would you prefer ?
But design is not part of graphics. You can have a game with shitty graphics but great gameplay design - Minecraft, for example.
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Depends what, but in most case, story comes first.
The reason I say it depends, is because some things are simply aesthetically pleasing without needing a deep/meaningful story. For example, you could play a game which has interesting/trippy visuals, and you may enjoy it for that alone although it actually doesn't have a great story.
The same can be said about games with great story and poor/simple graphics - a game can be an amazing journey without any complex graphics, animations, etc. Any media can focus on only one element and be a great success nevertheless. It's all about what you decide to focus on - Visuals, sound, story, complexity... it goes on.
Some media even manage to nail two elements to create something wonderful. Typically, the focus should be based on what you're attempting to create. If, for example, I wanted to make a multiplayer FPS game, I'd pick graphics. No story is needed, only great gameplay and nice visuals. If I were to make an anime, I'd focus on story over visuals.
However, that's another thing - each media should focus on elements differently. A game does not need amazing graphics to be playable. An animation however, does tend to require a certain level of effort in the visuals. It doesn't need to be stunning, but enough to keep your audience entertained so that they can appreciate the story - the focus of your project.
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Well, looks like quite a number of people missed the word "anime" in the post...
I personally lean more towards the artistic side of the anime (visual, animation and character design) than the storyline, though if I receive a recommendation for an anime based on the storyline, then I'd watch it. That said, when I pick up a new anime to watch, I'd usually scan through both the poster and the synopsis to get an idea of what the anime is about, so I rarely miss an anime with good storyline.
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