It runs amazingly when you turn off the superfluous graphical settings that are hardly noticeable anyway, such as depth of field and SSAO.
I never understood this "not optimized" criticism that's so often bandied about. I run the game on a Radeon 6770 and a dual core processor on high settings. Runs as well as the Xbox 360 version and looks better.
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Really so thats what IGN judges games on? Geez...
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Understood but this game from what I hear just cant be maxed well by most...
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But but but what about glorious e-cred..!
I'm now sufficiently interested in trying it out again, cheers! It had destroyed my spirit after it squeaked along at 10-40fps on high graphics settings, which I figured my card would be able to handle, but poor optimisation is a harsh mistress.
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Yes, I run mine in the lowest settings and it is still an amazing game.
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Wat. I played it on ultra all settings (with maybe 4x AA instead of 8x) and I played it flawlessly.
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It depends, some are happy with 30, some with 90, really got to decide it yourself. There is no "perfect answer" to your question.
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Depends on if you include the snotball section or not..
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Well if we don't know your setup we can't tell you how much fps you will get.
But ill give you a tip, turn ON vysnc, i know it sounds crazy but its a glitch with metro 2033, when you have vysnc off your fps will be much lower.
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it's true, it worked for me, my friend and my brother.try it yourself edit the settings text file and turn on vsync you will get around 10-15 more frames
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LOL you don't manually set your frames per second you know...based on what your pc can handle, and what settings you choose, you will either have high or low frames per second. This site is pretty accurate at telling you the answer http://www.systemrequirementslab.com/cyri/
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I didn't claim it is 100% accurate but it gives you a rough idea of whether or not you should bother playing a particular game on your pc before upgrading it
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If anything I've learn from systemrequirementslab, my piece of shit PC can handle everything. Not in reality though.
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Hey, it's been like 85% accurate for the games I've played on my pc so far. So that's what MY opinion on the site is based on, it's not like I checked how accurate it's been for other people before I posted that comment.
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Have you tried the damn Crysis 3 alpha? If not, you have no idea how demanding that game is, at least based on the alpha, it was incredibly laggy, both for me and even for my friend with a superior pc
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I used to think it was a good site, then when I ran it on my new gaming pc, I found out just how wrong it is. I have an AMD Radeon HD 7970 GPU in my computer with the latest drivers, I ran a test (cant remember game - think it may have been metro 2033) because someone said the site was rubbish, it said I needed a new graphics card.
I only bought it 2 months ago for £330, it showed on the recommended that I have all that is required (3gb memory, direct x 11, pixel shader 5.0 support) yet still said my card was no good and needed an upgrade
It also read my cpu at its base clock of 3.6GHz, rather then the overclocked speed it runs at constantly of 4.8GHz
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Okay, everyone, all your points are valid. But at the end of the day, what you all seem to forget is that, we're dealing with a moron here that wants to know what the average fps is for Metro 2033. When THAT is a person's question. They might as well go on that site. That is all.
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The game requires decent hardware to run smoothly. If you have a crappy computer you will most likely have to lower the settings to get any decent performance. We don't know your hardware configuration, so there is no way to know if you will get the average fps you are looking for. What is your hardware configuration for your computer, so we can better inform you?
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Not exactly. FPS should be equall to your monitor's frequency rate. Other way you will notice glitches quite fast. Try to play SeriousSam2 and, for example, Ninja blade(30 fps lock). You will notice difference VERY fast(game will run too slow for you). (sorry for writing mistakes, english is not my main language D:)
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No, most of the time, 30fps is more than enough, 30fps and 60fps is actually on same speed unless a games doesn't support frame skipping, you think 60fps is faster but in reality, you only saw a smoother animation on 60fps, not faster.
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Most of the time and in games that were MADE for such framerate (ported). Just try to play 2-3 hours in, for example, UT2004 on low rate and on high rate. You will se the differense, i guarantee you. I accept, that for strategies, adventures etc. low FPS-rate is ok. But for high-speed shooters (like UT or smth like that) its nearly impossible to play with 30 or even 45 fps.
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No, I've never played UT2004, but I played MW2 on avg 30fps. My monitor refresh rate is 60. Never had any problem nor screen tearing.
I used to play CS:S on my old PC around 30fps as well and never had any problem with it. If you think every FPS should have a constant 60fps to be playable, you are just wrong. Even a monster rig will get an fps drop when things get intense like explosion, smoke, etc. But you won't notice it.
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I'm not really sure what you are trying to prove with that example.
Let me showed you an example between 15fps, 30fps, and 60fps.
http://boallen.com/fps-compare.html
60fps is smoother than 30fps and 15fps. But all of them are on same speed (15fps is not slower than 30fps). Get my point? Constant 60fps is not neccessary in FPS games, never, even though you will notice smoother animation on 60fps and competitive play usually set 60fps standard, but 30fps is usually more than enough for an FPS to be playable. If we goes by your 60fps logic, then everyone won't be able to play Crysis 1 when it first came out.
UPDATE : Taken from Tweakguides
FPS vs. Refresh Rate
FPS and refresh rate are two separate things. Even if the image on your screen has not changed in any way (e.g. a still 2D image like your Windows Desktop), or your 3D game isn't actually supplying enough new frames (e.g. the game is running at 25 FPS on a 60Hz refresh rate), the screen can still be redrawn a fixed number of times based on the current refresh rate of the monitor; if your FPS is less than your refresh rate at any time, the same frame may simply be redrawn several times by the monitor.
If your FPS is higher than your refresh rate at any time, your monitor will not actually be able to display all of these frames, and some will come out with a graphical glitch known as Tearing. To prevent this, you can enable an option called Vertical Synchronization (VSync). However here's the tricky part: if VSync is enabled, then your refresh rate and FPS will have a direct relationship with each other - they will become synchronized together. This is all covered in more detail in the Vertical Synchronization section of this guide.
I just realize on your other post, you stated fps must be 2x monitor rate. So 60hz refresh rate monitor must have 120fps. That is just stupid. I'm sure even a monster rig can't handle a constant 60fps let alone 120fps lol.
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It is an FPS yes, whether or not it's average, or better, or worse, is personal taste. You're welcome.
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You don't this I am joking eh?
Well I don't THINK you are intelligent. It all balances out.
And for the record, if someone's going to ask a stupid question that only they can answer by testing their hardware, they definitely deserve a stupid response. That's how it works.
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And you can't deduce I am stupid by a single post either, right? Exactly. So stop being a fuckstick.
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It's obvious that he is joking seriously.
He is just making fun of the OP's...errr...writing skills and playing with the confusion between FPS and FPS.
I must say that I immediately thought of writing something similar when I first saw the OP's message, but I didn't find the "right tone" for it so I ultimately refrained myself from doing it.
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Who exactly are you replying to? I saw nothing in his mention of a sarcasm detector being unintelligent ;P
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Normal FPS-rate for PC games is 60-90. Best - 2x your monitor frequency. (if 60 mhz - 120 frames per second)
Some games that was ported from X-box or PS may have 30-fps lock, and run not as smooth as you want them too. (sry if i made some mistakes in writing.)
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Depends on what your hardware can pump out, and what you personally feel is smooth. Some people here say 30fps is enough, but 30 fps feels absolutely disgusting to me, 45 and up is where it is tolerable for me.
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metro and grand theft auto IV are both poorly optimized console ports. You need a 800 dollar pc to run metro 2033 but for 800 dollars you can get a ps4 and a 40 inch 3D tv which is the route i'm going for my next gen gaming needs.
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but 5 years down the road ps4 will dominate the 800 dollar pc due to poorly optimized console ports. I know this to be true because my pc is 4 years old and it costed me 800 dollars back then. And i can't play metro 2033, Battlefield 3, Hitman Absolution, or Assassin's creed 3 with decent framerates even on the lowest settings.
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I can with my 460/Q6600...its kinda old at this point, most games run on high/max still.
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5 years down the line, ps5 will likely be out, you will then have to spend say $350+ to buy the new console, if they disown ps4 games in 5 like thsy did with ps2 games on ps3, that means buying all new games again.
In 5 years time, I will still be able to play bf3, metro 2033 etc... on my pc, even if I upgrade parts, plus console specs are far behind those of pc, that is why games can go much higher quality on pc then consoles, while still achieving higher FPS.
If we take bf3 as an example, graphics settings can do much higher on pc, while also supporting more people online at once then console (24ppl online on ps3, 64 on pc, tho they have tested 128 and 256, both run ok, but they claim it wasent as fun as 64)
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Metro 2033 is the single most demanding game on a computer out there at the moment. If you can get 45 Fps on everything maxed out at 1080p, You're doing quite well. You would need SLI 580s at least probably to run metro at 60+ fps with everything pushed to the max.
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I'm getting Metro 2033. Whats the FPS that I can play smoothly in metro 2033?
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