Well, the concept is neat, but it would be reaaally difficult to make it work right. There are a lot of design questions and limitations they would have to overcome. I'm going to read some more about it to see how they're planning to design it.
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I heard about this, but taking it's a game for Xbox live arcade already has my hopes down.
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Yeah, and they've said that there are no plans to port it to PC or PS3. Of course, this is a bad thing since it limits the number of available people. However, limiting it to just one system does definitely let them do their best to get the very best out of what they are given (as opposed to multi-system games which will typically just find the best that the worst can perform).
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Okay, so there's been progress on this game called Class3 for a while apparently, but I just found out about it today.
This game seems to have two key goals:
1) Revolutionize the modern concept of online worlds (try to pull them back away from the grip of WoW).
2) Create the greatest zombie apocalypse simulator ever.
For those of you too busy/lazy to click the link, the game is a zombie-survival open world game being developed for XBox Live Arcade where the goal is more than just to kill as many zombies as possible. In order to survive you'll need supplies such as food, water, and shelter. Once you find a good location, you can fortify it and use it as a base of operations where survivors can stay safe and head out to kill zombies and find supplies. The game is set in an "open sandbox world that develops in real-time, dynamically generating content based on your actions, the choices you make, and the ever-increasing zombie threat."
Class3 can be played alone or with one other person, either online or on the same screen, but it is intended for bigger things. It's essentially a test system for the followup Class4 (note: Class3 and Class4 are currently just their codenames) which would be a truly online game with many people playing in the same world at once.
My question is simple: What do you guys (or girls if the case calls for it) think?
I personally am looking forward to it and hope that it proves to be the zombie apocalypse simulator I have longed for ever since I played the first Dead Rising. The zombie-survival games out there all focus on survival as a simple matter of "how can I best kill these zombies without getting killed myself" but they rarely (if ever) focus on the obvious survival needs of food and water. In most of these games, the zombie apocalypse has already begun and people are already in fortified locations, but what about the part before that?
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