Thank you very much for posting this! I have a beautiful four-year-old daughter with down syndrome and my family are always on the lookout for entertainment that presents people with down syndrome in a positive manner.
We're participating in the Step Up 4 Down Syndrome Walk that takes place this weekend with the Broward Gold Coast Down Syndrome Organization. The mission of the walk is to promote Down syndrome awareness, acceptance and meaningful inclusion for all people with Down syndrome while celebrating National Down Syndrome Awareness Month. This will be the fourth year that we have participated in the walk and it's a good time with a bunch of awesome people.
The game sounds great and I wasn't previously aware of it. So thanks again for your post!
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Thanks for mentioning that, normally i don't do demo's as i got plenty of backlog with 11000 games.
It's good to hear so the subject might get proper attention, and a good point and click adventure is always welcome. ;)
Hope it won't take long until it gets released.
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Will have to keep an eye out for reviews on this one. It looks like something I might like, but the trailer is giving me mixed feelings. It looks like it could be really good, but also could be really bad.
Edit: I just realized that it is the same dev that made Alum which I enjoyed, so that gives me higher hopes.
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Yeah, i think it would have done better in a style like Alum, then again adventure always been a niche genre.
The style also looks very unusual like any other game.
Thanks for reminding me of Alum, i forgot i had that, and i just finished Grapple Dog, so was looking for something else.
Sometimes i wait with an adventure game if i buy it if they add achievements later (and then forget about it) which was probably the case.
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The style looking unusual is probably one of the best things it has going for it. I like finding indie games that try to be different. It keeps gaming interesting. I remember playing Dropsy around the same time as Alum and enjoyed that one too. It may have similar gameplay to other point and click games, but I would definitely describe that game as being "different".
For Alum, I think a decent amount of the negative reviews are from people that didn't know before playing that it is a religious game and that turned them off when playing. I am not religious, but it didn't bother me because I just enjoyed the game for the rest of the story and gameplay.
I don't think I have seen Grapple Dog before, but it looks like something I might enjoy.
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Yeah, it might have that going for that game.
Alum seems to be an AGS game, an engine which i always found limited in gameplay (amount of locations, item handling) but still there are some decent ones on steam, as an atheist, religion doesn't bother me. :)
Yeah, i written a review, if you go for all the achievements you get a lot of hours in it, and i felt a sense of accomplishment, aside from 3-4 levels where the time trials were almost impossible, until i read the game had inbuild cheats (invincibility and unlimited jumps), then those achievements made were a real bummer.
I really suggest refraining from it (unless in the end you feel you have to) then it's really fun and give you many hours.
There will be a sequel.
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Alum might be limited like you describe, but I don't remember that well because I played it over 7 years ago. I don't think the game did anything new or special to make it stand out, it was just a basic, somewhat short, story driven point and click. I also don't think it has a lot of different areas to explore like an adventure game or makes much use of items other than picking them up so you have them in your inventory when you need them to progress.
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Yeah well any adventure game is still a good game, and same with wadjet (also AGS) which i felt a bit blend, but i want to give them all a try sometime.
And if you watch speedruns now of all those old sierra/lucasarts games, which you spend months on, without the internet and you had to keep trying yourself or wait on your favorite game magazine to post hints or a walkthrough and you see they can actually be finished within 2-3 hours. There is even an achievement for it on steam with Monkey Island 2.
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I enjoyed the Blackwell series and was excited to play other point and clicks from Wadjet Eye, so I have been playing them over the past couple years starting with the oldest, but unfortunately I have have been a bit disappointed. The gameplay is simple, so they need to have a good story, but so far I have played Gemini Rue, Resonance, and Primordia and all 3 have left me feeling underwhelmed. I didn't find any of the stories all that interesting or engaging and about half way through each game I was losing interest and just wanted to try and get through it as quick as possible so I could finish the story and move on to a different game.
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Yeah, and The Shivah (my first Wadjet game) left me with a game breaking bug, the developer never bothered to answer me, why i also disliked them.
I am sure if you love a good story, then some of the games are terrific, but i usually tend to skip stories, i also always turn off music/sound and just watch something in a screen next to the game. Especially with RPG's, it usually became a cliche like lets find the 4 orbs or whatever, save the princess etc etc. I am like been there, done that.
I only played Primordia of those 3, and i must say that one actually didn't feel bad (although also not great) guess it all depends on taste too.
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I couldn't imagine playing that way. I am the type of person that doesn't want to miss a single thing said and if I do and can't repeat it in the game, I will pause the game and go pull up a playthrough on Youtube to hear what I missed.
I don't necessarily care if a game has a good story as long as it is fun to play. Something like a platformer, metroidvania, or some kind of arcade style game is perfectly fine with little to no story because I am playing the game for the exploration and game mechanics. The game Ato has almost no story, at least it is not told with any dialogue, but I loved it. I still don't think I would ever divert my attention to something else while I am playing though.
I play games as entertainment and an escape from reality. If the game can't keep my full attention and I need to do something else to amuse myself while playing, I feel like that game is not enjoyable to me and I don't know why I would want to play it.
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i am keeping an eye on this, interesting 2d pixel art in a 3d world, i like it
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October, known as Down Syndrome Awareness Month, sees the release of a unique and endearing point-and-click adventure game, Wildwood Down. Developed by Crashable Studios, the game features a remarkable protagonist with Down syndrome, voiced by a childhood friend of the development team who himself has Down syndrome. This playful murder mystery aims to shed light on Down syndrome, promoting understanding and inclusion through the medium of video games.
The captivating world of Wildwood Down can be previewed in the game's trailer, which provides a glimpse into the game's narrative and setting:
Crashable Studios invites players to test the demo, with feedback that will not only help refine the game but also contribute to their mission of promoting understanding and inclusion.
When Wildwood Down is released for purchase, a portion of the proceeds will be donated to a Down syndrome awareness organization. The game is set to be available on Steam. For further inquiries or more information about the game, Crashable Studios can be reached at crashablestudios@gmail.com.
https://store.steampowered.com/app/2575370/Wildwood_Down/
https://adventuregamers.com/news/view/wildwood-down-a-game-for-down-syndrome-awareness-month
Did not know october is down syndrome awareness month, but it's the first time i seen a game focus on this subject, and it's especially nice it's a point and click adventure game and in 2,5d.
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