With Oblivion for example, I just like exploring and doing random side quests. Dark Brotherhood is fun, the Arena was good. It was only when I travelled to another town for a side mission that I was suddenly reminded of the main quest which I'd hardly touched.
I don't really play too many open world RPGs, but I don't know. I just can get into them sometimes.
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Thats the reason i dont play rpg games, if i turn addicted to the game i will play 24/7. I always avoid playing that kind of games
I guess these games create illusion of accomplishment when one finish a quest more if they are'nt happy with his life (IM NOT JUDGING, DON'T TAKE THIS THE WRONG WAY)
But thats what im thinking who knows
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As NB264 Stated, The Witcher 2 isn't open-world; there are plenty of invisible walls to keep you where they want you, which makes it a closed-world RPG.
True open-world RPGs (eg. The Elder Scrolls series) have very few invisible walls... In fact - in some games - the invisible walls at the border of the map(s) can be disabled, allowing you to travel further; not that there's much out there! :)
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can only really speak for fallout new vegas and to a lesser extent fallout 3 but its exploring the whole game and trying different play options, i mean new vegas ive only tried different combos of NCR runthroughs as i cant face even roleplaying as a slaver, its got flaws but its so fun and i only uninstalled due to needing the hdd space, soon as i replace my data drive ill mod new vegas again and spend silly amounts of hours in it and im looking forward to bethesda doing a fallout IV at some point
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Loot-o-mania. Hard sickness. I get it after watching Adventure Time.
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For starters, most Open World games like Fallout or Elder Scrolls have significantly more than 10 hours worth of main story (thats not accounting for sidequests).
On top of that they often have dozens of hours of sidequests aswell.
Keep in mind, the playstyle of these games isn't to finish it in one sitting. The #1 rule is to save early and to save often.
Unless you set a personal survival challenge limiting you from that (but thats another story).
These games are not designed to be done with in a week. Even if you have the week off and are doing nothing else, you can be sure that you'll have something else to explore after that full week of play.
Even if you don't play through all of those quests on a single character, they offer replayability on a second or third character playthrough.
You might play your first character as a good guy and second as a bad guy. Or you might try a completely different combatstyle.
If you're looking at Mass Effect you might try another class or allignment.
If you're playing Baldur's Gate/Neverwinter Nights you can try a different class.
That alone often already accounts for dozens of hours of gameplay, quickly running upwards of 40~50 hours if not reaching in the 100s.
Now ofcourse it depends on the player whether they are a completionist and want to do ALL of the sidequests. Or whether they are an explorer and just want to find all the little secrets (of which there often are a ton).
Many of these games also offer modding. Elder Scrolls, Fallout, Neverwinter Nights and others have extensive active modding communities.
Providing new toys, maps, adventures and other content to play with.
And thats the thing about openworld games. They not only provide you a ready-made adventure, but also offer you a sandbox in which you can create your own adventure. Which obviously is not for everyone.
A lot of people either get 'lost' in the freedom and prefer a more linear approach as if on rails, just following where the story takes them rather than having free control. Others just don't see the appeal and others again feel they do not have the time to play that long.
Personally I prefer openworld games and RPG's in general over mostly every other genre. Not only do these games tickle a certain itch for freedom and relevant choices. But they also provide significant content - more bang for your buck if you will.
I've never seen the appeal towards generic multiplayer, after 10~20 hours of say Battlefield: Bad Company 2 I got bored and removed it.
I can't stand Call of Duty and most of the other ones (Team Fortress, Counter-Strike etc) just don't appeal to me at all.
There is another reason to play openworld games, which is survival. Often these games (Elder Scrolls and Fallout do it either through core options or through mods) offer a more survival oriented method. Its harder, you need to play the game more realisticly.
Combat often is cranked to the max you need to eat, sleep and drink and depending on your preferences you can even set the world to kill you (environmental hazards like rad/chemstorms in Fallout or frostbite in Skyrim).
I hope this answers your question - it really differs from person to person what they get out of an openworld game.
And it differs from game to game what options are available to you. But you can be assured of one thing - almost all of them offer you a significant number of hours playtime and are value for their money without having to repeat the same map repetatively online.
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+1 Couldn't have said it better.
I will add, coming from someone who is horrible at committing to anything yet still put 100+ hours into skyrim, that a major plus for me is that I can do whatever I want in that world and if I get bored of helping old people or doing the quests, there are amazingly talented mods out there which can really enhance your experience and let you play very differently.
You can really get into the whole role playing aspect of the game and make backstory for your character and everything. Basically what the guy said, you can play it your own way.
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"Elder Scrolls have significantly more than 10 hours worth of main story" - a little objection to that line alone.
Bethesda themselves said you can kill Skyrim's main bad guy in 3 hours. Not sure about Morrowind (most speedruns probably just use that jump or fly spell to quickly get to end-game, so they probably skip most of main game), but both Oblivion and Skyrim have around 1 hour long glitchless speedruns - didn't checked them, through, so they might be skipping lots of main story.
Rest: +1
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In my experience - unless you rush to the final goal. Its not possible to finish it within that time.
There's a big difference in "playing through the main story" and "rushing towards the end boss".
Speedruns take advantage of avoiding as much content as possible. It inherently goes completely against the nature of a long playthrough because you purposefully AVOID playing most of the game.
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Well, my experience says main story isn't THAT long and if you don't wander around, just do it straight from one map-marker to another, using map teleports and carriages, I'm pretty sure you can kill bad dude in less than 5 hours.
If Skyrim wouldn't be such a bore when you play it just for main story I would test that theory :P
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Well not a fan, but after winning a Skyrim copy here and start playing... I realized how boring the real life is and BAM, 75 hours in, and I don't even make quest, just sit for hours reading books I find, more th... xD, but rec if you play skyrim: Unnoficial Skyrim Patch + SKSE + SkyUI + Advanced Follower Tweaks.
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Personally these open world games were so good and interesting to me because usually I was watching someone else play it or it had someone to co-op with in it that I could just at any time jump in and play. Namely in this case I loved playing GTA Vice City and San Andreas with my cousin on the PS2, the shenanigans we had were endless and we used to just switch between missions or when one of us got bored. lol
The other was with my dad, I used to watch my dad play all these awesome nitty gritty kind of games usually with a dark apocalyptic kind of setting or umm what's the word like has a sort of barbaric feel to it lol. Games like Nox, Torment and ofcourse the early Fallout series were all great games to just watch by in the passenger's seat and have a feel of playing the game but not really.
I haven't tried Witcher 2 yet, but if you want to experience a good playthrough of any game really in particular open world or not, I suggest maybe getting or looking for a gaming buddy, if you don't already have one. Maybe a close relative or someone.
[Sorry for the long post and thanks for giving me the chance to let some of that out, I think I needed to.]
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I keep playing such games, because I really like them and there are things left to do for me.
After finishing the main story, there are many side missions and I'll try to complete them all.
Then there might be achievements and this stuff. Getting all is probably really hard and you most likely won't get them all, but you can do it one by one so you're getting nearer to the 100%.
I also play to get better, i.e. maximize my gear and skills and stuff if that's possible in the game.
In many games, there's also PVP and it can also be very fun.
There are many aspects which make me play a game for a long time and it's even much funnier to play together, in a team or against each other.
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I like both Skyrim and The Witcher. It's hard to compare these games.
Witcher is awesome, because of the Story and Atmoshpere, so you can't have open world (i hope they will manage to do it right in the 3rd one :$).
Skyrim is awesome, because of open world and lot of stuff to do, but i get buried under a list of 1000 open quests and i have no idea at which point i am in the story.
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+1 for arcanum, mount and blade is a good game but its open world lacks diversity without mods.
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I graduated recently with a report about gameplay triggers and its addictive effects.
It's in Dutch, unfortunately for you.
But the main conclusions were about association identification, thus progressing 'yourself' via the character. Also, collecting items/achievements is a major replayability trigger.
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I should say first that I've never played an open world RPG, at least for a long enough time to appreciate it fully. I tried the Witcher 2 for a few hours, but I just felt like the game wasn't for me...
But apart from that I'm curious as to how people could get engrossed in one thing for so long. I find most 10h games pretty testing, and I could not even dream of playing the same game for anything longer.
So what makes you play these games? What do you do after you finished the main story? Do finish all the optional quests? What after that?
Maybe someone can enlighten me. Thanks!
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