reward so hopefully it's enjoyable and with a fresh approach. Have fun ;).

5 years ago
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I think I smell what you're cookin but only get 4 characters.

5 years ago
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I think I smell what you're cookin but only get 4 characters.

If you're stuck at four, you can still solve it in at most six tries ;). But those four need to be the correct ones for this approach to work :)

5 years ago
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I smell something as well but can't make out the direction.
I now used some pretty simple method to navigate the map - but as said can't feel the direction.

AND I found something puzzling left by some failed student two years ago. But I don't know if that was a totally (un)lucky mistake and I will be totally lost continuing from there or if I really have the right starting point and stumbled in the right direction and now need to figure out the real system.

If you guys have no clue what I mean let me know please - Then I would know that I'm on the wrong track, anyway I try to continue to figure out how to combine all this stuff.

5 years ago*
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but as said can't feel the direction.

And yet, the direction is very clear and out in the open. Take a step back and read the description again. Your position should always be crystal clear.

AND I found something puzzling left by some failed student two years ago. But I don't know if that was a totally (un)lucky mistake and I will be totally lost continuing from there or if I really have the right starting point and stumbled in the right direction and now need to figure out the real system.

That's just a coincidence and not part of the puzzle. But let's integrate it into the lore, shall we? Just for fun, let's say you managed to find the long lost hideout of the Fallen Scholar of Steamgiftsdor that searched for the prophecy map across the entire realm for the past twenty years and later gave his research to the Almighty Cat Wizard who was actually able to find the map.

Btw, welcome to the Honorable mentions section. Nicely done :)

5 years ago*
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Not sure if it's honorable to be lost but I take it as a great compliment. After a nights sleep I'm sure that I started at the wrong Castle's gate, heading for the (hopefully) real Gate now... shaking my head as nothing makes sense Where is my horse?


To show you what I found: https://www.steamgifts.com/giveaway/QQr11/phantasmagoria-2-a-puzzle-of-flesh
QQr11(what an odd combination) - An evil puzzle - a failed student - it seamed fitting... I would love to write the lore myself if I had time -- ignores the stuff he should do & and spends time on this puzzle --damn hypocrites^^

Next time I tell you the story from the Running Sausage left by InquisitorAles (need a bit more polish but good enough):


as the young herald stumbles away from the Fallen Scholar and his dark practices. He looks at his map again, last time he started at the wrong Castle Gate but now sees another possible more simple Gate at the horizon. Again he has this smell in the nose and tries to follow it but he can't grasp it. He looks at the map and the prophecy but as the smell becomes stronger he gets distracted - not realizing his mistake he goes too far and to make it even worse his horse is gone and he has to walk by foot from now on- should he get it back?
Hitting a dead end he's lost and stumbles left and to the right again. Feeling pretty down he moves south.
whooooosh... what was that?
whoosh...something else. This time a sweating man dressed in red and kinda fearsome cloths... An Inquisitor!
Luckily he passed without giving him much more than a glance. The young herald decides to follow him and not far the chase comes to a halt as the herald caught that little running thing.
A sausage great :)
The young herald looks at the map again and suddenly it overcomes him - he didn't start at the Gate
it was Hate.
Now he first has to still his hunger before he goes on his next adventure


Leaving on a real journey tomorrow, that's why I am (should be) busy. Not sure if I have the time and internet to finish your quest.

View attached image.
5 years ago*
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Hit me up on Steam and let me know what's your roadblock. Your solution indicates you took a wrong turn at some point and I'm curious what that point was.

5 years ago
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Still unsolved. Don't overthink it, once you get all the moves you only need to find out when to stop. Good luck.

5 years ago
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Let's give this a try, seems really interesting. I will probably get stuck immediately.

5 years ago
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Have fun ;)

5 years ago
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I have no clue where to start unfortunately. I am trying to get a grasp of the "core mechanism" you mentioned, but no clue so far. But still an interesting puzzle.

5 years ago
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I'll give you a big hint that will hopefully get you right on track. The start and the end are out in the open and you only need to follow the path and find the rest.

5 years ago
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Bump for making progress.

Got the moves + starting and ending points right, I guess. I still need to figure out what to do next with what I've got.

5 years ago
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Congrats, the "Hall of fame" awaits you :)

5 years ago
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Halfway through stats: Unsolved.

5 years ago
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680 visits and countless attempts later and the solution hasn't been found yet. I was planning on making a harder one with a higher level reward but I'm afraid it's gonna end up with negative entries :) (jk).

There are still 5 days left so I hope at least one person will get to the end of it. The solution is pretty straightforward, I promise.

5 years ago
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My horse is afraid of dogs...and I guess of cats as well... The Chosen One has spoken!

space for some lore maybe

5 years ago*
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Congrats and welcome to the Hall of fame and to my whitelist.

5 years ago
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4 lives left until game over.

5 years ago
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3 lives left until game over.

5 years ago
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I've looked multiple times, but I don't have any idea on what I'm supposed to pick up as even relevant to the puzzle, aside from the image. Thanks anyway!

5 years ago
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The description, the prophecy and the map are all required to solve it. You need to reconstruct the correct key that leads to the giveaway, meaning the 5 characters code that allows access to the giveaway. Take a step back, read it again without making any assumptions and you should at least get the start and the end right. Have fun!

5 years ago
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If I'm allowed I would like to give out some hints as well & pass on some I received in private.

First, gather your information, what do you see? What is obvious?

While the lore and story is cool, strap it down to the very essential parts - there is an easy pattern - nothing secret hidden or overthingking - like I did (see one of my last posts) necessary.

Still there are two points your start and the destination missing, you need the map and the text (not the prophecy) arround it to find them out.

Lastly you need to find out how to get the correct key out of your information gathered. It's not obvios but a simple principle.

5 years ago
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If I'm allowed I would like to give out some hints as well

Sure, I don't mind as long as they don't spoil the puzzle and they don't.

& pass on some I received in private.

I merely pointed you in the right direction without giving away anything crucial to solve it. You did all the work and you solved it by yourself, therefore you deserve the credit for that.

I pretty much gave the same pieces of advice to all the people who contacted me separately as long as they showed they did try to reach the solution. People tend to overthink it too much. I like to keep it as logical as possible.

I also had some unpleasant surprises with some people plainly demanding the solution from me and even threatening me with blacklists and other such childish actions which shows how much some people consider themselves entitled to receive everything without any work.
It both amazes me and makes me wonder what made them take my little game so serious as to cross the line of common sense and go into the realm of jackassness.

Anyway, that aside, I think people already have a nice collection of hints now, that should help them get on the right path and tackle the solution in an educated manner or even bruteforce their way through if they missed anything on the road even though that shouldn't be the case.

5 years ago
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It both amazes me and makes me wonder what made them take my little game so serious

Wait until they actually solve it^^

even bruteforce

Depending on what you know, possible. I calculated midway ~4000 possibilites; felt doable but still to much.

5 years ago
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Depending on what you know, possible. I calculated midway ~4000 possibilites; felt doable but still to much.

Depending on where you're stuck it can be as little as six tries. I meant bruteforcing, as a recovery option, when one is stuck, in order to get out of a roadblock. Doing it for everything defeats the purpose of the puzzle. It's possible but I don't see the point in doing it.

5 years ago
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5 years ago
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2 lives left until game over.

5 years ago
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1 live left until game over.

5 years ago
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Last hint: the realm is a chessboard.

5 years ago
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I know it's almost the end but may I add on steam for questions?

5 years ago
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Sure.

5 years ago
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GAME OVER. One solver, No winners.

5 years ago
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Yeup, I failed too %)

5 years ago
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I posted the solution.

5 years ago
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Goddammit >/<
It was way simpler then I thought.
Still cool puzzle. Thanks again

5 years ago
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You're very welcome.

5 years ago
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