Do you like Inside
There is a difference between vague storytelling and not telling everything to the audience. Unfortunately, Inside is in the first category. It was all leading up to something, which is just so vague and unclear that it might be anything. Perhaps that's the point, but in that case it's just lazy storytelling.
All the theories I've read or came up with can be disproven one way or an other, simply because the plot points are so unconnected.
Perhaps the intention is simply ignore the story, and just focus on the atmosphere (which is amazing) and the puzzles (which are very simple and don't exactly go very far with their ideas).
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They should have expanded them a bit more. The group controlling puzzle was the most complex one, but that should have been the first stage of that. They should have worked with this controlling idea a bit more, because it was a solid concept, but the way they used it was too shallow.
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Haven't played, maybe next one after completing the first game
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I found it intresting but I really didnt enjoy it.
I personally think that it didnt deserve all the awards it got.
Whats your opinion?
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