I got it while it was 91% off, and I'm afraid that it might get removed and I'll be provided with a refund.

1 decade ago*

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Doubt it. What a customer service nightmare they'd have on their hands. They can afford to take the heat on this loss.

1 decade ago
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In fact, they'd probably lose more money rectifying the situation than just leaving it be.

1 decade ago
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not only money, just think of all the flames and pain tha GG is getting now... steam is every second richer anyway even with this mistake :D

1 decade ago
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lol, come on, this wasn't a mistake. This 25 minute "glitch" netted them probably 20 - 30% of all the profit they made on Sleeping Dogs over the whole sale period. I've seen threads of people picking up 10 - 20 copies of it for trading. This was done on purpose.


Me:
19:30 - ░▒ﮒϞιゥøы▒░: -66% now
19:31 - ░▒ﮒϞιゥøы▒░: fake "mistake"
19:32 - ░▒ﮒϞιゥøы▒░: if it really was a mistake, no way it would have stayed up this long
19:33 - ░▒ﮒϞιゥøы▒░: 30 minutes for them to change 2 numbers in their billing database?
19:33 - ░▒ﮒϞιゥøы▒░: when the "mistake" came up right on loading a new store page? as in - when valve workers are all also busy with the whole store and store front page?
...

And someone else's observation:
19:47 - Ceildric: Why was anyone even touching the Sleeping Dogs pricing?
19:48 - Ceildric: It has been on sale since yesterday.... 24 hours....
19:48 - Ceildric: No reason to touch it.
19:48 - Ceildric: An employee or had to have intentionally gone into the Sleeping Dogs file.

1 decade ago
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That whole exchange is wrong on so many levels -.- The discount error is easily explained using math. The 66 percent off was simply accidentally applied twice somehow, most likely a mess up with SD being on sale both before the encore sale and being a part of the encore sale. Seeing as how I'm almost positive most of the pricing and discounts are automated, it's simple to see where a wire was crossed.
And I seriously doubt that all they'd have to do to fix it is change 1 number in their billing database. They'd probably have to go through several steps of first nullifying the original discount and then re adding the correct one. Whoever said those things is honestly kind of an idiot.

1 decade ago
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66% off twice is $5.44. However, 70% off twice is $4.49, which is what it was at. So... shrug

1 decade ago
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The idiot is you, as 1) I said that first poster was me, and 2) I've worked in IT for several years, including DBA and middleware management. Explain to me in what kind of setup you'd have to first delete the old discount, then re-add a new one? Also, your math is wrong. 66% off of the original 33% of full price would make it cost 11% of full price, making it 89% off. Not 91%.

"Most of the pricing and discounts are automated"? So, there's never someone typing out values discounts should be at? Their databases somehow magically know what they want the discount to be at? Yeah, makes perfect sense. The discount % are most probably simple values in the DB. The normal full price is set in a separate record, then the math to be applied is handled by middleware, that spits it out when you load the store page and it queries their DB.

The whole store page and community works with XML and database queries; they aren't pre-made pages that load off some simple web server. SOA backplane.

Please, humour me, "that whole exchange is wrong on so many levels" - what levels then? Praytell? Can't believe some "mistakes" by your beloved company are intentional or something? Or what? Also, "seeing as how I'm almost positive most of the pricing and discounts are automated, it's simple to see where a wire was crossed" - please explain your wonderful theory here. What "wire" was "crossed"? And how do the discounts get applied then? Or do you somehow think the store page etc aren't generated on request but rather pre-made? Don't shy away from using technical terms.

1 decade ago
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You've worked as a DBA? A database being accessed as often as the steam store is does not magically update in 2 secs. You seriously think they have one server running all this? lol, dude come on.

1 decade ago
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... With as many requests to the server as are made, you indeed wouldn't run one database, rather several redundant server clusters with a central one, and have the redundant clusters set up in several views which update at set intervals and when forced. Obviously, one huge database wouldn't handle all this. Duh.

Also, I mentioned middleware. These aren't direct queries to databases, they're XML messages going through middleware (which itself is running on a bunch of big-ass clusters) running several small queries and delivering the end result through XML.

1 decade ago
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I did say "SOA backplane" already..

Guess you're done.

1 decade ago
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Guess you're done.

1 decade ago
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No.

1 decade ago
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You want reasons? Well:
·They can't take back a transaction once it's done
·They haven't done that in the past with previous mistakes.

1 decade ago
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Steams states they never give refunds save for very rare exceptions (theft through their lacking instead of yours, like account info being leaked, for example). This works against you most of the time...but can work for you every so often.

1 decade ago
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The only refund I've ever heard of happened with my dad who tried to gift a game to my brother so he didn't put his credit card into my brother's account, so he didn't realize he had to own the game first. So they game him a refund and he bought it on my brother's account.

1 decade ago
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Never heard of them doing that. Most likely they will take the loss.

Get to playing, it's a pretty bad ass game.

1 decade ago
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lol, this wasn't a loss for them.

1 decade ago
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No, Valve is chill about pricing errors.

1 decade ago
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how long it was there? and dont wanna really play it but i bought since i knew it was bug

1 decade ago
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Around 30 minutes I guess?

1 decade ago
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That is correct the special price lasted only 30 mins.

1 decade ago
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Nope, they always honor price erros. ALWAYS.

1 decade ago
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I doubt they will.

1 decade ago
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Nope.

1 decade ago
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COME AT ME VALVE.

But no they wont, you're safe.

1 decade ago
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Valve won't do it, Not to mention the fact that I've already traded one copy for Fallout: NV, considering other people may have done the same I don't think that it would be "easy" for them to do so.

1 decade ago
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lol.... No, of course. Steam is not GamersGate.

1 decade ago
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GAAAH i lost that u.u, i lost the dlcs t.t

1 decade ago
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I was also initially afraid of something like that happening, but reading all of these comments has calmed me down. These people should know what they're talking about, most have been in Steam longer than me and have taken advantage of many pricing errors before :)

1 decade ago
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YES. HELLO, WE'RE VALVE SUPPORT. WE'RE ON STEAMGIFTS. GLAD YOU ASKED HERE INSTEAD OF STEAM SUPPORT, PHEW.

1 decade ago
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1 decade ago
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<3

1 decade ago
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Hahah, good point :D

1 decade ago
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I dont think they will remove any copies .... and i kinda believe they did it on purpose just to make a statement on the gamersgate situation :P

1 decade ago
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hahah, they show GG what a "mistake" should be and how to handle that.
am i being too confident on Valve?

1 decade ago
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I'm just really bummed I missed that.

1 decade ago
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Why would they, anyway this stuff drives even more traffic to their store and they can take these kinds of hits.

1 decade ago
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Who cares about steam what about the people who made the game? lol I bet they'd be like "Oh We're gonna sue u steam!" <-If only that

1 decade ago
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Wtf? That makes literally no sense. Steam will pay them the regular price they accorded.

1 decade ago
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"We are gonna sue steam because it made we sell more copies!"

1 decade ago
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This didn't cost the publisher one cent.
Valve buys X keys from the developer for Y amount of money and sells it for Z price.
The publisher has their money in some form before the retailer can sell the keys, so they are taking care of without a doubt.

The publisher often sets a minimum price that the retailers can sell it for, in order to protect other retailers.
For example, a developer might set the minimum price of their game at $35 retail so that (just an example) the bigger retailer (like Steam) can't sell it for below what a smaller retailer (like GMG) could afford to.
But that's not the issue here.

1 decade ago
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Valve isn't gamersgate.

1 decade ago
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No no no.

1 decade ago
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Interesting, I didn't think they'd misprice something again. xD

1 decade ago
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As long as humans are at the controls, this can happen.

1 decade ago
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It can happen with machines also, so...

1 decade ago
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Because a human made a mistake on the machine :p

1 decade ago
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No.

1 decade ago
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I hadn't been paying attention, and thought the game was older, so 90% off? Sure, it's steam, about time they had some crazy deals this year. Yay! Wish I'd been able to grab more than just one for myself, though. :)

One advantage of valve screwing up - they can afford to eat it. If GamersGate had said oops, we screwed up, enjoy your cheap games, they'd probably be out of business.

1 decade ago
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Publisher get's the correct price in worst case. And Steam eats it as this kind of things drive more traffic to store in future and in general when people anyway need to use their client to play it. And as said they can eat it.

1 decade ago
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No because Valve is so much more awesome compared to GamersGate.

1 decade ago
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Closed 1 decade ago by theadamonator76.