So I was thinking.

Main reason why my experience with SG is getting worse and worse year by year is number of people who try to cheat the system. And I'm talking from both perspectives (as a person that enters GA and creates them).

Multi-accounters, bot users and CV farmers. I just love them.
And CG and stuff are doing everything to pretend that problem doesn't exist.

I get it. It's a lot of work with that stuff. So I came up with my own work-around. It's not perfect, but I think, that GA creators (and remember that these are the people who makes this site work at all) should have more options when creating GA.

Access Cards. You remember them form DN3D or other games?
That could be additional restriction for giveaways based on user activity.
No access card - no restrictions.
Green access card - for user that created any giveaway (and delivered it's content) this year.
Yellow access card - for user that created any giveaway (and delivered it's content) this month.
Red access card - for user that created PUBLIC giveaway (and delivered it's content) this month.

I'm simply tired of creating public GA for people who made last giveaway 8 years ago, or farmed their lvl by creating lots of small group giveaways (like 5 copies for 6 entries). Yes I'm salty. I just had to create reroll ticket because f***infg bot account owner forgot to check whether his bot won something or not for more than week. Guess what, his last public giveaway was like 5 years ago.

Please note, that I don't want to erase current levels. I suggest adding new layer to the system.
Share your thoughts :)

View attached image.
3 months ago*

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Access cards (or similar solution)?

View Results
Yes.
No.
Other. (Explain)
Potato.
Go end yourself! You disturb my games hoarding strategy!

Can most of this be done using SGTOOLS? I know it's an extra step, but I am often quite impressed with the elaborate rules you can set up there.

3 months ago
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It's extra steam indeed. Also You can only make private GA this way. Implementing that would allow to use it for all kinds of GAs including public ones.

3 months ago
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Problem with sgtools is if someone leak link, you still have to deliver game to ineligible user to enter. My links are getting leaked often as revenge, cause some of sort people Numberman mentioned I filtered by blacklist.

3 months ago
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Since when are fraudulent entries to a private GA not grounds for a reroll. I can't find anything in the current guidelines but I would've sworn if someone entered an SGTOOLS GA without passing the check you were allowed to reroll.

3 months ago
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I do believe a leaked giveaway is grounds for a reroll. A junior mod might mistakenly disagree, but this was never an issue in the past...

In fact, here's what the rule book says:

Respect the privacy of invite only giveaways and do not share the link with other users unless given permission by the giveaway creator. Entering an invite only giveaway through a leak from a third party may invalidate your entry.

3 months ago
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you still have to deliver game to ineligible user to enter

Do you? I thought you could request a reroll if an invalid entry wins.

I'd love for something similar to SGTools to be implemented in SteamGifts. That would make link sharing a non-issue. Clearly, the basic functionality exists because it's used for the Xmas gift boxes.

3 months ago
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It is external site to share link. I am not actually sure how to prove person isn't eligible to enter in invite links, unless you find resharing ongoing ion discord or certain sites existing apparently to share found private links for AAAs or more interesting games.

3 months ago
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winner does not pass the criteria that where set with sgtools. seems an obvious one

3 months ago
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SGTools provides a list of "invalid entries", aka people who entered the giveaway without going through SGTools. That should be all the proof you need.

Unless you're talking about PAGYWOSG. There's a list of eligible users, right?

3 months ago
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Same. I never tried to ask for reroll in case of leaked giveaways. I am not even sure how does exactly private giveaways works via rules of sg, since sometimes there are some loops. Like two years ago I used sgtools to share my invite link in invite giveaways thread there on sg. And one admin went mad saying we aren't allowed share these puzzle link in thread.

3 months ago
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Happy cakeday

3 months ago
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Nice name. xD

3 months ago
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Happy cakeday!

3 months ago
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I wonder if the majority of people level 3+ fall into the category you describe (or 4+, or 5+). It costs a lot to level up an account, and a lot more to level up multiple accounts. Perhaps creating higher level giveaways solves the problem for users with multiple accounts. I don't know how to solve the problem of people who leveled with private giveaways using existing features on the site.

3 months ago
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People use bots even being lvl +7 from what I've seen

3 months ago
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Most of them lvl up once and then left them untouched. Quite a large part of bots could be eliminated with "last ga year ago" restriction.

3 months ago
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Some people make cheap games → add it to steam with unreal price (like 10 dollars for another one Super Mario Bros clone) → from many accounts making giveaways → get SG level → entering in high level giveaways and win the really good games → activate keys in his main acc → get ban for one of these multiaccounts → REPEAT

3 months ago
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Maybe you could sort out part of them with yellow/red card xD But I blacklist most of them anyway. Their giveaways really stand out xD

3 months ago
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"get ban for one of these multiaccounts" - Not even that, they get a 3 day suspension, lol.

3 months ago
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This I have seen a lot, but it also looks like SG is marking these $50 trash games as 0 CV.

3 months ago
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Yeah - but it takes time before those are added to 0CV list. So when they loose their cv, they are already giving away newly released $50 trash to keep that level.

3 months ago
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Level 5 is actually cheap at sales or with cv faming games.

3 months ago
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I suppose giving away $60 games discounted to $5 in the Steam sale would do that

3 months ago
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It is a great idea, but it could easily get bypassed. To stop autojoiners it could be implemented a no-points-refill system if you have pending games to claim if you win. If they are online and keep on entering giveaways and spending their points, why can't they claim the game they won 3 days ago?

There's an obvious and extended problem, yes.

3 months ago
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This is a great and quite an elegant suggestion. The one downside I can think for legitimate users is, that for example I usually spend all my points before I go to bed. If I'd happen to win a game during that night, the next day I would not have regained any points.

However, to build on your suggestion, I think preventing entering giveaways while you have an unclaimed win makes most sense to me, and I can't see any downside for legitimate users. To me, it doesn't make sense to even have the ability to enter giveaways while you have unclaimed wins. I also think this would be relatively easy to implement. It wouldn't solve the issue, but it would be an improvement.

3 months ago
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Just a vague idea that could be polished. I do the same, so maybe you can win a giveaway, let the system refill the 400 points (or until you go online again), and from there, stop the refill until you claim the game and give feedback. That way you give more protection to the giveaway creators too.

Also, that's a great solution too since to enter a giveaway you should ignore on purpose the space cat. I don't know, there are multiple ways to prevent these kind of things without impacting negatively on the average user experience on the site.

3 months ago
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there's still a problem..
what if the giveaway creator didn't attach a key or added a bad key and clicked sent then went on vacation? Or you get a win from someone who just made the account that day and created a GA 5 seconds later... then never comes back.

you would be stopping a person who couldn't give feedback from getting points for an entire week because the GA creator made a mistake and you can't click not received for an entire week.

3 months ago
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what if the giveaway creator didn't attach a key

you get a win from someone who just made the account that day and created a GA 5 seconds later... then never comes back.

This should work just for keys/games marked by GA creator as sent. Problem solved?

added a bad key and clicked sent then went on vacation?

Vacation where? South pole? Moon? Warzone? I was never on vacations where I didn't have internet xD Also - problems with key happens - just contact ga creator in case like that.

3 months ago
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cruises for example is a vacation where you wouldn't have internet, internet package is fairly pricy. Even then many people take vacations to disconnect and relax... so even if they have internet the only things they use it for is reading restaurant reviews, finding the next place to go to and maps.

Not all GA creators will be available to take care of issues in a timely manner as well ignoring vacations.

other than new account all of these would include keys being labeled as "sent".

to many potential problems with this to implement it

3 months ago
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Some people like to go hiking. Others like to go "off the grid tech wise" during their holiday all nice and quite no distractions.

3 months ago
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Didn't know about not being able to mark as not received for a week. That's why it was just a vague idea, since I don't know how the system is built and how things are internally made. In that case, that would not be that "relative easy" to implement and some more things would have to be changed, but it is true that some conflicts could happen.

Maybe revealing the key could let you go back to giveaways? I don't know, it can be restrictive anyway, just throwing random ideas here, not doing a full balance on them to be honest, can't deny I'm ignorant on some aspects

3 months ago
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I do really like your further idea for it to refil once to 400 points or until GA winner comes online. Definitely good suggestions here.

Though I mulled over this a bit more, and I did think of scenarios where it could potentially negatively affect the average user. Especially, in case of wins that have to be gifted. Because there isn't a simple automated way for the system to see who is the one who needs to take action. So, it could be so that the gifter is being slow with providing the gift, and then it wouldn't be fair if the winner couldn't enter GAs meanwhile. Still, at least for keys, once the key is sent, it would be easy enough to implement the inability to enter more GAs until the key is claimed. But again, also as Carenard below mentions, what if there is a problem with the key? The "in between" state if some issues come up, that normally could be solved easily enough, now would get more tricky, as there wouldn't be a clear way to automatically detect the situation. And while any issue has to be solved, during that period the winner couldn't enter GAs. So, there could still be some problems popping up. It might not be as straightforward as I first thought. :/

Would be worth still tweaking, because at the core it is a good idea, just have to figure out how it work best without extra issues. But also this all might be in vain anyway if the admin doesn't want to implement any changes.

3 months ago*
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What if you win an unrealesed game and creator ask you to wait until keys are available? These cases were rare, but seen it.

3 months ago
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I have seen winner and creator talked with eachother and GA was left without any feedback untill the day of release. Now they could leave it without feedback and without marking GA key as sent. This type of GA needs communication between creator and winner anyway.

3 months ago
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no-points-refill system if you have pending games

Are you a genius?
I want that right now xD

3 months ago
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That was the first thing that came to my mind, but UnknownEAK's solution seems much better, and it looks easier to implement, so I hope cg sees this hahaha

3 months ago
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I would take both solutions :)

3 months ago
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That really sounded nice... But the others above brought up fair counterpoints. :') I like that idea, though. Too bad it would be too complicated to be fairly implemented, I suppose.

3 months ago
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no-points-refill system if you have pending games to claim if you win.

See, I would go the other way. Your points refill, but you can't actually spend them as long as you have a "Sent" giveaway that you haven't claimed. That way, if something comes up and you miss the deadline by a day or two, you can just claim the giveaway immediately on your return and then continue as if nothing had ever happened, without receiving a punishment of having no points even after you've corrected the problem.

3 months ago
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I like it. And I'd add the additional filter that the GA must have an RCV of greater than 1. Just to directly bypass other cheating attempts.

3 months ago
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Indie trash keys cost a penny, up to thousands of keys for a few dollars. Therefore, the option with "recent giveaways" is questionable.

I think the best solution is to give away in groups with rules, for example, play in wins or give away regularly. Like "Play a game you won on SG" and "Playing Matters"

3 months ago*
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And if so, it wouldn't hurt to add the ability to "reset" your account, at least for a certain period.

I used to give away and win a bunch of this indie trash, and I don't have any idea for what, so my stats are awful.
And as long as we are at war (🇺🇦), I can't do normal ga's.

3 months ago
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Remove your account and in a year or so (I don't remember, read rules) you will be able to create a new, clean one. Allowing unrestricted reset to everyone is too much exploitable.

3 months ago
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win a bunch of this indie trash

Poor you. How could they force you to enter those trash giveaways :(

3 months ago
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Well, it's not that easy to have many entries for thrash games, maybe there should be exception for games under 100 entries for these cards.

3 months ago
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Well, I can't see anything bad about additional possibilities to restrict giveaways, and don't see any ways to abuse those. Honestly, I would prefer much more flexible system, similar to sgtools, but main advantage of native system will be ability to make public giveaways with different kinds of restrictions, not only private ones. I believe that the site would benefit from it. I really doubt cg will have time to implement it, but you have my vote!

3 months ago
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Oh, I didn't think in that way. It might be helpful if sg adds a restriction based on playing wins.

3 months ago
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For me was really hard to make choices when creating giveaways to what group/level target I should give, because, honestly, no matter what you give, there are way bigger chances that your given game won't be played (yes, I know, I have old games that I have to play, but I will play all my games and COMPLETE them, and if it's a part of a serie, I'll play them in order - FEAR and BIOSHOCK are on my next list), but lately I gave away few with no restriction (because all of us started like that, joining the site to get some games that I didn't afford, at level 0, and slowly returning the favor), and it didn't look that the winners were bots, so I still have fate in this community (but bots are indeed a problem...)😊

3 months ago
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You can do that stuff with SGTools (at least mostly) but easiest solution to this is exclusive groups. If you want to give your gifts to people who actively create giveaways, there are groups for that. If you want your games to be played in a certain time, there are groups for that etc. If you don't like any other group, you can create your group with your own rules. Exclusive groups don't have bots.
Though an official solution to this would be nice.

3 months ago*
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No, you can't do that with SGTools. I actually suggested something similar but more complex than OP's idea here, for SGTools three years ago.
Here is knsys' answer why they can't do it.

3 months ago
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I see, thanks for clarification. I guess the reason they go with cached data is, the other way would require a lot of CPU power on the server (I actually didn't know how the site really worked until now and I just assumed).

3 months ago
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I use PA group. But sometimes I want to do public ga. I mean - this is something that lures new faces here. Public gas are most accessible and they are the reason why people come to this site.
It's kind of discouraging if you create public ga, only for it to be swallowed by guy with 5k wins, no playtime and visibly using bot.

3 months ago
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I understand. You want to reach to the biggest user pool possible while applying some restrictions. This should be addressed by cg and possibly needs an API for easier usage. However like @maruten and @amusedmonkey mentioned below, this is not the right criteria to do this, it does have holes to abuse that you wouldn't want. I get your points, but it's kinda hard to make giveaways abuse-proof while also make them public. Level restrictions are abused, there are lvl 10 users who abused their ways there. We have a huge shovelware problem. Don't even need to mention the bot problem.

It's kind of discouraging if you create public ga, only for it to be swallowed by guy with 5k wins, no playtime and visibly using bot.

Also this feel too real. Besides luring new faces, all can be done with groups. You only need a moderation there. Some criteria is too complicated to be automated, considering the human factor.

Currently I don't have an idea for luring new faces part.

3 months ago
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My idea is like a prosthesis. It can make small improvement for some users by allowing them to have more control over public giveaways.
Actual solution is to get rid of multiacounters and bot users. After making some giveaways during last month I had the same feeling I had in the past when I abandoned multiplayer game raided by bots/cheaters. It's simply not fun. Game publisher/dev did nothing to address cheaters problem and basically all player base left.

3 months ago
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Actual solution is to get rid of multiacounters and bot users.

That would be the best but as far as I know it happened only once. Maybe we should talk here instead of one proposal, what would the collaborated proposal be. So we would have the improved versions of our thoughts and then we propose them to cg. If bots gets the axe a little harsher, we would only need small measures. Like, if someone won more than x games, they shouldn't enter this giveaway, etc. Because it's also possible that someone won them fair and square, treating them as a bot user would be wrong. Or adding a condition that makes the winner's points 0 so they cannot join any other giveaways until they mark it received or not received and when they do they got their points back (this could be a little problematic though). If not ban the bots, at least make their lives harder, right?

Anyway, I'm sure we can find a lot of these things if we talk. Maybe it is time to make an open source SteamGifts with blackjack and hookers.

3 months ago
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I'm all for discussing that stuff :)
There were couple of nice ideas mentioned in this thread... With new, interesting problems :)
I would add some way to set requirement for "last GA made (time)". This won't do much against bots and autojoiners, but at least some users might use it to cut off some most obnoxious leeches.

then we propose them to cg

He might not respond, but I'm sure he lurks here now and then.

View attached image.
3 months ago
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We can find the most obnoxious leeches with a web crawler I guess since SG has a users page. That must be a huge database though. :)

Unless cg bans all autojoiners, there is no easy way to any of this. So I still think the groups is current best solution. By the way, for new faces (or relatively new) you can go to Unlucky-7 instead of full public GAs. Guaranteed no leeches there. :)

cg most likely doesn't check every comment here but surely he/she reads all the main threads, at least bugs/suggestions. So if we agreed on something, creating a thread here should suffice for him to see.

3 months ago
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... you can go to Unlucky-7 instead of full public GAs. Guaranteed no leeches there.

But multiaccounters.

But yes, it's better as public.

3 months ago
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If there are multiaccounters at U-7, they deserve the boiling room of hell. What kind of greed is that? It's like stealing a lollipop from a child.

3 months ago
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View attached image.
3 months ago
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I caught more as one there but the high effort, the short timeframe to catch them and the low result, because they anyway get a kick after 7 wins, wasn't worth to invest all the time to caught the bad boys.

And yes, it is one of the lowest moves to steal from such a group.

3 months ago
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you can go to Unlucky-7 instead of full public GAs. Guaranteed no leeches there. :)

View attached image.
3 months ago
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3 months ago
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It's simply not fun.

This hit it very well.

3 months ago
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Problem with that is, what if a user gave $1000 or more worth in good games away just more than 1 year ago and is now taking a break? They won't be allowed to join giveaways because they don't get any access while they provided a lot to the site and maybe can't afford it for now or whatever, should they be punished because of some assholes that abuse the system? I get what you come from, I really do, but it punishes way to many people and like others said, some places sell crap keys for a few cents, people could just give those away for the access while legit people wouldn't... In the end, sadly many rules and laws restrict the honest people and the assholes find a way to abuse it anyway no matter what you come up with!

3 months ago
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Yes. I'm currently in this situation. I've had an additional financial burden lately, so I stopped buying games (which means I rarely make giveaways). This would probably mean not being able to enter, while a bot could do a 1 p game giveaway a month and continue to farm.

3 months ago
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Are you? According to my cards description you would have green and yellow card. That's quite high level of access.
Ofc this is just sugested range. Schould be tweeked by community sugestions, there could be more cards and so on.

3 months ago
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+1 I'd much rather see someone who gave away one amazing game a few years ago, than someone who gives away ru shop garbage every day.

3 months ago
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You have a point there. I know - maybe we should have separate levels for giveaway type.
FE:
Public lvl: 3
Group lvl: 5
Private lvl: 2 and so on...

Because I would rather give game to somebody that gives away ru shop garbage, than to somebody who made one expensive ga for small group 3 years ago. Anyway - I'm for giving GA creators more options. That's all.

3 months ago
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While true it still should be up to giveaway creators to decide and therefore an option.
It's not as if then all people would suddenly restrict their giveaways like that. After all we also have plenty of public level 0 giveaways right now. If people are allowed to decide to which levels they want to restrict their giveaway, it's only logical to make the factor time a possible restriction too.

3 months ago
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+1
I'm afraid, every GA rules/restriction like these could be abused anyway.

3 months ago
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red = best card? surely red usually means bad or worst

and like others say they could just buy a crap bundle from dig store or like to gain the system although I to would love a way to add time limits so people had to make a giveaway within a set time (I decide)

also I think anything given away is better than zero

3 months ago*
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red = highest access privilege (like in games/spy movies xD)

What you said is true. And it would work until bot owners won't have update on their own forums about rules change.. So maybe a month, but it's something :) Yea - If user could set his/her own "last GA not before [set date]" rule that would be something nice. In general GA creators could get some additional tools to menage their raffles. Without a need to use third party sites.

3 months ago
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Both SteamGifts and SteamTrades need proper updates.

If the both sites can have ads run and be monetized, then both can be improved properly.

SteamGifts: Has a major bot problem, that's becoming so irritating to work around. .
SteamTrades: Has the worst voting system where people with multiple bot accounts can remove negative reputation flags by false votes.

It would be nice to listen to the community that keeps these sites relevant.

3 months ago
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If the both sites can have ads run and be monetized, then both can be improved properly.

They could be improved but why should cg invest time into it ?
He already/still earn money with them without to do much.
People support him with patreon, the ads, all the, automaticly set, ref links.....

He will first do his job, as owner and only admin, when he get hit on the money purse.

3 months ago
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Just out of curiosity, I checked my nekomikoGA entries, and they were mostly high-level users that even I knew by name!
Where the heck have all the people gone...

3 months ago
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Out of curiosity I also tried to check that GA, but it told me nothing? So.. You for or against? Since you already wrote here, you could share your thoughts. Don't force me to guess :)

3 months ago
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I don't know about public GA, but I think it's a reasonable compromise to participate in community trains and official events. Not many people cause trouble there, apparently.

3 months ago
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Maybe it's just me but this whole proposal sounds really complicated to implement, the server already seems to choke during December because of the extra traffic and holiday event, don't wanna know how much extra server stress all of those restrictions would cause.
If it's about avoiding bots and abusers then groups seem to be the easiest workaround, some of those restrictions could be achieved via sgtools with some work, but that's only good for private giveaways and those have crap visibility when compared to public or even group ones.

This might be one of those solutions that requires a major site restructuring, and I seriously don't see one of those happening any time soon. Maybe just give stuff away and try not thinking about who the winner is, I know that my solution is to essentially ignore the problem, but it works... or at least it works for me.

3 months ago
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I think best would be if cg implemented some better bot check, so we won't need to use such restrictions.
Probably won't happen as his earnings with ads partners go up with number of users.

3 months ago
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2 or 3 years ago there was autojoiners purge... so technically it's possible. I just wonder why It didn't happen again..
As we speak they are probably gathering evidence and preparing for bot-purge 2.0, that's why the appear as they were doing nothing. Because you know- secrecy and stuff.
At least that's what I would wish for xD

3 months ago
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2 or 3 years ago there was autojoiners purge... so technically it's possible. I just wonder why It didn't happen again..

Maybe he saw too much of a dip in ad revenue afterward? /devil's advocate 😛

3 months ago
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2 or 3 years ago there was autojoiners purge.

6 years ago (https://www.steamgifts.com/discussion/h9RxE/autojoin-suspensions)

I just wonder why It didn't happen again..

Because cg don't care.... he have his earnings from the site, that's it.

As we speak they are probably gathering evidence and preparing for bot-purge 2.0, that's why the appear as they were doing nothing. Because you know- secrecy and stuff.
At least that's what I would wish for xD

Good luck, you will need it.

My group delivered hundreds of evidences in "one go" (over months...), not much happened and partly the reporting ones wait since 1,5 years till the tickets gets handled.
And my last offer, a few weeks ago, to cg to send him, outside of sg, a list with hundreds of autojoiners that he can check then server sided got.... drum rolls .... no reaction. Surprise surprise I known it before i made the offer....

3 months ago
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6 years ago

Time sure flies...

Good luck, you will need it.

You may say I'm a dreamer
But I'm not the only one♪♫

3 months ago
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I would be pretty hard to implement, besides mods don't have the decisive power even if they wanted to change something and CG seems mostly uninteresed in further developing the site, which is understadable, it's been years since it was first created and life goes on.

Either way, people will always find a way to game the system, why giveaway the newest release for 50CV when you can just buy a bunch of full value 50$ (non asset flip) games for ~1$ or less each off the grey market if someone just wants to farm levels?

It IS an extra step, but it you wanna make sure the games you giveaway go to the 'right' people then just use SGtools or make group/whitelist GAs. Considering the amount of these threads popping up now and then, I'm surprised you guys haven't tried to make your own giveaway site.

3 months ago
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Something should be done, that's for sure.

3 months ago
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Something should be done.
A few in the this discussion have good ideas that could be polished.

As example "No points refreshing if you don't react on a win for X days".
I would pick 2 or 3 because the most users react in this timeframe when they aren't autojoiners and the most autojoiners check each 4 days or take longer. So it would hit, mostly, the right ones.

I will not jump deeper into it because in the end always the same problem blocks all.

CG

He don't care, he don't invest time, effort, energy.
He have his earnings with the site and people (over)pay him good for delivering, nearly, no done work.

All the years on this site teached me that first when people start to boycott his earnings, with deactivating ref links, not click on Fanatical links, not be patreons etc., something significant will happen from his side.
Let's call it a motivation boost.

3 months ago
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I have a thought but it isn't really thought through maybe remove CV for group/private giveaways. Of course maybe add special event ones or something if needed...
Then add some filtereting/requirements to the giveaway that you need to play the game or not(as I think that is missing, to know if the creator wants you to play the game or if it's okay to enter for steam trading cards/ game collection )..
Also make it easier to remove/delete giveaways for support ticket to not be needed?(I think it's a waste of time for moderators..)
Maybe also something like an urgent tag on giveaway where it means that you need to be online when the giveaway ends(can also be a limit 1 day etc.. and then extreme tag to be online when it ends) because let's say the game is on sale and it's a steam gift and the sale ends soon etc...(but of course it can be just a tag and no suspending for winner, he just doesn't get the game because sale ended...)
Just some thoughts to give ideas out there even if they aren't good etc.

3 months ago*
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remove CV for group/private giveaways

I like that idea a lot.

you need to play the game or not

This works for some groups. Unfortunately managing group that has 200 members is easier to do than doing the same for 1m people. I suppose that it's impossible without investing in additional hardware.

urgent tag on giveaway where it means that you need to be online when the giveaway ends

Sure. Why not. Also suspension for people who ignored that "urgent" tag. Guess - this would hunt down many auto joiners as well.

I would also implement option for allowing winner to mark gift as not received immediately. This way if you have key that might not work - you just could allow user for faster feedback. That would reduce number of "delete GA" tickets.

There were many suggestions already (here in other discussions) and all were ignored. Just sayin.

3 months ago
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it's impossible without investing in additional hardware

only ~73 ga per day avg, it's nothing, in the worst case may be needed additional proxy for avoid API rate limits.

3 months ago
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Sure - but you have to check every user. Fetch data from steam about their playtime and other playing related activities and analyse it to avoid taking into account false playtime by cards farming. Add to that some different time criteria and the fact that there is 1m users... I suppose that would require some serious logistic and investments.

3 months ago
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I still don't get why people are salty about groups on SG. Could be because I'm mostly giving to groups as a means to avoid the other issues you're mentioning, bots, multi accounters and all that jazz but I don't really see how it's CV farming.
There will always be people cheating and exploiting any system but I agree that things are getting dire at this point and a lot of gifters have been leaving SG over the past few years which is a shame for the community.

3 months ago
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And I still don't get why group users are so salty about not getting CV for group giveaways. I'm not talking about you. But imagine game hoarder with lvl 10 that have never done any public GA and enters and wins 4 digit number of public giveaways. I'm sure you can get why somebody who makes public GA could be salty in that case.

3 months ago
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I honestly stopped even checking my CV when I got past level 6, mostly because there are almost no GA, public or otherwise, that are locked above and that was never really why I make GAs so I never really got the urge to climb that ladder.
I am sure some people abuse certain small groups (probably also with multi-accounts) to grab CV. I don't know that it gives them any real advantage over anyone else but that seems to make them happy.

I'm sure you can get why somebody who makes public GA could be salty in that case.

I get it. Any way the system is exploited is aggravating when you're playing by the rules and feel left behind.

3 months ago
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I don't see how this proposal could protect from bots. It's not so hard to make a single cheap giveaway each month considering the amount of cheap bundles.

3 months ago
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It requires additional work from lazy people. It would work at least on some of them.

3 months ago
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As the people getting some profit from this activity they'll quickly adapt to the obstacle (not to mention that it could be easily automated, lazy people are quite inventional to stay lazy).

3 months ago
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Depends what kind of profit are we talking about. But at least some of them might find it not worth to invest (time and money) to get best access possible.

3 months ago
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Bots are stupid, botters not necessarily. If you add such feature, most of them will just make 1 worthless public GA each year to get the access part. Sadly, I don't think, that this would work.

3 months ago
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It's not really about botters. It's more about giving additional options for GA creators. But some settings could at least make their lives harder. Take multi accounters for example.
Buy - even one copy of some garbage for 200 accounts. Do it each month and manage all of those giveaways. Additional work and expenses that might make the whole process tiresome. Also this could provide source of some mistakes that could make them visible as obvious bot users.

3 months ago
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It would be nice to shake up the place a bit

3 months ago
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View attached image.
3 months ago
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They are great birds!

3 months ago
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I like these more:

View attached image.
3 months ago
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Relevant

View attached image.
3 months ago
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View attached image.
3 months ago
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I like birds in general:

View attached image.
3 months ago
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If people think this is a good idea...

Then might aswell further spread apart people by groups based on what type of item they are giving away. No value GAs are one category, reduced value is another, with full value being the 3rd one.

This site has always been about giving away things, of course, there has to be minimal rules for people to follow. Multi accounts and bots are the big issue here, i've come across people not activating wins and winning from me. It sucks but there is nothing you can do than requesting a reroll and wait. This is the downside to public GAs.

If you want to control things more, group GAs are the current solution imo.

Any change applied to public GAs is a big risk to the structure of this website. They made CV and tiers, this alone created a seriously bad and negative impact on this entire thing as a whole, CV should have been used as a metric to scale how long you would have access to a specific type of GA. IMO things should have been based of activity status ALONE.

No value GAs = totally free to enter, no restrictions.
Reduced value = you add "credits" to your account by giving away reduced value stuff, with no limit. Let's say you would get 15 days per GA created.
Full value = same idea as reduced value, except a different credit, where you would get, let's say 1 month worth of credits to enter full value GAs

This idea is more or less a membership status approach, but based on contributions. If i wanted to GA stuff in 1 year that would allow me access for 10 years for full value GAs, then there should be nothing stopping me from doing that.

This to me is the most legitimate system that could have existed for public giveaways, it would weed some of the problems. Could even scale the amount of "credits" received based on actual value of GA done (by using CV received as a metric for how many credits one would earn to keep membership going). This would still not stop people from exploiting cheap deals to get cheap access, there will always be people like that. From time to time, the community could gather around and make GAs for everyone to join, bypassing restrictions. As gathering people to get something done is always a good motivation to keep things going.

As it stands, this community is more worried about blacklisting other people over petty things and making suggestions that will further destroy this community as a whole.

PS: I went with other. Otherwise it would be a no.

3 months ago*
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IMO group and whitelist giveaway should not add CV at all. Level are only usefull for public giveaway, why a guy that only make 100% private (group or whitelist) giveaway get level up for entering in public giveaway ? There are no feature on SG to block people that only create private GA to enter in a public GA, the level restriction could be a good feature for that if private GA stop to made CV.

I also like the idea to "force" to create new giveaway to have more privilege, to avoid people that sometime wait years after the leving up, but it's not easy to find a good balance.

3 months ago
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I dunno whether such a solution can be implemented or not.But I'm sick of waiting for people to check their winnings,emailing them myself, asking support for re-roll and stuff.So,keeping my fingers crossed.

3 months ago
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In my opinion, that's what happens on lower levels.. (also bots probably...) Higher levels visit site more frequently.
I think it's just because those people are mostly new and testing the site out etc..

3 months ago
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I sometimes take longer because I mostly use the site through the mobile app, which doesn't contain the keys section natively.

3 months ago
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But does it take you a week to activate a key? Not receiving a key for 7 days is ok (this is time limit from rules). Ignoring messages from ga creator for 7 days is not ok and is proof for support that ga creators re-roll ticket is justified.

I mean - if you are online on app, you can write thanks under GA and ask for patience? Right?

3 months ago
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Yup,since then I try to make GAs equal to my level.Which has been between 1 and 2 for eternity.

3 months ago
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