So, the new Oculus Quest 2 is coming out next month, and it´s cheaper and better than the previous Quest.

Better resolution, improved Mhz, more memory, etc. and an incredible price considering it´s predecesor was 400 USD in his cheaper version of 64 GB, versus the 300 USD of the new Quest 2. The only downside (at least for me) is the required Facebook login, wich kind of sucks.

I´m actually happy with my Quest, so i don´t think i would update it soon. Maybe in the future if there is something really different I will, but not for now (unless I can sell mine and buy the new one with that money).

What do you think?

3 years ago

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Are you going to upgrade your Quest to Quest 2?

View Results
Yes
No, I will wait for something better.
I would if it wasn´t for the Facebook login
I don´t have a Quest, but I´m going to buy the new Quest 2
I have another VR set and I won´t change it
I don´t like VR
3 years ago
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Occulus died in my eyes once Facebook bought them, and then its zombie double-died once Facebook login became mandatory.
Valve Index and PSVR are the only real options for headsets as far as I'm concerned.

3 years ago
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I agree that the Valve Index are the best headset right now, but the price is way too high. But Oculus Quest WITHOUT Facebook login is still really good, and came close in quality for half the price.

I have a friend who have the Valve Index, but due taxes and shipment it cost 1800 USD in my country, so buying them is way out of my possibilities right now. Even the regular Quest costed me like 800 USD...

3 years ago
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Ps4 vr set can work on pc, although i haven't tried it yet.

I mean if you got a ps4, then for now i'd say that's one you could use for ps4 and who knows how it performs on pc, and till then just wait for something better.

Also it's definitely nothing compared to rift, which they abandoned i read.

3 years ago
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Isn't the PSVR only 1080p though? Maybe if Sony announces a PSVR2 like rumored it could be a big competitor.

I have cheap 1080p and 1440p VR HMDs (VR-Tek WVR1+WVR2) and the resolution difference is fairly dramatic. The 1080p set had major black lines (screen door) and pixels felt super chunky making objects look pixelated and not well defined. Been looking into getting a proper upgrade with hand controllers for a full VR experience, and a big selling point for me with the Quest 2 is the 1920p resolution, which is 1.9x my 1440p set and 3.4x a 1080p set like PSVR.

3 years ago
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I have never used a PSVR set. Are you sure you can use them on PCVR?

3 years ago
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Facebook really kills it for me.

I'm probably waiting for next Index or at least time when they promise sub 8-week shipping.

3 years ago
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Would wait in general few years.

VR and especially Facebook products are crap. Bad and spongy resolution, hardware problems, no support and tons of bad games/products.

RIFT or Quest are products of Facebook Technologies, LLC, runs under Oculus brand and belongs to Facebook, Inc. So it's all the same. Next time the Facebook mandatory thing. Fake and steal from customers and you got an expensive dust catcher in your living room ;]

Another point are privacy concerns....

To quote: "The only information we keep on our servers today consists of performance metrics that don’t contain any recognizable detail about your environment. These metrics help us improve [the inside-out tracking system]. We don’t collect and store images or 3D maps of your environment on our servers today — raw images are not stored anywhere, and 3D maps are stored locally on the headset for Quest, and on your local PC (where you have access to delete it) for Rift S. This makes it possible for Quest/ Rift S to remember the playspaces you’ve already set up in multiple rooms."

And there are several "services" active in the background which break your own privacy during the sessions.

To be honest, there is no reason to pay a company which steal data and break laws all the time. Actually it should be the other way round

For my opinion VR these days is a useless plaything which need a long time to enhance. Remember the 3D hype with monitors and glasses few years ago? Was the same. Underdeveloped technology in children's shoes, which can be sold expensively.

The same counts for other brands from other companies.

3 years ago*
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I have Oculus Rift and I am very happy with it.
I do not care if they collect any data about my room....I just hope, that they do not use cameras when headset is off to scan my room and sell that data to other companies....it would be weird to see self on some XXX websites...

3 years ago
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I mean, that's the whole point Facebook bought Occulus. To collect more data

Facebook Venues' beta includes a notice that the app, at all times for all users, performs a "rolling recording" of everything you see, say, and do within VR, so that you can tap a button to upload that footage and report other users' behavior. (Facebook insists this recording happens entirely locally on your device.)

Should you ever tap the "report" button, the app's terms confirm that Facebook is well within its rights to retain any data you upload for as long as they deem necessary, with no statute of limitations. A similar data-retention scenario emerges every single time you block or mute someone within VR. If a stranger approaches you and does something unwelcome, and you choose to proactively push back with built-in block or mute functions, Facebook may silently and invisibly sic a moderator upon the situation to see what happened and how you may have reacted or what you might have said or done in response.

Even worse, if someone "near" you in an official Facebook VR space blocks or reports a user, even if you're just minding your own business, your behavior (including motions and speech) may be tracked by these same silent, invisible Facebook moderators. That data can be stored on Facebook's servers indefinitely without you being notified.

2 years ago*
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As far as I can tell you can't play Steam VR games with it though? So not that useful to me.

3 years ago
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They said that it'll be compatible with the Oculus Link app like the first Quest is, which lets you use it as a wired Oculus on a PC (SteamVR, etc) if you connect it with a Type-C USB cable.

3 years ago
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Might as well go with the Oculus Rift instead though.

3 years ago
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Rift S costs more and has half the resolution. Maybe if it gets an upgrade.

Quest 2 seems like a decent value proposition at the cost of your soul for Facebook.

3 years ago
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I didn't see that, wouldn't say half the resolution, but you have a point. Seems like the Quest 2 might be better (at least in some respects).

3 years ago
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wouldn't say half the resolution

Not to be pedantic, but the Quest 2 is almost exactly double. Rift S is 52.4% the resolution of Quest 2.

https://www.oculus.com/compare/

Quest 2: 3664x1920 (1832x1920 per eye) = 7.035 megapixels
Rift S : 2560x1440 (1280x1440 per eye) = 3.686 megapixels

I own 1080p and 1440p HMDs, and the resolution difference is quite major and greatly reduces the 'screen door effect', so I'm quite excited at the prospect of another big resolution bump.

3 years ago
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I play Half Life Alyx on my quest, using Virtual Desktop to connect wirelless. I have tried the game both in Valve Index and on Quest and even when you have a better image and sound quality on the index, you will only feel that difference if you are playing on the Index and change inmediatly to the Quest.

You need a good router, but playing steam games wiressly is great. The only catch is that you can´t crush the cans with the oculus controllers.

Index are better, yes. But the price difference is too much. You will only notice the quality difference if you have already played a lot on both headsets.

3 years ago
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I didn't realize you could connect it to PC wirelessly. I'm certainly no expert on VR at all, I don't even own one, your insight was actually quite useful. I agree the Valve Index is insanely high priced and needs additional setup. Why do you have both?

3 years ago
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I wish I could have both. As i told in other comment, in my country the Valve Index cost like 1800 USD due taxes and shipment lol.

I friend of mine have one and I played in it for some time. It was actually the first VR headset I tried. Then I bought the Quest.

3 years ago
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Is [...] (Facebook) [...] worth it?

Nope.

3 years ago
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This ^

3 years ago
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Bump.

3 years ago
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Bump

2 years ago
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I'm happy with my Quest 2 - the Facebook-thing doesn't bother me. I have logged in once and not seen anything about it since.
I'm sure somewhere someone's making money of the knowledge that I can't play roller coaster for long without getting dizzy, but I'm fine with that shrugs
I like that I can play the Quest 2-games on the go, and that I can play my Steam-games wirelessly.
I'm not sure it'd be worth upgrading from the original Quest to Quest 2 if you're short on money - and if you're not short on money, getting the more expensive brands is probably more appealing anyways :)

2 years ago
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Hey Gainja,

How's playing Steam-games wirelessly? How would you rate the experience of going "wireless"?

2 years ago
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As I said, I like it. It's working fine and there are no cables getting in the way :)

2 years ago
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Personally, I'm happy with my Quest 2 (although it's my first VR headset, so I've got nothing to compare it with). The only issue I had with it at first was a certain degree of its incompatibility with glasses, so I finally decided to switch to contact lenses, and I'm happy about it - the main advantage of wearing lenses these days is that masks make glasses fog up rapidly, and there's no such a problem with lenses. Also, I haven't really got anything against Facebook.
I only play via Link because I've got a tiny kitten, I'm afraid of stepping on her accidentally, and why switch to wireless that limits playtime if I'm sitting anyway?

2 years ago*
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Wireless VR feels better regardless, the cable just zaps the immersion, even when sitting down. At least in my experience.

But we can hope the upcoming Guardian Intrusion Detection system is good enough to notice the 'lil kitten so no accidents happen. :)

2 years ago
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I have the Index, good headset but that cable is so annoying. There were rumors about a wireless kit but I think it will never happen.

2 years ago
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I recently bought the Oculus Quest 2 and plan to return it. My main reason for returning is that the image isn't very clear to me (blurry + halo effect), which I wasn't aware of until after I bought it. This seems to affect many users it, but not all, seems like not every Oculus Quest 2 is build the same. You can read more about it in this thread on Reddit: https://www.reddit.com/r/oculus/comments/jadq06/oculus_quest_2_is_it_supposed_to_be_blurry/, or alternatively you can google "quest 2 blurry". So I'll summarize a few important thing to note if you are interesting in buying the Oculus Quest 2:

Major Issues

  • Your display may or may not be blurry and have halo effect/god rays
  • The Quest 2 only has three fixed IPD (Inter Pupillary Distance) settings you can choose from (58mm, 63mm, 68mm), if your eyes differ too much from these you may experience issues
  • Requires a Facebook login and they can brick your device if you break their ToS (not a huge issue for me, but many people take offense)

Minor Issues

  • The strap is pretty bad from what I've read. I haven't used mine long enough, but over time it wears out it seems and needs constant re-adjustment.
  • The VR cover (the foam that connects your face to the device) can apparently absorb a lot of sweat (and mine got pretty sweaty even when not doing much movement) and start to stink after a while. Again I haven't used mine long enough.
  • The battery life is only about 2/3 hours (which will degrade further from what I've read), and takes about 2 hours to fully charge.
  • The sound from the headset is very basic. It's alright for me but it's good to know it isn't anything great.
  • The default charging cable is only about 1 meter, so you can't charge and play at the same time

The Hidden Cost

  • The official link cable costs 99€ for me, a third party cable is around 20/30€ but may charge the device less
  • The official Elite Strap cost around 50€, the strap with battery pack costs 140€ (which basically doubles your battery)
  • You'll probably want to replace the VR cover at some point if it starts to smell 15/30€
  • Possibly headphones

Positives

  • The price compared to other VR solutions
  • The newly introduced Air Link (free versus the paid option "Virtual Desktop" 20€) allows you to stream your desktop and play your Steam VR games wirelessly. It worked marvelous/flawlessly for me with my "basic" router that came from my internet provider.
  • Very easy to setup and use
  • No need to install base stations
  • Controllers are very durable

In conclusion: if the image wasn't so blurry it would be a great VR solution for me, I wouldn't even mind buying the other accessories. It was my first experience with VR and I was amazed how well it works and looks (apart from being blurry). But the more I looked into this device, the more I can notice the corners they cut to reduce the price, the worse obviously being the blurry image/halo effect/god rays, but even apart from that you have to spend additional money to fully enjoy it.

2 years ago
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It took me returning two headsets before I got one that wasn't bad. The first one I had was super clear and crisp, but had some weird horizontal lines on that showed up on certain colors. So, that one went back. The one I got after that had lenses that was just unusable, tiny sweetspot and every just felt like it was warping around when I moved. This gave me a headache after 5 minutes of using it. Third one I got has great lenses and no major issues, but I do have 3 or 4 stuck pixels on the cameras. That's nothing that affects how it works though, so I can deal with that.

Your absolutely right that getting one with bad lenses is a thing that can happen (then again, it's not an issue exclusive to Oculus products). Overall it's a great VR headset though.

There's a few things in your issues list that I wouldn't agree with though. The stock strap isn't that bad, maybe I'm the weirdo versus the majority that hates it... but I actually prefer it over many of the other solutions. It's super quick to put on/off and is very comfortable to me.

What isn't comfortable is the facial interface though, that's just awful. The stock one feels like sandpaper on the skin and like you point out, you can't really clean it either. Swapping that out should the first thing anyone who gets a Quest 2 should do. It increases comfort 10x, way more so than getting a new strap in my opinion.

Battery life can get a little annoying after a while, but it's easily fixed, even without spending the 140 Euros for the Elite strap. Just use any good quality powerbank and fasten it to the back of the strap, not only does this improve comfort as it works as a counterweight, but you can easily get 6-7 hours doing that. I got a Anker 10000 mah powerbank and a Kiwi battery strap to fasten it with. That costs a lot less and works perfectly. (it's probably not great for the internal battery in the long run, but hey, no battery lasts forever).

As for godrays and the "halo effect", that's something that all VR headsets suffer from varying degrees. I wouldn't necessarily call that a cost cutting measure. I did notice that one unit I got that had the bad lenses, that the godrays were much more noticeable than on the other two. So if anything I would chalk that up to a manufacturing defect (if it's that bad) more so than anything else.

2 years ago*
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Yeah, mine is like your second one I think. It has a small sweetspot were it's mostly clear, but anything outside of it becomes very blurry. And the halo effect/god rays are pretty noticeable even when reading text that's in the center. I'm assuming it has to do with the quality of the lenses, but I'm not technically knowledgeable enough to comment on that. It does appear you can get good or bad lenses depending on your luck.

If it wasn't for the blurry image/halo effect (bad lenses?), I'd agree it's a good VR set. I don't mind the strap personally, but I've read that many complained about it. Yeah, I've seen others do that too, but there's still the cost of the powerbank regardless. My point was mostly that there's additional costs that some may not factor in to truly enjoy it, which something like the Valve Index has far less (though that is not wireless and has it's own short comings).

Overal I just wanted to write a fair review, with things I would like to know before buying one.

2 years ago
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Your post is fantastic overall, don't get me wrong! I agree with pretty much everything else and it is absolutely a fair assessment. Things like Facebook being a requirement and the fact that you can get bad lenses if you're unlucky is, and should be, potentially deal breakers for anyone looking at getting one.

Even the higher-end headsets like the Index or the Reverb G2 has big issues though. The Index has a lot of things that tend to break after a year or so, everything from cables that just get pinched to controllers that don't hold up. The Reverb G2 has poor tracking (I am convinced that anyone who praises that thing never plays standing up). And those are 1000-1200 dollar non-wireless headsets. I think that's why I don't consider the "cost-cutting" things on the Quest 2 all that bad, every headset has its quirks and the price difference gives Oculus a lot of leeway - though, bad lenses is the one thing that absolutely can't be acceptable. Hopefully you can get that sorted out!

2 years ago
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The only other VR I've researched is the Valve Index, and was appalled how many shortcomings it still has for the price they're asking. I basically found the same as what you're saying: controllers break easily, cable gets twisted (and breaks), the glue from the lenses can dissolve allowing for condensation, etc.

The problem seems to be that most companies don't want to spend (any more) resources on VR, because it doesn't offer them enough profit. So we're left with a lot of outdated or expensive hardware. As much as people hate Facebook (and for good reason), they seem to be the only company that's really moving forward with VR for consumers (other brands seem to be focusing more on business).

The cost cutting features aren't all bad per se, just something that I noticed. I kind of even like the modularity it allows. Just wish their lenses were consistently good.

If you can get a Quest 2 with good lenses and your IPD isn't too far from one of the fixed positions it really is a great VR device for a good price. I was honestly debating whether to keep it regardless of the blur, but i think it would have annoyed me too much in the end. I've returned it to the store and should see my money back in a few days.

2 years ago
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The strap is actually godawful, I've ordered a replica of Elite Strap from Aliexpress for less than $20 (the official one would have costed about $75 for me because of the delivery fee), and it solved the issue. The blurriness issue was solved by switching from glasses to contact lenses, but that might be just me.

2 years ago
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What did you not like about the strap in particular?

The Reddit thread explains the blurriness better than I did :D It's not just that the overal image is blurry it's also that there's only a small sweet spot where the image is clear, while the rest is much blurrier. I did also try with my glasses on, which helped a little but not enough. It's like I'm looking through my VR headset with a lens that isn't completely focused, it's doable but not very enjoyable.

2 years ago
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It was exactly about blurriness for me: I don't deny the issue of the sweet spot, it's obviously there, and it was virtually impossible for headset to stay in the same position and maintain the same perfect angle with the original headset; that Ali replica keeps the headset's position well. Aside from that, it just felt uncomfortable on my head, but I probably wouldn't have purchase a strap for that reason only.

2 years ago
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