I quite like the concept, definitely don't mind this approach to using AI in games. Problem is, I don't own a mic; will probably give the game a go if I ever get one. BTW, what about adding a more old-school parser option in order not to exclude potential players without a mic (or just non-native speakers with weird accents your AI might not recognise)?
Anyway, good luck with your game!
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Hey, thanks for your comment! :)
You're most definitely welcome to type out your answers as well, both work!
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That's an interesting concept. Can't try it out because I'm on a mac, but wishing you the best of luck with it.
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Hey all, we recently opened a Free Playtest branch for our upcoming game, and require as much feedback as possible on both the Steam page and the game itself. It's still in development, so expect some whacky things to happen.
The premise of the game is that mic-enabled conversation is the core component of gameplay to uncover a mystery.
Description: In 2032, the world remains divided over AI. You chase a spy on a Pacific island. To catch him you must talk to robots programmed with personality and emotion, making them unpredictable. Break free from dialogue trees and say whatever is on your mind in a sci-fi adventure where conversation matters.
Feel free to check it out here:
https://store.steampowered.com/app/3613080/Bot_Colony__redux
And please let us know your thoughts on our Discord.
https://discord.gg/kkyTFYNb3Q
Whether positive or negative, just be honest about your thoughts please. It will really help the team going forward.
Thank you and have a wonderful day!
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