This explains why.
http://www.howtogeek.com/194119/why-are-most-programs-still-32-bit-on-a-64-bit-version-of-windows/
Basically, a 64-bit software is only beneficial it uses more than 2GB of RAM. Steam client itself does not need that kind of resources, but to develop and maintain both 32 and 64 bit software takes time and effort, not to mention Valve needed to support Mac and Linux as well. That's why there is no need for 64-bit.
TLDR:
Because there is no need for 64-bit client.
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Hello!
Maybe someone has an idea. Or even better, an official Valve statement. Although I'm using a custom skin which is a bit faster (As well as my SSD), I still miss 64-bit awesomeness.
What do you guys think?
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