How about one of these:
Townscaper: https://store.steampowered.com/app/1291340/Townscaper/
Islanders: https://store.steampowered.com/app/1046030/ISLANDERS/
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Clicking together houses for the sake of clicking is not what I consider entertaining.
This is how I generally feel about adding alibi-level of difficulty to any game. If it's only good for spending time, then why?
Though Townscaper may have potential for me as an art program/game, haven't tried it yet.
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You can try it online if you want to get a little taste:
https://oskarstalberg.com/Townscaper/
Or if you are bored at work :P
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I had about 30 hours of fun by giving myself objectives like:
– create a city inspired by Dubrovnik, Porto, Venice, Tokyo from Edo period etc,
– create a city with Main Bridge linking 2 different districts, a city build around green sanctuary, a city with a Great Main Road, a village etc,
– a snail-shaped city, a mirror city, a mountain city, a fishermen city etc.
Maybe you could have some more fun with it by giving yourself your own challenges as well 🙂 It can be really pleasant with your favourite music playing in the background.
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ISLANDERS is definitely worth a look. It's extremely relaxing and zen, and it's equally enjoyable whether you're trying hard to play tactically and make the best strategic positions, or you're just being much more casual about it. Here's my review, if you're interested!
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I'm having my eye on ISLANDERS for a while now. It seems to be somewhat what I'm looking for, however, is there some story involved or is it actually more like a puzzle game that looks like a citybuilder?
Just gave Dolmenjord - Viking Islands a try and it was just that. While having its own charme, not what I'm looking for right now.
Thanks, PAM, great review btw!
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Islanders has little to no story and is mostly a puzzle game, yes. I do like it, but if you want a game where you start small and end up building a sprawling city, this is not it. You're always on small islands and the challenge becomes fitting the most profitable buildings into the small space you're given.
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No story at all, and it's true you can see it as having a puzzle side to it, but certainly not in the same way as a pure puzzler like Viking Islands. It's not like you're ever looking for "the solution" - definitely more like strategic decision making, rather than puzzle solving. And it's by no means just an abstract puzzle game that happens to be presented with the visuals of a citybuilder - it keeps the most fundamental aspects of city builder games, but just reframes them.
In a city builder, you have to be careful where you place homes or businesses which will interact. Things like woodcutters being near trees, foresters being there to replenish the trees, fishers being close to water and also markets, markets being close to homes and also storage buildings - all that kind of thing. In a city builder, if your placement is off, it usually means that accomplishing anything becomes harder and will take longer. In Islanders, if your placement is off, it means you get fewer points as a reward for the placement, and you may have thrown away potential points in future turns. In the early game it is very forgiving, but as things go on, if you don't get enough points, you can't unlock any more buildings to place, you can't progress to any further islands, and you have to start afresh.
But - you never have to wait for anyone to do anything. You never have to sit back and watch people slowly walking, one to cut the tree, then another to come and carry the log, then another to cut it into a plank, then another to carry it to the building site, where you wait for the builders to arrive (hopefully you have enough people assigned to be builders. And they haven't all gone to bed. Or retired. Or died.) before you can finally finish building something. You don't have to manage or keep an eye on dozens of statistics or resources. You never have to wait while your population takes an eternity to increase, or worse, helplessly watch your community slowly but inevitably die. For some (myself included), all that can be half the fun of city builders - but I really appreciate this refined-down version too, it's so well done.
It is enormously chill, and hugely charming and aesthetically pleasing - and at the same time, you can apply some deeply satisfying strategic thinking, to whatever depth suits you.
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The first game that come to my mind was 'Banished'https://store.steampowered.com/app/242920/Banished/ .
And as city builder, can't go wrong with 'Cities Skylines' https://store.steampowered.com/app/255710/Cities_Skylines/ although, that game has a bit more mechanics involved and not to mention there are a few DLC's and mods that are almost mandatory.
For an interesting take on city builder, have a look at 'Timberborn' https://store.steampowered.com/app/1062090/Timberborn/ , build a city with beavers.
Or take a look at 'Wandering Village' https://store.steampowered.com/app/1121640/The_Wandering_Village/ , build a city on the back of a giant creature.
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I tried Banished years ago and was immediately turned off by the run down looking graphics and the amazingly overwhelming interface. Cities Skylines, yeah, it also goes into the deterred through overwhelm direction. As does Timberland.
The Wandering Village however looks quite lovely.
Looking for beginner stuff, my friend, but thank you for your recommendations.
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I have quite some experience with city builders, so it's difficult for me to judge if a game will be beginner friendly.
But I am glad there was at least 1 of my suggestions that looked interesting to you.
I hope you find a game that fits your criteria and perhaps when you get more experienced, you can have a look at my other suggestions again :)
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I just gave Endzone a try, was bored after half an hour. I'm starting to think that maybe the genre just isn't for me. Are the Tropico games also with endless waiting times until buildings are finished and you have to watch NPCs walking around at snail's pace (even when at highest speed?). I never understood that mechanic, it's just wasting people's time in my eyes.
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it might be slow at the beginning because you have less workers and resources but in tropico at least if i remember well you can just pay (in game money of course) to speed up or complete buildings, so if you play wisely and make enough money there is no waiting.
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yeah, i played Endzone myself, was bored after some hours, plus your city is getting massive huge and you're looking all the time, where to build your stuff next, like in Anno, like a puzzle where you're looking for the best spot to place your buildings
I also own https://store.steampowered.com/app/684450/Surviving_the_Aftermath/ flying around on my backlog, never had the time to test it, but i've seen streams with it and i think it's the better post-apocalyptic citybuilder and it's from Paradox, who is known for deep mechanics, so maybe not what you're looking for
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I see that Endzone in your library and he is pretty good
or in a different kind of genre you can try Prison Architect
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Thanks for your recommendation. https://www.steamgifts.com/go/comment/QsDKx1H
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Cloud Gardens can be a 0th step - its almost entirely about positions. What kind of plant you want (different energy costs, different growing patter) and how you place items so their zone of effect affects and grows the most possible plants. Not much of a challenge and your main goal is to grow/harvest a set amount of energy on every level. But if you want to scratch the itch of placing stuff and look at things change, it can work :P
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its just plopping down zoning making sure you have power and emergency services and balancing 3 meters for your zoning. it looks more complex than it actually is
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ANNO 1404 is my top favourite for city builder genre. Though I prefer the old version which didn't force Uplay like this. If you don't like Uplay, you can still get it on GOG. It gets complicated in time but the game teaches you with process so I don't think you will have hard time.
Still an early access title but Farthest Frontier looks promising.
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Yeah I'm waiting for the final release as well. Good thing you can get it cheaper if you have Grim Dawn.
There is Kingdoms Reborn which is also an EA title and it also looks promising. :)
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The best simulator of this type for me is Cities: Skyline, it is true that it has many dlc but the base game to get you started is not excessively complex and after a few hours you will enjoy it if you like this genre: https://store.steampowered.com/app/255710/Cities_Skylines/
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This isn't my type of genre honestly, but I own some pretty decent ones from what the reviews say and some of my friend's list members have praised them. Surviving the Aftermath and Two Point Hospital are two I played and enjoyed. I'm not exactly sure if these fall into "Beginner", but I haven't played many of these types of games at all, so I would consider myself a beginner and were pretty easy for the most part to figure out.
Surviving the Aftermath I played awhile ago and played about 8 hours. My first 2 hours playing disappeared(was in early access) due to a bug, but I ended up starting over after it launched out of EA and put in 6 more and I enjoyed it. I do plan on going back and playing more.
https://store.steampowered.com/app/684450/Surviving_the_Aftermath/
Two Point Hospital is fun, I put in about 3 hours of game time so far and I'm still playing it. This might seem kinda strange to say looking at the two games, but for me Surviving the Aftermath was easier to pick up on than Two Point Hospital when it came to certain things.
https://store.steampowered.com/app/535930/Two_Point_Hospital/
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I'm looking for the same thing.
This caught my eye... Against the Storm
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Zeus + Poseidon and Pharaoh + Cleopatra are two of my personal favorites from back in the day. I have them on GoG but yet to get on steam.
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It might be overkill, but I'd suggest Transport Fever. I have only played the first one, and I saw that when it goes on sale it costs 6 euros.
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If you like games with trains you can try an all-time classic for free
https://store.steampowered.com/app/1536610/OpenTTD/
right now i'm playing
https://store.steampowered.com/app/797400/Railroad_Corporation/
it has a more casual approach than Train/Transport Fever, especially when it comes to building tracks and managing them for multiple trains, for example you can't place signals, which is a key part of Train/Transport Fever for managing tracks
but at least i'm having more fun with Railroad Corp than with Railway Empire, i didn't liked that one much
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Thanks for the suggestions, but I've thought about buying TF2 several times, and I keep thinking I haven't played the first one enough :(
I haven't tried OpenTTD, and if I'm not mistaken the Railway Empire has been given at some point by Epic. But I'd like to play TF again before trying another one that has trains.
About the signals, I had seen some gameplay, and almost everyone was struggling to understand them, so I made all the tracks one direction only or one train only. Fewer stops, more money. :)
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yeah, signals are a book of seven seals
but when you start, double tracks are very expensive and you usually start with a small side track, where trains could pass each other
yeah, i think Railway Empire was given for free by Epic, but i can't recommend it
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I don't know, if these games will meet your criteria of being casual games, but as you mentioned having played games with more deep mechanics, i will throw a bunch in and you can decide for yourself
https://store.steampowered.com/app/982290/Airborne_Kingdom/
https://store.steampowered.com/app/703080/Planet_Zoo/
https://store.steampowered.com/app/1509510/Settlement_Survival/
https://store.steampowered.com/app/690830/Foundation/
https://store.steampowered.com/app/466560/Northgard/
and i wonder why no one mentioned Rimworld yet
https://store.steampowered.com/app/294100/RimWorld/
or some clones like:
https://store.steampowered.com/app/1029780/Going_Medieval/
https://store.steampowered.com/app/1700870/Clanfolk/
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Frostpunk might suit you. It has story too.
Or perhaps Kenshi. You can play it like a city building game too lol.
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There are great recommendations so far in this thread. Whatever you decide to play, don't play Banished as a beginner city builder player...
Also IMO Tropico is much simpler than ANNO (where you have to manage increasingly demanding supply and production lines)
As for mobile, as recommended by others Pocket City is pretty suitable for a beginner. Then Simcity BuildIt is probably a slightly more complex beginner game.
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Are you looking for freeform or more goal driven city builders? Personally I tend to struggle a bit with the overly freeform ones (unless they're really good, like Cities Skylines).
While not strictly a city builder, Two Point Hospital is in a similar ballpark and is pretty easy to get into. Looks pretty and has a good sense of humor as well.
The Tropico series can be a smidge on the slow side early on but tends to pick up pace once you've got a few buildings in place, and their goal oriented campaigns tend to be pretty good at teaching you the basics. They're all very similar though, with the more recent games overall better than the older ones.
Then there's the Anno series which is a bit more complex, but the campaigns once more tend to do a good job at easing you into the game. I've not played the most recent ones, but Anno 2070 was really fun.
All of these have been mentioned before in the thread, just figured it was worth signalboosting them. For something a bit weirder Concrete Jungle might be worth checking out. It's more of a card driven puzzle game than a traditional city builder.
Something like Townopolis might also be more up your alley, being more of a puzzle game.
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Planetbase is a builder that I enjoyed quite a bit. Probably my favorite since Sim City 4. I used to like games like this more when I was younger, so not sure if more modern versions of these games aren't as interesting, or if my interest level just changed.
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Hey community,
I'm in the mood to try something new. I'm a casual player who enjoys narrative driven, pretty to look at puzzle games for most of my time. Back in the days of Tremorgames you eventally had to play the first few levels of a citybuilder game to earn currency. Since these days I'm subconsciously craving for a game in those vains. I had high hopes in Townsmen, which actually came pretty close, but I started playing it twice and both times I quit playing around the same point quite early in the game, because it was just outright boring to me.
So for the nerds in these realms, can you recommend me a great beginner city builder, please? Nothing too technical with overwhelming UIs and mechanics, just a simple, easy to pick up citybuilder is what I'm looking for. Ideally it looks pretty and extra bonus points when I already own it ;)
Thank you for reading.
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