I think from here on out, when submitting a Humble Bundle, the user should only be allowed to give a new unused gift URL to the winner. This makes it so that everyone who wins one knows it was purchased. I'd like people to give the standard asking price when buying them, but there's no way to enforce that. The reasoning for my thinking is this:

I've asked people to not give out the Desura/Onlive/Etc keys when they get a humble bundle, and I think it's only fair for everyone that it goes the other way as well. If someone gets themself a humble bundle, redeems one key, and hands out three others, it's cheapening all the work the developers put into their product. It also only seems fair to all users that if they "win" a humble bundle, they should have free access to all the bonuses that come with it.

13 years ago*

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I've never offered a Humble Bundle over SG, but I have given away the full URLs to my friends and spouse. I see what you mean about it feeling cheapened, and I think from a developer standpoint it's not something you necessarily want but it's also something you do want. And that's because, it means exposure that they might not otherwise have as well. And what I mean by that is, if someone would have never spent money on something, and got a free copy that was Desura, or Steam, or whatever exclusive and from playing that they developed a fan loyalty -- I'm sure the devs would understand.

For them, developing a following who buys future games outweighs the idea of people who buy one copy that they can give away up to 3 times or whatever. Just consider the fact that the humble bundles site gives away copies at any price with no minimum value aside from $0.01. They ASK for at least $1, but they allow you to get it for what is essentially free, on an honour system but also because the developers who allow HIB to give their games away do so under the pretense that someone might like a game so much they buy future titles by the same developer.

But on the other hand, sometimes it's the difference between looking a gift horse in the mouth man. For example, I had a real bro give me a bundle #1 steam key on Bitgamer, and it was like "HOLY SHEISSE" cause I know they're not free. I was very happy, and still am. I didn't feel cheated, or feel the need to call him a jerk or some crap like that because he gave me a key. I won a Humble Frozenbyte bundle on here, and got an actual URL for it and was quite happy with that, but even there I would have been fine if it was just a steam key.

So I mean, it's not all black and white. You see it as people giving away what you consider stolen copies, the developers who know this kind of thing can happen see it as a chance of recruiting future fans. I know that if my game was part of a Humble Bundle and someone was giving away spare copies of it, I would hope that people enjoyed my game free of guilt but possibly developing a love for my games so that future games would be on their radar when they pop up.

Just saying.

13 years ago
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You're wrong about one thing, they do it to make one hell of a lot of money, not so that people will buy future games from them. Just look at this: http://dl.dropbox.com/u/5483751/Photos/2011-10-09_1422.png
They are nearing 1Mil USD. That is a lot of money for the 2 weeks? it is on. And that includes the people that paid 1c for it.

13 years ago
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Yes they make a lot of money, but they also understand that a lot of the 'sales' they get are going to be $0.01, and a lot of those 'sales' they get will be distributed several ways. It's not that I'm wrong, it's that you're failing to see the larger picture here. They could set a hard minimum for all bundles to $1 each and take a significant hit as far as 'standard' profits go. But instead of doing that they allow you to set how much you pay.

They offer incentives to get people to pay more than $1, but it doesn't force anyone to do so. And the only way they stop you from paying $0.01 is by showing a picture of a starving programmer asking for at least $1. But if you look at some of the top contributors, a lot of high profile people like to get free advertising by raising their contribution just to put themselves on top. Kind of like how Notch did with the Minecraft DEMO (not even a full game in a Humble Bundle, kind of douchey), and he's always in the top 10 because it allows him to put up a free advertisement for his game on a site which gets hundreds of thousands of hits. If it wasn't for those top 10 contributors, constantly upping their contribution to beat out the others, they wouldn't clear quite as well as they do.

Notch is at $2000, which is not quite as much as the last Humble Bundle where he contributed $50,000 to be the #1 contributor. Not everything is black and white mate. Look at the list of top 10 contribs and see how many of those are commercial ventures of some sort. I'll tell you: all of them. And they all paid a heck of a lot more than your standard user did, just for free advertisement.

Anyway point is, they know that there's a large percentage of people who are going to share their 'extra copies,' but they're still willing to take that hit. That was my whole point all along, and you kind of missed it.

13 years ago
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So, is this just your idea or will this be actively enforced from now on?
I hope it will be, but you should add it to the FAQ first.

13 years ago
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I think this is about the whole "giving away keys that arent for steam" IE the onlive and desera. This is steam gifts...The word steam is in it. All giveaways that promote none steam redeemable codes (Aside from specific games designated by the mods...Such as minecraft I believe) should be either deleted or marked as not received. Essentially what is happening is if someone payed 9 dollars for the pack, and has a Desera, Onlive and Steam key, they are correctly using SG as a way to turn one 9 dollar bundle into a 27 dollar bundle. IE 3 keys, 3 times the "value"

Personally, I say to make it so that if it isnt a steam code being given, that it shouldnt be allowed. Exceptions being on games that come with one redeemable code, IE minecraft. If the product upon purchase doesnt come with one single code(Be it steam redeemable or not) then it shouldnt be able to be given away.

This allows people who buy lets say the FS bundle for over the average amount, thusly obtaining FB bundle...Not to say cults new way would be bad, but from what I can tell, he is trying to say "If you dont give all, you cant give any" so in other words there is a wasted FB code.

Thats my take. Steam only codes, or games with only ONE code upon purchase.

13 years ago
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then there are those that buy it for a cent...

13 years ago
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Closed 13 years ago by Cult.